Player Matchup

Izanami
Izanami
OwlNike
Izanami
Level 18
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 2
Sol
Sol
TrinitoPlay
Sol
Level 7
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Da Ji
Da Ji
elaxel2212
Da Ji
Level 46
God Stats
0W - 2L
1,283 SR
Queue Stats
43W - 44L
1,536 Elo+
Party 2
Team Averages
Level 24
1,367 SR
1,328 Elo+

VS

Team Averages
Level 34
1,500 SR
1,477 Elo+
Achilles
Achilles
Craigleak2
Achilles
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
574W - 363L
1,591 Elo+
Party 1
Anubis
Anubis
joeace3
Anubis
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 149L
1,248 Elo+
Solo
Rama
Rama
thetalster12
Rama
Level 8
God Stats
15W - 9L
1,500 SR
Queue Stats
611W - 410L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OwlNike
Izanami
5
0 / 4 / 0
4,142
690
564
3,398
523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
4,150
692
1,837
3,297
649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
6
0 / 2 / 0
4,221
704
867
2,645
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Craigleak2
Achilles
8
5 / 0 / 3
5,889
982
3,126
5,092
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
joeace3
Anubis
9
3 / 0 / 4
5,646
941
3,353
2,461
909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 0 / 5
5,239
873
1,340
2,180
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Craigleak2
Achilles
5
0
3
6.5
L
Izanami
OwlNike
Izanami
0
4
0
0
L
0
3
0
0
L
Da Ji
0
2
0
0
W
Anubis
joeace3
Anubis
3
0
4
5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,268
Damage
7,819
9,340
Taken
9,733
2,616
Mitigated
6,660
692
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Craigleak2
Achilles
3,126
1,435
0
1,503
5,092
4,592
517
864
4,228
0
8,934
L
Izanami
OwlNike
Izanami
564
463
0
120
3,398
523
0
1,160
2,138
0
6,104
L
1,837
88
0
322
3,297
649
0
2,138
1,109
6,783
0
L
Da Ji
867
179
0
250
2,645
1,444
0
265
2,314
810
6,448
W
Anubis
joeace3
Anubis
3,353
171
135
1,491
2,461
909
904
279
2,182
19,183
0
W
1,340
915
0
430
2,180
1,159
650
727
1,453
2,169
14,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,513
Gold Earned
16,774
33
Minions Killed
76
0
Camps Cleared
0
242,323
Distance Traveled
304,225
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,889
982
18
3
0
109,886
1
L
Izanami
4,142
690
9
2
0
54,208
0
L
Sol
4,150
692
9
2
0
101,843
0
L
Da Ji
4,221
704
15
3
0
86,272
2
W
Anubis
5,646
941
35
6
0
89,827
1
W
Rama
5,239
873
23
4
0
104,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role