Player Matchup

Thor
Thor
ACasualJew
Thor
Level 28
God Stats
9W - 10L
1,500 SR
Queue Stats
248W - 241L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Coldwraith6
Cthulhu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Geovoni
Guan Yu
Level 6
God Stats
1W - 1L
1,209 SR
Queue Stats
12W - 7L
1,377 Elo+
Party 1
Freya
Freya
Greyhound28
Freya
Level 29
God Stats
1W - 0L
1,721 SR
Queue Stats
185W - 169L
1,582 Elo+
Solo
Ra
Ra
YahboyJB
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,172 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,436 Elo+

VS

Team Averages
Level 13
1,408 SR
1,469 Elo+
Olorun
Olorun
Ancietsilver59
Olorun
Level 7
God Stats
0W - 2L
1,171 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Darthock
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,399 Elo+
Party 2
Neith
Neith
Dread8830
Neith
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Ymir
Ymir
Dworley3
Ymir
Level 27
God Stats
1W - 3L
1,697 SR
Queue Stats
54W - 60L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Fitikin
Cthulhu
Level 8
God Stats
0W - 2L
1,171 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 4
9,741
573
7,300
8,868
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Coldwraith6
Cthulhu
14
2 / 2 / 5
8,448
497
5,945
8,172
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Geovoni
Guan Yu
16
3 / 0 / 6
9,447
556
6,230
13,134
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 3 / 2
8,353
491
6,642
10,617
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
13 / 0 / 6
11,790
694
19,297
15,280
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,574
446
5,851
14,092
5,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
Darthock
Ratatoskr
9
0 / 9 / 0
6,540
385
3,653
13,609
3,740
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Dread8830
Neith
11
0 / 8 / 3
7,012
412
5,355
9,236
2,667
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
5 / 4 / 0
8,151
479
7,918
13,487
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Fitikin
Cthulhu
12
0 / 5 / 0
7,479
440
7,881
10,316
8,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
32
Kills
5
5
Deaths
33
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
0
7
0
0
W
Cthulhu
Coldwraith6
Cthulhu
2
2
5
2.25
L
Ratatoskr
Darthock
Ratatoskr
0
9
0
0
L
Neith
Dread8830
Neith
0
8
3
0.19
L
Ymir
5
4
0
1.25
L
Cthulhu
Fitikin
Cthulhu
0
5
0
0
W
Guan Yu
Geovoni
Guan Yu
3
0
6
6
W
5
3
2
2
W
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,414
Damage
30,658
56,071
Taken
60,740
27,972
Mitigated
29,218
25,809
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,300
750
0
3,854
8,868
3,571
0
2,567
6,301
0
48,438
L
5,851
3,172
0
4,369
14,092
5,068
2,797
9,462
4,630
41,454
0
W
Cthulhu
Coldwraith6
Cthulhu
5,945
346
0
500
8,172
3,604
168
2,338
5,834
31,796
0
L
Ratatoskr
Darthock
Ratatoskr
3,653
801
0
3,501
13,609
3,740
0
2,833
10,645
0
30,931
L
Neith
Dread8830
Neith
5,355
2,113
0
237
9,236
2,667
298
7,492
1,338
0
24,317
L
Ymir
7,918
412
0
1,036
13,487
9,135
0
9,051
3,768
34,149
0
L
Cthulhu
Fitikin
Cthulhu
7,881
599
73
606
10,316
8,608
259
1,976
7,930
39,752
0
W
Guan Yu
Geovoni
Guan Yu
6,230
1,276
686
6,792
13,134
9,510
598
7,159
5,975
0
40,026
W
6,642
1,791
0
3,860
10,617
4,063
1,200
2,970
7,647
38,698
0
W
19,297
3,109
2,082
8,035
15,280
7,224
2,238
6,616
8,664
99,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
36,756
478
Minions Killed
297
0
Camps Cleared
0
1,684,055
Distance Traveled
1,457,271
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,741
573
81
5
0
335,775
0
L
Olorun
7,574
446
79
5
0
244,035
0
W
Cthulhu
8,448
497
52
3
0
360,763
0
L
Ratatoskr
6,540
385
59
3
0
312,828
0
L
Neith
7,012
412
53
3
0
249,188
0
L
Ymir
8,151
479
42
2
0
304,710
6
L
Cthulhu
7,479
440
64
4
0
346,510
1
W
Guan Yu
9,447
556
96
6
0
362,848
2
W
Freya
8,353
491
75
4
0
293,552
4
W
Ra
11,790
694
174
10
0
331,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role