Player Matchup

Cu Chulainn
Cu Chulainn
DrDEATH1906
Cu Chulainn
Level 159
God Stats
1W - 2L
1,560 SR
Queue Stats
10W - 9L
1,742 Elo+
Party 1
Cthulhu
Cthulhu
NabisRaraYT
Cthulhu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,777 Elo+
Party 1
Nemesis
Nemesis
Nappary
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,660 Elo+
Party 1
Chang'e
Chang'e
dark_eagle612
Chang'e
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 36L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
snowsniper90
Danzaburou
Level 160
God Stats
5W - 5L
1,536 SR
Queue Stats
52W - 54L
1,659 Elo+
Party 1
Team Averages
Level 149
1,519 SR
1,701 Elo+

VS

Team Averages
Level 137
1,528 SR
1,548 Elo+
Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Baby LinkOG
Fenrir
Level 154
God Stats
7W - 2L
1,507 SR
Queue Stats
560W - 502L
1,631 Elo+
Party 2
Ratatoskr
Ratatoskr
FeelingGoodMan
Ratatoskr
Level 157
God Stats
23W - 21L
1,631 SR
Queue Stats
195W - 180L
1,564 Elo+
Party 2
Erlang Shen
Erlang Shen
Sythemeister
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 238L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrDEATH1906
Cu Chulainn
15
3 / 4 / 0
8,754
547
7,543
11,023
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
NabisRaraYT
Cthulhu
7
0 / 2 / 1
5,717
357
1,339
3,520
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Nappary
Nemesis
16
5 / 3 / 2
9,289
581
8,201
10,622
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
15
2 / 6 / 2
8,687
543
7,292
11,531
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
snowsniper90
Danzaburou
16
4 / 4 / 1
9,697
606
8,511
13,710
4,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 3 / 7
9,212
576
7,309
8,020
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
 
Anhur
15
1 / 3 / 3
8,880
555
5,530
10,930
3,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
6 / 3 / 2
9,046
565
6,595
13,776
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
FeelingGoodMan
Ratatoskr
16
8 / 2 / 6
9,667
604
7,953
10,360
3,650
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
Sythemeister
Erlang Shen
16
2 / 3 / 2
9,680
605
7,158
12,356
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
14
Kills
19
19
Deaths
14
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
7
1.83
W
Anhur
 
Anhur
1
3
3
0.83
W
Fenrir
6
3
2
2.33
L
Cu Chulainn
DrDEATH1906
Cu Chulainn
3
4
0
0.75
W
Ratatoskr
FeelingGoodMan
Ratatoskr
8
2
6
5.5
L
Cthulhu
NabisRaraYT
Cthulhu
0
2
1
0.25
L
Nemesis
Nappary
Nemesis
5
3
2
2
W
Erlang Shen
Sythemeister
Erlang Shen
2
3
2
1
L
Chang'e
2
6
2
0.5
L
Danzaburou
snowsniper90
Danzaburou
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
34,545
50,406
Taken
55,442
26,294
Mitigated
24,330
13,873
Healing
18,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,309
1,509
0
1,668
8,020
2,598
1,449
4,094
3,623
57,004
0
W
Anhur
 
Anhur
5,530
3,000
0
5,232
10,930
3,772
0
395
10,535
0
61,510
W
Fenrir
6,595
1,499
0
2,342
13,776
7,805
266
2,678
10,986
66
38,448
L
Cu Chulainn
DrDEATH1906
Cu Chulainn
7,543
2,496
0
2,432
11,023
9,045
0
448
10,575
7,298
42,381
W
Ratatoskr
FeelingGoodMan
Ratatoskr
7,953
1,777
0
3,290
10,360
3,650
388
1,577
8,755
0
59,562
L
Cthulhu
NabisRaraYT
Cthulhu
1,339
278
0
270
3,520
1,222
0
1,044
2,392
5,145
0
L
Nemesis
Nappary
Nemesis
8,201
3,396
0
900
10,622
7,891
0
1,377
9,240
7,514
55,284
W
Erlang Shen
Sythemeister
Erlang Shen
7,158
3,795
0
6,463
12,356
6,505
0
1,021
11,335
0
62,377
L
Chang'e
7,292
817
783
3,075
11,531
3,767
0
4,033
7,282
61,281
0
L
Danzaburou
snowsniper90
Danzaburou
8,511
4,194
0
6,413
13,710
4,369
979
142
13,542
0
74,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
46,485
495
Minions Killed
546
0
Camps Cleared
0
1,362,617
Distance Traveled
1,480,252
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,212
576
122
8
0
314,796
4
W
Anhur
8,880
555
119
7
0
259,007
5
W
Fenrir
9,046
565
60
4
0
275,978
3
L
Cu Chulainn
8,754
547
114
7
0
292,880
1
W
Ratatoskr
9,667
604
101
6
0
358,533
10
L
Cthulhu
5,717
357
17
1
0
173,024
0
L
Nemesis
9,289
581
112
7
0
345,061
3
W
Erlang Shen
9,680
605
144
9
0
271,938
1
L
Chang'e
8,687
543
124
8
0
284,872
7
L
Danzaburou
9,697
606
128
8
0
266,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role