Player Matchup

Eset
Eset
AriRevert
Eset
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 50L
1,147 Elo+
Party 2
Xbalanque
Xbalanque
BrokenIndustries
Xbalanque
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 193L
1,347 Elo+
Party 2
Skadi
Skadi
GRG Deathstroke
Skadi
Level 122
God Stats
1W - 4L
1,285 SR
Queue Stats
120W - 121L
1,593 Elo+
Party 3
Chiron
Chiron
UrMuMGa7
Chiron
Level 84
God Stats
7W - 1L
1,940 SR
Queue Stats
50W - 45L
1,662 Elo+
Party 3
Zeus
Zeus
wetcats3
Zeus
Level 159
God Stats
20W - 11L
1,500 SR
Queue Stats
1,276W - 1,327L
1,583 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,466 Elo+

VS

Team Averages
Level 129
1,441 SR
1,530 Elo+
Thoth
Thoth
Tiger1king
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,709 Elo+
Party 1
Ganesha
Ganesha
Woopij
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,514 Elo+
Party 1
Hera
Hera
c010n31
Hera
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 98L
1,469 Elo+
Party 1
Anhur
Anhur
deathb4retreat
Anhur
Level 148
God Stats
1W - 4L
1,207 SR
Queue Stats
162W - 132L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
iikidxshadow
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 4 / 16
10,749
768
6,762
15,954
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
19
5 / 3 / 17
11,888
849
18,640
16,245
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 9
9,659
690
9,063
9,500
3,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
UrMuMGa7
Chiron
20
13 / 2 / 9
12,063
862
14,659
10,429
5,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
19
8 / 3 / 9
11,500
821
18,535
6,711
2,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
2 / 7 / 6
9,778
698
10,938
10,346
4,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Woopij
Ganesha
16
1 / 6 / 13
8,922
637
6,956
17,237
17,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
c010n31
Hera
19
5 / 4 / 6
10,942
782
10,724
11,495
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 9
8,857
633
11,648
16,429
8,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
iikidxshadow
Sun Wukong
16
5 / 5 / 6
9,149
654
7,734
15,805
12,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
55
31
Kills
15
15
Deaths
31
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Eset
3
4
16
2.75
W
Xbalanque
5
3
17
4.5
W
2
3
9
2.17
L
Thoth
2
7
6
0.71
W
Chiron
UrMuMGa7
Chiron
13
2
9
8.75
L
Ganesha
Woopij
Ganesha
1
6
13
1.25
L
Hera
c010n31
Hera
5
4
6
2
L
2
9
9
0.72
L
Sun Wukong
iikidxshadow
Sun Wukong
5
5
6
1.6
W
Zeus
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,659
Damage
48,000
58,839
Taken
71,312
40,047
Mitigated
47,982
25,883
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,762
1,008
1,392
3,842
15,954
18,763
472
6,889
8,904
16,167
0
W
Xbalanque
18,640
9,902
1,120
5,144
16,245
9,521
2,417
7,565
8,499
0
49,472
W
9,063
2,009
1,711
2,068
9,500
3,535
597
5,634
3,766
0
15,999
L
Thoth
10,938
355
0
451
10,346
4,350
0
5,015
5,331
32,534
0
W
Chiron
UrMuMGa7
Chiron
14,659
4,558
2,359
4,544
10,429
5,244
1,236
5,155
5,003
0
27,659
L
Ganesha
Woopij
Ganesha
6,956
268
864
1,464
17,237
17,094
0
4,447
12,790
10,812
0
L
Hera
c010n31
Hera
10,724
2,177
2,020
3,770
11,495
4,742
352
3,873
7,622
32,213
0
L
11,648
4,268
0
2,011
16,429
8,835
0
5,501
10,928
0
19,987
L
Sun Wukong
iikidxshadow
Sun Wukong
7,734
714
1,084
1,476
15,805
12,961
0
6,461
9,344
0
12,820
W
Zeus
18,535
885
2,838
865
6,711
2,984
280
2,755
3,950
41,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,859
Gold Earned
47,648
163
Minions Killed
130
0
Camps Cleared
0
1,179,217
Distance Traveled
1,119,045
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,749
768
15
1
0
210,241
0
W
Xbalanque
11,888
849
65
5
0
231,801
0
W
Skadi
9,659
690
13
1
0
249,058
1
L
Thoth
9,778
698
55
4
0
238,821
0
W
Chiron
12,063
862
16
1
0
244,773
1
L
Ganesha
8,922
637
0
0
0
237,511
0
L
Hera
10,942
782
36
3
0
196,378
0
L
Anhur
8,857
633
22
2
0
199,790
1
L
Sun Wukong
9,149
654
17
1
0
246,545
2
W
Zeus
11,500
821
54
4
0
243,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role