Player Matchup

He Bo
He Bo
Amaggorath
He Bo
Level 151
God Stats
53W - 38L
1,623 SR
Queue Stats
389W - 339L
1,669 Elo+
Solo
Ullr
Ullr
AnotherSouls
Ullr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DrKaFuZo
Zeus
Level 127
God Stats
2W - 0L
1,713 SR
Queue Stats
11W - 14L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Interno
Cthulhu
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
215W - 234L
1,387 Elo+
Party 2
Fenrir
Fenrir
TekeoverTT
Fenrir
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 113
1,567 SR
1,489 Elo+

VS

Team Averages
Level 103
1,634 SR
1,592 Elo+
Zeus
Zeus
MACZGOD
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
MartihASDFG
Discordia
Level 56
God Stats
18W - 14L
1,875 SR
Queue Stats
366W - 305L
1,654 Elo+
Party 1
Fenrir
Fenrir
Vitormatheus789
Fenrir
Level 108
God Stats
11W - 4L
1,798 SR
Queue Stats
141W - 138L
1,517 Elo+
Solo
Odin
Odin
Xxfran6799xX
Odin
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 56L
1,787 Elo+
Party 1
Heimdallr
Heimdallr
dedebs
Heimdallr
Level 105
God Stats
12W - 9L
1,500 SR
Queue Stats
30W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
4 / 1 / 5
7,727
1,288
5,097
3,611
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 5
6,436
1,073
3,963
4,481
1,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
1 / 1 / 6
6,637
1,106
6,262
3,117
975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Interno
Cthulhu
12
3 / 1 / 6
6,867
1,145
6,079
8,614
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
TekeoverTT
Fenrir
11
2 / 0 / 2
6,205
1,034
1,664
2,285
859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

378

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MACZGOD
Zeus
12
2 / 3 / 2
6,736
1,123
6,883
4,868
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MartihASDFG
Discordia
11
1 / 3 / 2
6,456
1,076
5,191
6,061
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
3,750
625
0
0
0
11
0 / 3 / 3
5,969
995
2,180
7,824
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
dedebs
Heimdallr
12
1 / 2 / 3
6,561
1,094
4,380
6,007
2,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
11
Kills
4
4
Deaths
11
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
4
1
5
6.5
W
1
1
5
3.5
W
Zeus
1
1
6
4
W
Cthulhu
Interno
Cthulhu
3
1
6
6
L
Zeus
MACZGOD
Zeus
2
3
2
1
L
Discordia
MartihASDFG
Discordia
1
3
2
0.67
W
Fenrir
TekeoverTT
Fenrir
2
0
2
3
L
0
0
0
0
L
0
3
3
0.5
L
Heimdallr
dedebs
Heimdallr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
18,634
22,108
Taken
24,760
9,470
Mitigated
12,349
2,428
Healing
634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
5,097
300
0
459
3,611
1,276
0
2,219
1,256
25,052
0
W
3,963
821
0
0
4,481
1,509
0
2,300
1,841
0
10,693
W
Zeus
6,262
59
0
0
3,117
975
0
1,330
1,564
18,601
0
W
Cthulhu
Interno
Cthulhu
6,079
385
0
1,881
8,614
4,851
0
4,233
3,956
9,131
0
L
Zeus
MACZGOD
Zeus
6,883
1,170
0
214
4,868
1,630
0
2,996
1,750
16,220
0
L
Discordia
MartihASDFG
Discordia
5,191
319
0
199
6,061
2,137
0
3,926
2,012
18,725
0
W
Fenrir
TekeoverTT
Fenrir
1,664
240
0
88
2,285
859
0
956
1,202
0
4,887
L
0
0
0
0
0
0
0
0
0
0
0
L
2,180
507
0
148
7,824
6,268
0
5,324
2,252
0
4,594
L
Heimdallr
dedebs
Heimdallr
4,380
2,005
0
73
6,007
2,314
0
4,565
1,308
0
16,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
29,472
101
Minions Killed
99
7
Camps Cleared
5
652,525
Distance Traveled
454,546
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,727
1,288
54
9
5
113,847
0
W
Ullr
6,436
1,073
14
2
0
139,455
2
W
Zeus
6,637
1,106
22
4
2
147,678
0
W
Cthulhu
6,867
1,145
8
1
0
130,198
3
L
Zeus
6,736
1,123
28
5
2
107,066
0
L
Discordia
6,456
1,076
36
6
1
125,916
0
W
Fenrir
6,205
1,034
3
1
0
121,347
0
L
Fenrir
3,750
625
0
0
0
0
0
L
Odin
5,969
995
2
0
1
120,935
3
L
Heimdallr
6,561
1,094
33
6
1
100,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role