Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Bewoodz
Camazotz
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
230W - 237L
1,563 Elo+
Party 2
Hades
Hades
DoesYourCatLift
Hades
Level 123
God Stats
9W - 3L
1,715 SR
Queue Stats
74W - 77L
1,524 Elo+
Party 2
Anhur
Anhur
Lyaic
Anhur
Level 65
God Stats
4W - 4L
1,466 SR
Queue Stats
53W - 34L
1,535 Elo+
Party 2
Nemesis
Nemesis
twitcheronie
Nemesis
Level 46
God Stats
10W - 12L
1,397 SR
Queue Stats
40W - 51L
1,534 Elo+
Party 2
Team Averages
Level 100
1,516 SR
1,531 Elo+

VS

Team Averages
Level 44
1,587 SR
1,629 Elo+
Cerberus
Cerberus
Azukaa24
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
GaLaXy_ML15
King Arthur
Level 41
God Stats
3W - 1L
1,705 SR
Queue Stats
18W - 11L
1,848 Elo+
Party 1
Nu Wa
Nu Wa
Jbangz1435
Nu Wa
Level 47
God Stats
0W - 2L
1,300 SR
Queue Stats
406W - 377L
1,655 Elo+
Solo
Artemis
Artemis
Morrison_58
Artemis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,225 Elo+
Party 1
Ao Kuang
Ao Kuang
xXRadiantshadow_
Ao Kuang
Level 10
God Stats
4W - 4L
1,932 SR
Queue Stats
83W - 53L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 3
6,597
507
5,320
6,706
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Bewoodz
Camazotz
13
3 / 0 / 1
7,116
547
5,252
11,563
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 8
7,890
607
9,455
7,389
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Lyaic
Anhur
15
5 / 0 / 3
8,290
638
6,222
8,801
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
twitcheronie
Nemesis
13
6 / 0 / 3
7,612
586
5,267
7,526
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azukaa24
Cerberus
8
0 / 3 / 1
5,416
417
2,933
9,965
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
GaLaXy_ML15
King Arthur
12
1 / 2 / 0
7,070
544
8,671
11,754
5,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
10
1 / 7 / 0
6,436
495
5,657
9,796
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Morrison_58
Artemis
8
0 / 5 / 0
5,322
409
3,319
7,926
1,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 1
6,391
492
2,577
8,223
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
2
2
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
3
4.5
L
Cerberus
Azukaa24
Cerberus
0
3
1
0.17
W
Camazotz
Bewoodz
Camazotz
3
0
1
3.5
W
3
1
8
7
L
King Arthur
GaLaXy_ML15
King Arthur
1
2
0
0.5
L
Nu Wa
1
7
0
0.14
W
Anhur
Lyaic
Anhur
5
0
3
6.5
L
Artemis
Morrison_58
Artemis
0
5
0
0
W
Nemesis
twitcheronie
Nemesis
6
0
3
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
23,157
41,985
Taken
47,664
20,644
Mitigated
20,670
23,987
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,320
1,625
984
1,963
6,706
4,885
0
1,991
4,626
30,794
0
L
Cerberus
Azukaa24
Cerberus
2,933
203
0
4,133
9,965
6,354
0
3,298
6,529
15,956
0
W
Camazotz
Bewoodz
Camazotz
5,252
1,521
0
8,009
11,563
6,948
0
1,253
10,284
0
36,414
W
9,455
861
280
4,063
7,389
2,964
523
4,024
3,059
49,070
0
L
King Arthur
GaLaXy_ML15
King Arthur
8,671
1,492
0
3,686
11,754
5,751
0
2,638
8,635
0
46,062
L
Nu Wa
5,657
1,277
0
1,440
9,796
2,681
222
5,881
3,463
39,194
0
W
Anhur
Lyaic
Anhur
6,222
3,041
0
5,237
8,801
2,880
230
1,467
7,304
0
55,256
L
Artemis
Morrison_58
Artemis
3,319
1,393
0
1,467
7,926
1,157
0
711
7,215
0
25,891
W
Nemesis
twitcheronie
Nemesis
5,267
2,091
0
3,451
7,526
2,967
53
1,927
5,545
0
41,429
L
2,577
497
0
1,942
8,223
4,727
0
1,608
6,513
37,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
30,635
436
Minions Killed
318
0
Camps Cleared
0
1,245,710
Distance Traveled
1,171,120
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,597
507
61
5
0
235,339
1
L
Cerberus
5,416
417
27
2
0
237,524
3
W
Camazotz
7,116
547
75
6
0
250,216
1
W
Hades
7,890
607
113
9
0
247,486
3
L
King Arthur
7,070
544
96
7
0
256,151
2
L
Nu Wa
6,436
495
71
5
0
195,445
2
W
Anhur
8,290
638
99
8
0
221,725
4
L
Artemis
5,322
409
42
3
0
216,381
4
W
Nemesis
7,612
586
88
7
0
290,944
0
L
Ao Kuang
6,391
492
82
6
0
265,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role