Player Matchup

Nemesis
Nemesis
Artie1236
Nemesis
Level 5
God Stats
3W - 1L
1,808 SR
Queue Stats
4W - 1L
1,846 Elo+
Party 1
Anubis
Anubis
Crusader4265
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,846 Elo+
Party 1
Yemoja
Yemoja
ValleyOfBoys
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,846 Elo+
Party 1
Team Averages
Level 6
1,603 SR
1,846 Elo+

VS

Team Averages
Level 65
1,543 SR
1,521 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dadbooz
Neith
Level 53
God Stats
29W - 29L
1,500 SR
Queue Stats
82W - 111L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
DasIstEinBINGOO
Aphrodite
Level 23
God Stats
1W - 2L
1,630 SR
Queue Stats
9W - 12L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Artie1236
Nemesis
11
2 / 5 / 3
8,300
692
2,736
10,243
3,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
1 / 10 / 1
7,621
635
8,937
12,305
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
3 / 4 / 2
8,547
712
11,869
11,138
7,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
5 / 2 / 12
10,220
852
8,619
15,569
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Neith
Dadbooz
Neith
13
12 / 3 / 4
10,248
854
14,181
10,363
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
DasIstEinBINGOO
Aphrodite
12
2 / 2 / 16
9,687
807
6,615
12,102
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
19
19
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
2
12
5.5
L
Nemesis
Artie1236
Nemesis
2
5
3
0.7
L
Anubis
1
10
1
0.15
W
Neith
Dadbooz
Neith
12
3
4
4.67
W
Aphrodite
DasIstEinBINGOO
Aphrodite
2
2
16
5
L
Yemoja
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
29,415
33,686
Taken
38,034
19,012
Mitigated
24,588
4,858
Healing
23,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,619
1,097
497
2,733
15,569
15,330
230
7,724
7,845
27,178
0
L
Nemesis
Artie1236
Nemesis
2,736
908
0
583
10,243
3,706
0
5,708
4,535
0
8,115
L
Anubis
8,937
517
0
1,339
12,305
7,701
0
4,658
7,647
27,800
0
W
Neith
Dadbooz
Neith
14,181
6,450
318
2,953
10,363
3,361
1,353
6,806
3,557
0
38,552
W
Aphrodite
DasIstEinBINGOO
Aphrodite
6,615
977
8,531
7,983
12,102
5,897
478
6,333
5,769
27,867
0
L
Yemoja
11,869
1,988
862
2,074
11,138
7,605
0
4,882
6,256
29,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
30,155
85
Minions Killed
125
0
Camps Cleared
0
531,581
Distance Traveled
600,663
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,220
852
29
2
0
209,371
3
L
Nemesis
8,300
692
7
1
0
193,072
0
L
Anubis
7,621
635
45
4
0
151,946
1
W
Neith
10,248
854
54
5
0
185,591
1
W
Aphrodite
9,687
807
42
4
0
205,701
1
L
Yemoja
8,547
712
33
3
0
186,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role