Player Matchup

Cabrakan
Cabrakan
Bees-Fleas
Cabrakan
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 81L
1,625 Elo+
Solo
Izanami
Izanami
Jareth_Paz
Izanami
Level 81
God Stats
0W - 1L
1,287 SR
Queue Stats
24W - 20L
1,582 Elo+
Solo
Guan Yu
Guan Yu
baconbacksunday
Guan Yu
Level 156
God Stats
8W - 4L
1,571 SR
Queue Stats
127W - 131L
1,547 Elo+
Solo
Cerberus
Cerberus
josangel
Cerberus
Level 159
God Stats
15W - 12L
1,234 SR
Queue Stats
250W - 224L
1,492 Elo+
Solo
Arachne
Arachne
pandaslayer1304
Arachne
Level 158
God Stats
9W - 12L
1,500 SR
Queue Stats
482W - 506L
1,635 Elo+
Solo
Team Averages
Level 135
1,418 SR
1,576 Elo+

VS

Team Averages
Level 144
1,545 SR
1,375 Elo+
Pele
Pele
Broncody
Pele
Level 129
God Stats
3W - 3L
1,444 SR
Queue Stats
22W - 29L
1,381 Elo+
Party 1
Osiris
Osiris
StanziLandUSA
Osiris
Level 156
God Stats
3W - 1L
1,764 SR
Queue Stats
92W - 104L
1,414 Elo+
Party 1
The Morrigan
The Morrigan
maxwell36
The Morrigan
Level 149
God Stats
3W - 2L
1,301 SR
Queue Stats
17W - 49L
1,181 Elo+
Party 1
Anhur
Anhur
raymerm
Anhur
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 79L
1,391 Elo+
Party 1
Bacchus
Bacchus
spyro2102
Bacchus
Level 124
God Stats
11W - 8L
1,715 SR
Queue Stats
264W - 248L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bees-Fleas
Cabrakan
7
0 / 4 / 0
4,970
497
2,306
6,739
4,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Jareth_Paz
Izanami
10
2 / 1 / 0
5,685
569
1,774
3,889
1,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 1
5,117
512
1,769
5,497
1,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
josangel
Cerberus
9
1 / 2 / 2
5,260
526
4,532
6,506
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 2
5,776
578
2,791
5,621
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
3 / 2 / 3
6,007
601
4,513
6,164
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 0 / 0
7,000
700
4,636
5,064
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
maxwell36
The Morrigan
10
3 / 1 / 2
6,091
609
3,471
4,315
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
raymerm
Anhur
9
2 / 1 / 1
5,583
558
3,022
5,086
1,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
spyro2102
Bacchus
8
0 / 1 / 6
5,265
527
2,941
6,607
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
11
11
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bees-Fleas
Cabrakan
0
4
0
0
W
Pele
3
2
3
2.25
L
Izanami
Jareth_Paz
Izanami
2
1
0
2
W
3
0
0
3
L
0
2
1
0.25
L
Cerberus
josangel
Cerberus
1
2
2
1
W
The Morrigan
maxwell36
The Morrigan
3
1
2
4
L
2
2
2
1.5
W
Anhur
raymerm
Anhur
2
1
1
2.5
W
Bacchus
spyro2102
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,172
Damage
18,583
28,252
Taken
27,236
12,483
Mitigated
11,614
7,320
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bees-Fleas
Cabrakan
2,306
349
0
1,683
6,739
4,543
0
489
6,250
22,665
0
W
Pele
4,513
1,282
0
1,929
6,164
1,751
0
1,867
4,297
0
26,341
L
Izanami
Jareth_Paz
Izanami
1,774
926
0
1,142
3,889
1,034
0
766
3,123
0
37,090
W
4,636
1,450
0
2,750
5,064
4,439
0
2,092
2,972
4,775
37,452
L
1,769
285
545
2,210
5,497
1,783
0
1,017
4,480
0
11,602
L
Cerberus
josangel
Cerberus
4,532
54
0
882
6,506
2,220
0
1,634
4,786
25,370
0
W
The Morrigan
maxwell36
The Morrigan
3,471
631
0
1,220
4,315
1,099
0
1,964
2,349
29,239
0
L
2,791
1,983
0
858
5,621
2,903
0
2,771
2,712
3,509
24,022
W
Anhur
raymerm
Anhur
3,022
1,822
0
2,094
5,086
1,037
78
132
4,954
0
31,747
W
Bacchus
spyro2102
Bacchus
2,941
344
0
2,204
6,607
3,288
0
997
5,610
12,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
29,946
296
Minions Killed
306
0
Camps Cleared
0
869,687
Distance Traveled
1,018,396
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,970
497
59
6
0
97,343
0
W
Pele
6,007
601
56
6
0
215,865
3
L
Izanami
5,685
569
84
8
0
180,404
2
W
Osiris
7,000
700
95
10
0
204,314
1
L
Guan Yu
5,117
512
24
2
0
187,851
2
L
Cerberus
5,260
526
68
7
0
202,223
1
W
The Morrigan
6,091
609
68
7
0
177,401
2
L
Arachne
5,776
578
61
6
0
201,866
1
W
Anhur
5,583
558
60
6
0
191,006
0
W
Bacchus
5,265
527
27
3
0
229,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role