Player Matchup

Thoth
Thoth
Baklashz
Thoth
Level 68
God Stats
1W - 2L
1,432 SR
Queue Stats
29W - 24L
1,592 Elo+
Party 1
Chang'e
Chang'e
Guadz3
Chang'e
Level 69
God Stats
6W - 5L
1,458 SR
Queue Stats
95W - 101L
1,681 Elo+
Party 1
Nike
Nike
RoachBugg0513
Nike
Level 56
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 3L
1,055 Elo+
Solo
Team Averages
Level 64
1,399 SR
1,443 Elo+

VS

Team Averages
Level 90
1,577 SR
1,302 Elo+
Chiron
Chiron
Lady Temari1466
Chiron
Level 105
God Stats
20W - 16L
1,617 SR
Queue Stats
460W - 538L
1,515 Elo+
Solo
Nu Wa
Nu Wa
WARKILLER456178
Nu Wa
Level 36
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 2L
1,290 Elo+
Solo
Sylvanus
Sylvanus
mrjosephsmith
Sylvanus
Level 129
God Stats
20W - 18L
1,766 SR
Queue Stats
41W - 49L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Baklashz
Thoth
15
1 / 10 / 3
11,683
556
15,464
15,913
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Guadz3
Chang'e
16
1 / 7 / 2
11,662
555
13,149
18,305
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 1
11,549
550
14,026
18,608
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 11
14,790
704
16,024
16,843
7,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 3 / 13
12,988
618
12,168
13,715
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
mrjosephsmith
Sylvanus
19
11 / 1 / 11
14,948
712
15,654
18,886
9,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
23
23
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
Baklashz
Thoth
1
10
3
0.25
L
Chang'e
Guadz3
Chang'e
1
7
2
0.29
W
9
0
11
14.5
L
2
6
1
0.42
W
3
3
13
3.17
W
Sylvanus
mrjosephsmith
Sylvanus
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,639
Damage
43,846
52,826
Taken
49,444
30,716
Mitigated
21,595
8,708
Healing
33,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Baklashz
Thoth
15,464
424
0
1,420
15,913
6,517
0
9,792
5,825
51,627
0
L
Chang'e
Guadz3
Chang'e
13,149
187
1,849
4,913
18,305
8,253
0
9,949
7,976
77,541
0
W
16,024
6,592
1,484
7,653
16,843
7,036
2,582
9,508
6,945
0
74,302
L
14,026
4,332
0
526
18,608
15,946
0
7,221
11,045
0
55,819
W
12,168
2,832
444
2,344
13,715
5,018
182
8,706
4,531
53,309
0
W
Sylvanus
mrjosephsmith
Sylvanus
15,654
1,635
9,272
12,475
18,886
9,541
575
9,769
8,631
60,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
42,726
227
Minions Killed
252
0
Camps Cleared
0
998,118
Distance Traveled
1,056,063
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,683
556
65
3
0
310,853
2
L
Chang'e
11,662
555
87
4
0
351,104
4
W
Chiron
14,790
704
104
5
0
411,754
7
L
Nike
11,549
550
75
4
0
336,161
6
W
Nu Wa
12,988
618
85
4
0
324,863
5
W
Sylvanus
14,948
712
63
3
0
319,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role