Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dysfunction7291
Raijin
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
788W - 750L
1,691 Elo+
Party 1
Bellona
Bellona
Marine Mudkip
Bellona
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 291L
1,475 Elo+
Party 1
Olorun
Olorun
PeacefulBonobo
Olorun
Level 94
God Stats
7W - 4L
1,827 SR
Queue Stats
512W - 488L
1,566 Elo+
Party 1
Nemesis
Nemesis
theharpmeister
Nemesis
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
62W - 51L
1,629 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,572 Elo+

VS

Team Averages
Level 82
1,668 SR
1,626 Elo+
Chronos
Chronos
BeastlyAnimo
Chronos
Level 87
God Stats
106W - 81L
1,863 SR
Queue Stats
453W - 436L
1,810 Elo+
Solo
Nemesis
Nemesis
DRxEviiLVyBz
Nemesis
Level 104
God Stats
39W - 23L
1,840 SR
Queue Stats
176W - 153L
1,573 Elo+
Solo
Bellona
Bellona
Frappuccino24
Bellona
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NANOninja7371
Jormungandr
Level 101
God Stats
7W - 2L
1,447 SR
Queue Stats
396W - 403L
1,540 Elo+
Party 2
Hades
Hades
Way2TweaKed
Hades
Level 66
God Stats
4W - 4L
1,691 SR
Queue Stats
8W - 8L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
4 / 0 / 4
6,972
498
6,296
7,725
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 6
7,772
555
10,653
6,455
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
14
5 / 4 / 7
8,116
580
8,036
11,079
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 2
7,481
534
8,479
8,202
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 4 / 4
8,046
575
5,589
10,595
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeastlyAnimo
Chronos
12
1 / 5 / 1
7,093
507
4,805
9,999
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
DRxEviiLVyBz
Nemesis
13
3 / 1 / 3
7,738
553
7,423
9,635
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
11
2 / 6 / 3
7,010
501
6,700
10,548
10,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
NANOninja7371
Jormungandr
10
1 / 6 / 3
6,961
497
4,860
12,906
6,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 5 / 0
6,229
445
5,171
10,443
5,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
23
Kills
10
10
Deaths
23
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
4
6
L
Chronos
BeastlyAnimo
Chronos
1
5
1
0.3
L
Nemesis
DRxEviiLVyBz
Nemesis
3
1
3
4.5
W
4
0
6
7
L
Bellona
2
6
3
0.58
W
Bellona
5
4
7
2.13
L
Jormungandr
NANOninja7371
Jormungandr
1
6
3
0.42
W
3
2
2
2
L
3
5
0
0.6
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
28,959
44,056
Taken
53,531
25,954
Mitigated
31,423
12,936
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,296
3,370
0
2,802
7,725
5,993
0
2,194
5,335
3,792
21,354
L
Chronos
BeastlyAnimo
Chronos
4,805
863
381
2,625
9,999
2,972
1,966
6,235
3,642
39,183
0
L
Nemesis
DRxEviiLVyBz
Nemesis
7,423
3,563
0
1,489
9,635
6,756
0
2,183
7,410
6,988
40,832
W
10,653
2,660
0
2,179
6,455
2,069
464
3,244
3,127
45,755
0
L
Bellona
6,700
2,897
0
1,670
10,548
10,282
0
2,579
7,856
91
30,086
W
Bellona
8,036
4,708
0
2,188
11,079
8,913
623
3,178
7,659
4,378
41,950
L
Jormungandr
NANOninja7371
Jormungandr
4,860
1,291
0
579
12,906
6,176
0
4,767
7,999
19,596
0
W
8,479
4,367
12
2,259
8,202
4,416
1,091
4,001
3,914
43,270
0
L
5,171
507
297
3,674
10,443
5,237
129
4,325
5,928
24,230
0
W
5,589
2,356
0
3,496
10,595
4,563
259
2,441
8,104
156
41,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
35,031
374
Minions Killed
294
0
Camps Cleared
0
1,346,144
Distance Traveled
1,275,770
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,972
498
41
3
0
300,094
1
L
Chronos
7,093
507
77
6
0
249,097
3
L
Nemesis
7,738
553
76
5
0
301,835
1
W
Raijin
7,772
555
81
6
0
260,580
0
L
Bellona
7,010
501
61
4
0
269,214
0
W
Bellona
8,116
580
90
6
0
264,451
0
L
Jormungandr
6,961
497
39
3
0
215,912
0
W
Olorun
7,481
534
80
6
0
238,931
0
L
Hades
6,229
445
41
3
0
239,712
1
W
Nemesis
8,046
575
82
6
0
282,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role