Player Matchup

Neith
Neith
Enter Slayerr
Neith
Level 55
God Stats
27W - 21L
1,443 SR
Queue Stats
159W - 167L
1,118 Elo+
Solo
Raijin
Raijin
mavericksteel
Raijin
Level 59
God Stats
1W - 5L
1,659 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Loki
Loki
ykm-_shotz
Loki
Level 56
God Stats
8W - 18L
1,301 SR
Queue Stats
75W - 131L
1,381 Elo+
Solo
Team Averages
Level 57
1,468 SR
1,333 Elo+

VS

Team Averages
Level 86
1,662 SR
1,438 Elo+
Tyr
Tyr
ELMOJANUGGET4
Tyr
Level 66
God Stats
2W - 0L
1,678 SR
Queue Stats
18W - 25L
1,293 Elo+
Solo
Nu Wa
Nu Wa
MrMisterKai
Nu Wa
Level 66
God Stats
63W - 78L
1,807 SR
Queue Stats
244W - 270L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NiteCreeperr
Tsukuyomi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 118L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 6
8,859
738
10,526
12,071
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 8
9,189
766
7,972
11,347
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 5 / 3
9,088
757
5,566
9,671
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 6
9,237
770
7,983
13,228
8,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 3 / 3
8,423
702
9,305
8,386
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NiteCreeperr
Tsukuyomi
13
8 / 4 / 4
10,456
871
11,586
8,811
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
14
14
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
4
4
6
1.75
W
1
3
3
0.83
W
Tsukuyomi
NiteCreeperr
Tsukuyomi
8
4
4
2.5
L
4
5
8
1.6
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
28,874
33,089
Taken
30,425
14,266
Mitigated
16,470
4,527
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,983
1,943
0
970
13,228
8,735
242
3,947
9,281
0
23,215
L
10,526
4,009
0
2,395
12,071
3,561
516
4,406
7,351
0
32,400
W
9,305
2,142
294
624
8,386
2,383
466
1,824
6,562
37,201
0
W
Tsukuyomi
NiteCreeperr
Tsukuyomi
11,586
4,492
0
470
8,811
5,352
235
2,470
6,341
1,382
29,267
L
7,972
1,454
0
1,880
11,347
5,638
136
2,448
8,651
35,493
0
L
5,566
1,759
0
252
9,671
5,067
0
2,022
7,488
2,110
25,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
28,116
144
Minions Killed
123
0
Camps Cleared
0
573,094
Distance Traveled
658,611
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,237
770
24
2
0
227,196
0
L
Neith
8,859
738
50
4
0
184,080
2
W
Nu Wa
8,423
702
59
5
0
199,251
1
W
Tsukuyomi
10,456
871
40
3
0
232,164
0
L
Raijin
9,189
766
47
4
0
172,630
10
L
Loki
9,088
757
47
4
0
216,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role