Player Matchup

Neith
Neith
Domension
Neith
Level 6
God Stats
17W - 9L
1,588 SR
Queue Stats
83W - 54L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
JojoGaruT
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,676 Elo+
Solo
Achilles
Achilles
LazerBoy101FTW
Achilles
Level 106
God Stats
1W - 3L
1,304 SR
Queue Stats
130W - 94L
1,681 Elo+
Party 2
Ymir
Ymir
XxKneeGrowManxX
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,593 Elo+
Solo
Mercury
Mercury
Zolgaleo
Mercury
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
136W - 121L
1,844 Elo+
Solo
Team Averages
Level 35
1,478 SR
1,691 Elo+

VS

Team Averages
Level 29
1,624 SR
1,781 Elo+
Danzaburou
Danzaburou
Danghosting
Danzaburou
Level 6
God Stats
2W - 1L
1,835 SR
Queue Stats
5W - 1L
1,958 Elo+
Party 1
Artemis
Artemis
GeorgeNeir
Artemis
Level 27
God Stats
6W - 1L
1,949 SR
Queue Stats
73W - 47L
1,869 Elo+
Solo
Ah Puch
Ah Puch
Mkindahouse
Ah Puch
Level 18
God Stats
0W - 1L
1,335 SR
Queue Stats
6W - 13L
1,504 Elo+
Solo
Kali
Kali
Velophilus
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,616 Elo+
Solo
Mercury
Mercury
manklaine
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Domension
Neith
19
4 / 3 / 21
12,246
1,021
15,580
15,495
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JojoGaruT
Baron Samedi
20
7 / 4 / 27
13,983
1,165
15,755
10,733
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
19
12 / 4 / 17
13,743
1,145
15,988
13,824
9,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 21
12,866
1,072
16,079
16,224
8,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Zolgaleo
Mercury
20
10 / 0 / 17
13,885
1,157
19,394
11,959
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danghosting
Danzaburou
18
2 / 7 / 9
11,722
977
15,308
19,069
8,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
GeorgeNeir
Artemis
18
5 / 6 / 6
12,388
1,032
19,401
15,415
6,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Mkindahouse
Ah Puch
17
1 / 5 / 9
11,331
944
11,593
8,956
3,785
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 11 / 7
10,781
898
4,611
19,552
8,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
manklaine
Mercury
18
5 / 14 / 7
12,207
1,017
13,449
23,768
10,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
52
43
Kills
14
14
Deaths
43
103
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Danghosting
Danzaburou
2
7
9
0.93
W
Neith
Domension
Neith
4
3
21
4.83
L
Artemis
GeorgeNeir
Artemis
5
6
6
1.33
W
Baron Samedi
JojoGaruT
Baron Samedi
7
4
27
5.13
W
Achilles
12
4
17
5.13
L
Ah Puch
Mkindahouse
Ah Puch
1
5
9
1.1
L
1
11
7
0.41
W
10
3
21
6.83
W
Mercury
Zolgaleo
Mercury
10
0
17
18.5
L
Mercury
manklaine
Mercury
5
14
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,796
Damage
64,362
68,235
Taken
86,760
35,920
Mitigated
37,734
12,209
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Danghosting
Danzaburou
15,308
6,570
0
3,016
19,069
8,333
0
7,396
11,507
0
54,938
W
Neith
Domension
Neith
15,580
6,033
0
4,071
15,495
6,957
0
1,982
13,513
0
43,348
L
Artemis
GeorgeNeir
Artemis
19,401
9,921
0
2,876
15,415
6,327
0
4,528
10,831
0
50,331
W
Baron Samedi
JojoGaruT
Baron Samedi
15,755
1,385
3,779
1,975
10,733
5,898
0
1,779
8,954
45,840
0
W
Achilles
15,988
4,470
0
690
13,824
9,106
0
2,899
10,925
0
31,120
L
Ah Puch
Mkindahouse
Ah Puch
11,593
0
0
252
8,956
3,785
0
3,603
5,259
35,459
0
L
4,611
1,690
0
1,256
19,552
8,998
0
7,840
11,514
0
13,581
W
16,079
845
0
274
16,224
8,513
0
2,569
13,655
22,050
0
W
Mercury
Zolgaleo
Mercury
19,394
7,507
0
1,420
11,959
5,446
0
2,364
9,595
0
45,149
L
Mercury
manklaine
Mercury
13,449
6,245
0
0
23,768
10,291
0
7,713
15,815
0
25,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,723
Gold Earned
58,429
264
Minions Killed
235
10
Camps Cleared
8
1,143,845
Distance Traveled
1,049,834
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,722
977
78
7
2
186,872
1
W
Neith
12,246
1,021
56
5
1
210,425
0
L
Artemis
12,388
1,032
74
6
1
206,112
0
W
Baron Samedi
13,983
1,165
83
7
2
204,374
0
W
Achilles
13,743
1,145
48
4
1
238,621
0
L
Ah Puch
11,331
944
55
5
1
186,762
0
L
Kali
10,781
898
11
1
1
212,517
0
W
Ymir
12,866
1,072
21
2
0
211,170
0
W
Mercury
13,885
1,157
56
5
6
279,255
2
L
Mercury
12,207
1,017
17
1
3
257,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role