Player Matchup

King Arthur
King Arthur
KnightArtorigus
King Arthur
Level 17
God Stats
2W - 2L
1,371 SR
Queue Stats
8W - 6L
1,588 Elo+
Party 1
Aphrodite
Aphrodite
RedSand25
Aphrodite
Level 17
God Stats
6W - 5L
1,529 SR
Queue Stats
7W - 6L
1,563 Elo+
Party 1
Neith
Neith
SpatzxGamma
Neith
Level 25
God Stats
1W - 1L
1,324 SR
Queue Stats
92W - 86L
1,613 Elo+
Solo
Hercules
Hercules
hipeepbyepeep
Hercules
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 89L
1,185 Elo+
Party 1
Sylvanus
Sylvanus
pibs_589
Sylvanus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 84L
1,670 Elo+
Solo
Team Averages
Level 34
1,445 SR
1,524 Elo+

VS

Team Averages
Level 20
1,613 SR
1,774 Elo+
Bakasura
Bakasura
Feednrage
Bakasura
Level 29
God Stats
4W - 4L
1,507 SR
Queue Stats
54W - 40L
1,683 Elo+
Solo
Chronos
Chronos
FrenzyXn
Chronos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,731 Elo+
Solo
Medusa
Medusa
MrCass_
Medusa
Level 7
God Stats
13W - 5L
1,910 SR
Queue Stats
40W - 23L
1,842 Elo+
Solo
Aphrodite
Aphrodite
Notvalhalla4u
Aphrodite
Level 13
God Stats
10W - 10L
1,863 SR
Queue Stats
25W - 30L
1,787 Elo+
Solo
Set
Set
Tayzurz
Set
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
203W - 158L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KnightArtorigus
King Arthur
20
5 / 4 / 13
15,506
517
30,812
34,097
38,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
RedSand25
Aphrodite
20
4 / 3 / 9
14,382
479
11,662
14,115
7,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 5 / 13
16,089
536
30,781
23,091
12,134
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
hipeepbyepeep
Hercules
20
5 / 3 / 11
14,708
490
17,198
28,839
16,410
Cudgel

Cudgel

+10
Physical Power
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
pibs_589
Sylvanus
19
3 / 2 / 14
13,939
465
10,961
30,452
39,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Feednrage
Bakasura
20
6 / 7 / 2
15,006
500
19,662
29,611
24,161
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
FrenzyXn
Chronos
20
4 / 6 / 8
14,730
491
19,356
32,030
15,452
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
MrCass_
Medusa
20
1 / 2 / 8
13,730
458
21,132
24,255
9,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Notvalhalla4u
Aphrodite
19
2 / 6 / 5
13,567
452
8,197
22,505
11,178
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
20
4 / 5 / 1
14,573
486
20,394
29,116
42,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
26
Kills
17
17
Deaths
26
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Feednrage
Bakasura
6
7
2
1
L
Chronos
FrenzyXn
Chronos
4
6
8
1.33
W
King Arthur
KnightArtorigus
King Arthur
5
4
13
2.88
L
Medusa
MrCass_
Medusa
1
2
8
2.5
L
Aphrodite
Notvalhalla4u
Aphrodite
2
6
5
0.75
W
Aphrodite
RedSand25
Aphrodite
4
3
9
2.83
W
9
5
13
3.1
L
Set
4
5
1
0.9
W
Hercules
hipeepbyepeep
Hercules
5
3
11
3.5
W
Sylvanus
pibs_589
Sylvanus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,414
Damage
88,741
130,594
Taken
137,517
114,397
Mitigated
103,299
72,314
Healing
57,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Feednrage
Bakasura
19,662
11,487
0
5,273
29,611
24,161
988
5,301
24,310
12,341
119,427
L
Chronos
FrenzyXn
Chronos
19,356
8,747
0
8,719
32,030
15,452
924
5,051
26,979
101,547
0
W
King Arthur
KnightArtorigus
King Arthur
30,812
4,583
0
11,686
34,097
38,462
450
5,430
26,938
626
124,088
L
Medusa
MrCass_
Medusa
21,132
10,535
0
8,314
24,255
9,936
425
4,636
19,619
0
108,257
L
Aphrodite
Notvalhalla4u
Aphrodite
8,197
550
13,473
13,723
22,505
11,178
504
2,716
19,789
68,236
0
W
Aphrodite
RedSand25
Aphrodite
11,662
1,282
9,784
9,589
14,115
7,443
0
5,084
7,995
109,022
0
W
30,781
12,208
0
7,635
23,091
12,134
5,847
5,401
16,614
0
130,491
L
Set
20,394
7,656
0
8,030
29,116
42,572
696
5,497
23,324
0
97,946
W
Hercules
hipeepbyepeep
Hercules
17,198
5,701
0
12,452
28,839
16,410
391
5,450
21,499
0
124,840
W
Sylvanus
pibs_589
Sylvanus
10,961
1,826
9,053
12,115
30,452
39,948
320
9,669
19,410
38,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,624
Gold Earned
71,606
768
Minions Killed
771
0
Camps Cleared
0
2,835,132
Distance Traveled
2,790,772
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,006
500
181
6
0
608,411
2
L
Chronos
14,730
491
166
6
0
547,645
0
W
King Arthur
15,506
517
216
7
0
580,921
4
L
Medusa
13,730
458
139
5
0
575,451
7
L
Aphrodite
13,567
452
107
4
0
498,975
3
W
Aphrodite
14,382
479
166
6
0
590,066
0
W
Neith
16,089
536
193
6
0
511,481
2
L
Set
14,573
486
178
6
0
560,290
8
W
Hercules
14,708
490
154
5
0
622,432
1
W
Sylvanus
13,939
465
39
1
0
530,232
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role