Player Matchup

King Arthur
King Arthur
N_DMKII
King Arthur
Level 30
God Stats
15W - 6L
1,726 SR
Queue Stats
18W - 11L
1,637 Elo+
Party 2
Zeus
Zeus
SamyDpain
Zeus
Level 22
God Stats
10W - 4L
1,640 SR
Queue Stats
18W - 11L
1,637 Elo+
Party 2
Anubis
Anubis
tuttibrucy
Anubis
Level 28
God Stats
10W - 3L
1,847 SR
Queue Stats
21W - 12L
1,789 Elo+
Party 2
Team Averages
Level 27
1,738 SR
1,688 Elo+

VS

Team Averages
Level 52
1,870 SR
1,876 Elo+
Chaac
Chaac
AOxxTOXiC
Chaac
Level 26
God Stats
22W - 20L
1,900 SR
Queue Stats
36W - 34L
1,926 Elo+
Party 1
Fenrir
Fenrir
RandyDJ0107
Fenrir
Level 58
God Stats
5W - 4L
1,931 SR
Queue Stats
31W - 35L
1,926 Elo+
Party 1
Ares
Ares
marcbrtn4
Ares
Level 72
God Stats
1W - 1L
1,778 SR
Queue Stats
54W - 61L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
N_DMKII
King Arthur
14
6 / 6 / 10
11,012
734
11,434
15,839
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Zeus
15
10 / 4 / 6
11,706
780
22,736
7,925
2,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
tuttibrucy
Anubis
15
3 / 2 / 12
10,947
730
10,667
6,635
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AOxxTOXiC
Chaac
13
0 / 7 / 9
9,608
641
4,288
18,597
12,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
13
7 / 8 / 2
10,684
712
4,924
16,258
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
5 / 4 / 7
11,745
783
12,148
16,683
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
19
Kills
12
12
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
AOxxTOXiC
Chaac
0
7
9
0.64
W
King Arthur
N_DMKII
King Arthur
6
6
10
1.83
L
Fenrir
7
8
2
1
W
Zeus
10
4
6
3.25
L
Ares
5
4
7
2.13
W
Anubis
tuttibrucy
Anubis
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
21,360
30,399
Taken
51,538
22,080
Mitigated
30,278
8,985
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AOxxTOXiC
Chaac
4,288
891
0
5,941
18,597
12,829
0
12,124
6,223
0
35,464
W
King Arthur
N_DMKII
King Arthur
11,434
2,936
171
5,320
15,839
15,975
353
6,781
9,058
0
35,962
L
Fenrir
4,924
1,858
0
1,066
16,258
4,988
0
11,622
4,436
0
14,117
W
Zeus
22,736
2,674
0
1,367
7,925
2,772
1,324
3,905
4,020
51,010
0
L
Ares
12,148
1,100
0
2,182
16,683
12,461
0
9,860
6,621
27,589
0
W
Anubis
tuttibrucy
Anubis
10,667
366
0
2,127
6,635
3,333
1,195
1,709
4,926
52,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
32,037
168
Minions Killed
112
0
Camps Cleared
0
791,674
Distance Traveled
746,785
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,608
641
53
4
0
250,518
2
W
King Arthur
11,012
734
38
3
0
290,784
4
L
Fenrir
10,684
712
26
2
0
247,983
1
W
Zeus
11,706
780
60
4
0
238,254
0
L
Ares
11,745
783
33
2
0
248,284
3
W
Anubis
10,947
730
70
5
0
262,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role