Player Matchup

Kukulkan
Kukulkan
CaptnWombat
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Cptn Crunchtime
Sobek
Level 61
God Stats
11W - 18L
1,392 SR
Queue Stats
28W - 51L
1,294 Elo+
Party 2
Arachne
Arachne
RaRaRyan
Arachne
Level 103
God Stats
38W - 49L
1,297 SR
Queue Stats
47W - 71L
1,332 Elo+
Party 2
Neith
Neith
THExREDxHEAD
Neith
Level 47
God Stats
6W - 14L
1,530 SR
Queue Stats
33W - 55L
1,348 Elo+
Party 2
Achilles
Achilles
Wittiness
Achilles
Level 103
God Stats
15W - 22L
1,471 SR
Queue Stats
42W - 59L
1,359 Elo+
Party 2
Team Averages
Level 77
1,438 SR
1,366 Elo+

VS

Team Averages
Level 108
1,599 SR
1,597 Elo+
Chaac
Chaac
CarloThe1221
Chaac
Level 105
God Stats
14W - 10L
1,563 SR
Queue Stats
120W - 91L
1,560 Elo+
Party 3
Janus
Janus
FreightTrain109
Janus
Level 121
God Stats
2W - 3L
1,531 SR
Queue Stats
107W - 82L
1,542 Elo+
Party 3
Danzaburou
Danzaburou
SP_Aura
Danzaburou
Level 105
God Stats
28W - 22L
1,579 SR
Queue Stats
45W - 38L
1,599 Elo+
Party 1
Arachne
Arachne
SP_Jay
Arachne
Level 149
God Stats
4W - 1L
1,824 SR
Queue Stats
166W - 161L
1,550 Elo+
Party 1
Ares
Ares
XxBurger_GodxX
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptnWombat
Kukulkan
10
0 / 2 / 0
5,752
575
198
3,415
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 0
5,183
518
1,913
7,053
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
RaRaRyan
Arachne
8
0 / 2 / 0
4,926
493
1,120
6,927
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
4,718
472
3,206
4,740
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Wittiness
Achilles
10
0 / 4 / 0
5,494
549
2,927
8,718
6,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,955
696
6,292
6,266
3,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 0
6,992
699
1,674
1,170
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SP_Aura
Danzaburou
9
2 / 1 / 2
5,611
561
4,992
3,526
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
SP_Jay
Arachne
11
5 / 0 / 3
6,810
681
2,493
3,771
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 4
5,163
516
3,411
6,848
2,974
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CaptnWombat
Kukulkan
0
2
0
0
W
4
0
1
4.5
L
2
3
0
0.67
W
2
0
0
2
L
Arachne
RaRaRyan
Arachne
0
2
0
0
W
Danzaburou
SP_Aura
Danzaburou
2
1
2
3
W
Arachne
SP_Jay
Arachne
5
0
3
6.5
L
0
3
2
0.33
L
Achilles
Wittiness
Achilles
0
4
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,364
Damage
18,862
30,853
Taken
21,581
14,204
Mitigated
11,491
9,607
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CaptnWombat
Kukulkan
198
0
0
406
3,415
1,167
0
1,554
1,861
35,283
0
W
6,292
1,489
0
2,459
6,266
3,859
574
0
5,916
0
41,187
L
1,913
0
0
2,043
7,053
3,417
0
1,836
5,217
8,719
0
W
1,674
138
0
379
1,170
299
760
198
972
42,570
0
L
Arachne
RaRaRyan
Arachne
1,120
1,045
0
2,908
6,927
1,924
0
466
6,461
0
21,976
W
Danzaburou
SP_Aura
Danzaburou
4,992
1,508
0
500
3,526
1,886
643
789
2,737
1,988
28,279
W
Arachne
SP_Jay
Arachne
2,493
2,068
0
1,870
3,771
2,473
127
0
3,749
6,657
23,777
L
3,206
1,333
0
1,637
4,740
1,188
0
1,584
3,156
0
25,062
L
Achilles
Wittiness
Achilles
2,927
1,017
0
2,613
8,718
6,508
0
16
8,702
0
29,296
W
3,411
104
268
1,099
6,848
2,974
0
1,124
5,724
10,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
31,531
267
Minions Killed
319
0
Camps Cleared
0
949,019
Distance Traveled
1,051,073
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,752
575
77
8
0
187,494
3
W
Chaac
6,955
696
88
9
0
205,959
5
L
Sobek
5,183
518
22
2
0
201,675
3
W
Janus
6,992
699
96
10
0
218,202
4
L
Arachne
4,926
493
55
6
0
199,434
1
W
Danzaburou
5,611
561
60
6
0
188,565
3
W
Arachne
6,810
681
58
6
0
234,241
2
L
Neith
4,718
472
45
5
0
166,387
1
L
Achilles
5,494
549
68
7
0
194,029
1
W
Ares
5,163
516
17
2
0
204,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role