Player Matchup

Rama
Rama
BigWillyDilly
Rama
Level 45
God Stats
6W - 3L
1,724 SR
Queue Stats
258W - 201L
1,625 Elo+
Party 1
Bellona
Bellona
C_Eddwards
Bellona
Level 83
God Stats
10W - 6L
1,699 SR
Queue Stats
490W - 429L
1,586 Elo+
Party 1
Hades
Hades
JakeB_18
Hades
Level 102
God Stats
8W - 5L
1,724 SR
Queue Stats
59W - 39L
1,710 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxL3G1T_WRECKxX
Tsukuyomi
Level 84
God Stats
10W - 5L
1,680 SR
Queue Stats
271W - 201L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
oudekerk
Sylvanus
Level 38
God Stats
19W - 11L
1,453 SR
Queue Stats
223W - 188L
1,676 Elo+
Party 1
Team Averages
Level 70
1,656 SR
1,630 Elo+

VS

Team Averages
Level 59
1,568 SR
1,502 Elo+
Fenrir
Fenrir
KAICHO1
Fenrir
Level 78
God Stats
0W - 3L
1,255 SR
Queue Stats
17W - 18L
1,496 Elo+
Party 3
Cthulhu
Cthulhu
Kazuma115
Cthulhu
Level 63
God Stats
7W - 1L
1,902 SR
Queue Stats
45W - 58L
1,462 Elo+
Party 2
Tyr
Tyr
King Patera
Tyr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
King WooGod
Nu Wa
Level 83
God Stats
5W - 7L
1,666 SR
Queue Stats
34W - 26L
1,539 Elo+
Party 3
Sol
Sol
SandwichKing642
Sol
Level 29
God Stats
14W - 10L
1,517 SR
Queue Stats
81W - 112L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
10,200
567
16,035
16,121
6,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
C_Eddwards
Bellona
16
4 / 2 / 3
10,037
558
10,149
12,671
13,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
JakeB_18
Hades
17
6 / 0 / 2
10,380
577
7,638
8,949
4,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
XxL3G1T_WRECKxX
Tsukuyomi
16
4 / 3 / 7
9,598
533
7,536
9,352
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
oudekerk
Sylvanus
14
3 / 2 / 10
9,465
526
6,640
12,516
10,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KAICHO1
Fenrir
15
3 / 4 / 3
9,104
506
6,025
17,707
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Kazuma115
Cthulhu
13
1 / 4 / 2
8,054
447
8,326
13,607
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 0
8,270
459
6,986
14,989
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 4
8,858
492
5,970
7,230
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 9 / 1
7,609
423
6,505
12,426
3,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
25
Kills
8
8
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Bellona
C_Eddwards
Bellona
4
2
3
2.75
W
Hades
JakeB_18
Hades
6
0
2
7
L
Fenrir
KAICHO1
Fenrir
3
4
3
1.13
L
Cthulhu
Kazuma115
Cthulhu
1
4
2
0.5
L
1
5
0
0.2
L
1
3
4
1
L
2
9
1
0.28
W
Tsukuyomi
XxL3G1T_WRECKxX
Tsukuyomi
4
3
7
2.5
W
Sylvanus
oudekerk
Sylvanus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,998
Damage
33,812
59,609
Taken
65,959
37,557
Mitigated
35,645
29,540
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,035
13,128
0
9,651
16,121
6,241
0
10,579
5,542
0
73,538
W
Bellona
C_Eddwards
Bellona
10,149
3,747
0
3,940
12,671
13,541
1,109
263
11,924
5,710
54,393
W
Hades
JakeB_18
Hades
7,638
769
325
7,035
8,949
4,305
293
2,906
6,018
79,041
0
L
Fenrir
KAICHO1
Fenrir
6,025
1,108
0
5,995
17,707
7,038
0
3,719
13,988
0
54,836
L
Cthulhu
Kazuma115
Cthulhu
8,326
496
231
3,099
13,607
6,218
0
2,365
11,242
41,624
0
L
6,986
956
0
3,439
14,989
16,379
0
1,923
13,066
0
43,295
L
5,970
1,386
103
1,630
7,230
2,305
26
3,811
3,419
66,207
0
L
6,505
2,229
0
3,219
12,426
3,705
116
3,011
9,415
25,224
0
W
Tsukuyomi
XxL3G1T_WRECKxX
Tsukuyomi
7,536
2,500
0
3,327
9,352
3,434
0
1,797
7,530
0
69,602
W
Sylvanus
oudekerk
Sylvanus
6,640
1,343
2,042
3,220
12,516
10,036
32
5,256
7,260
31,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,680
Gold Earned
41,895
537
Minions Killed
407
0
Camps Cleared
0
1,685,748
Distance Traveled
1,645,886
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,200
567
105
6
0
317,944
0
W
Bellona
10,037
558
125
7
0
342,749
1
W
Hades
10,380
577
145
8
0
338,643
4
L
Fenrir
9,104
506
99
6
0
313,698
2
L
Cthulhu
8,054
447
80
4
0
376,648
4
L
Tyr
8,270
459
71
4
0
325,960
0
L
Nu Wa
8,858
492
105
6
0
347,886
1
L
Sol
7,609
423
52
3
0
281,694
2
W
Tsukuyomi
9,598
533
121
7
0
380,135
3
W
Sylvanus
9,465
526
41
2
0
306,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role