Player Matchup

Cerberus
Cerberus
Leotard6996
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,287 Elo+
Party 2
Fenrir
Fenrir
MageGowini
Fenrir
Level 85
God Stats
0W - 1L
1,554 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Zedecous
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
aveakes101
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
lighshadow
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 76
1,511 SR
1,457 Elo+

VS

Team Averages
Level 45
1,500 SR
1,522 Elo+
Ah Puch
Ah Puch
FartinBlood
Ah Puch
Level 59
God Stats
6W - 0L
1,500 SR
Queue Stats
376W - 291L
1,588 Elo+
Party 1
Xbalanque
Xbalanque
GOD6547
Xbalanque
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,344 Elo+
Solo
Nemesis
Nemesis
KingDiaz101
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 177L
1,281 Elo+
Solo
Osiris
Osiris
Overlord_Justice
Osiris
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 199L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
temp-399515
Zhong Kui
Level 20
God Stats
7W - 2L
1,500 SR
Queue Stats
175W - 123L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leotard6996
Cerberus
19
2 / 9 / 14
12,500
595
8,730
31,970
38,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
MageGowini
Fenrir
20
5 / 9 / 12
14,524
692
12,848
23,746
17,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Zedecous
Sun Wukong
20
7 / 8 / 13
14,761
703
9,758
28,276
26,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
aveakes101
Kukulkan
20
6 / 8 / 11
15,705
748
21,987
21,468
10,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
20
6 / 8 / 14
15,164
722
16,101
32,179
22,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FartinBlood
Ah Puch
20
11 / 7 / 21
15,782
752
33,618
18,158
8,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
GOD6547
Xbalanque
20
16 / 8 / 18
18,369
875
30,182
19,039
9,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nemesis
KingDiaz101
Nemesis
2
0 / 0 / 0
5,988
285
0
0
0
20
4 / 6 / 24
13,621
649
11,980
23,395
31,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
temp-399515
Zhong Kui
20
11 / 5 / 20
14,960
712
40,031
20,332
16,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
125
26
Kills
42
42
Deaths
26
64
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FartinBlood
Ah Puch
11
7
21
3.07
W
Xbalanque
GOD6547
Xbalanque
16
8
18
3.13
W
Nemesis
KingDiaz101
Nemesis
0
0
0
0
L
Cerberus
Leotard6996
Cerberus
2
9
14
1
L
Fenrir
MageGowini
Fenrir
5
9
12
1.22
W
4
6
24
2.67
L
Sun Wukong
Zedecous
Sun Wukong
7
8
13
1.69
L
Kukulkan
aveakes101
Kukulkan
6
8
11
1.44
L
Chaac
6
8
14
1.63
W
Zhong Kui
temp-399515
Zhong Kui
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,424
Damage
115,811
137,639
Taken
80,924
114,679
Mitigated
65,813
38,840
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FartinBlood
Ah Puch
33,618
1,099
1,853
4,177
18,158
8,558
1,080
5,682
12,336
60,392
0
W
Xbalanque
GOD6547
Xbalanque
30,182
19,188
448
4,525
19,039
9,286
4,339
6,220
12,711
0
73,835
W
Nemesis
KingDiaz101
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Leotard6996
Cerberus
8,730
344
3,971
4,838
31,970
38,473
190
17,258
14,712
20,895
0
L
Fenrir
MageGowini
Fenrir
12,848
2,806
3,296
3,537
23,746
17,423
1,590
10,965
12,781
0
22,753
W
11,980
3,307
298
952
23,395
31,434
353
11,617
11,365
186
24,458
L
Sun Wukong
Zedecous
Sun Wukong
9,758
1,969
3,794
4,984
28,276
26,149
1,636
16,987
11,289
0
24,713
L
Kukulkan
aveakes101
Kukulkan
21,987
1,475
1,880
2,370
21,468
10,131
2,082
15,280
6,188
63,645
0
L
Chaac
16,101
3,561
2,791
7,379
32,179
22,503
1,129
13,327
18,852
0
39,847
W
Zhong Kui
temp-399515
Zhong Kui
40,031
3,680
216
5,783
20,332
16,535
953
6,345
13,795
65,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,654
Gold Earned
68,720
228
Minions Killed
209
0
Camps Cleared
0
1,661,633
Distance Traveled
1,266,845
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,782
752
58
3
0
308,844
1
W
Xbalanque
18,369
875
77
4
0
281,468
0
W
Nemesis
5,988
285
0
0
0
0
0
L
Cerberus
12,500
595
27
1
0
321,247
1
L
Fenrir
14,524
692
30
1
0
345,493
0
W
Osiris
13,621
649
15
1
0
334,850
0
L
Sun Wukong
14,761
703
18
1
0
339,772
0
L
Kukulkan
15,705
748
103
5
0
308,805
0
L
Chaac
15,164
722
50
2
0
346,316
1
W
Zhong Kui
14,960
712
59
3
0
341,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role