Player Matchup

Artio
Artio
Bronze III
ChaacOr I Throw
Artio
Bronze III
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,555 MMR
Party 1
Scylla
Scylla
Bronze III
Hel or i throw
Scylla
Bronze III
Level 67
God Stats
10W - 5L
1,500 SR
Queue Stats
50W - 17L
1,555 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
RedCladAssassin
Cu Chulainn
Bronze III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 25L
1,555 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,500 SR
1,555 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,665 SR
1,556 MMR
Janus
Janus
Bronze III
Kiyba
Janus
Bronze III
Level 124
God Stats
4W - 3L
1,760 SR
Queue Stats
51W - 64L
1,585 MMR
Solo
Jing Wei
Jing Wei
Gold II
ShameeksWeak
Jing Wei
Gold II
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 293L
1,543 MMR
Solo
Cthulhu
Cthulhu
Gold IV
kickass20050
Cthulhu
Gold IV
Level 98
God Stats
0W - 2L
1,734 SR
Queue Stats
38W - 38L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
13,216
734
7,668
19,461
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 2 / 7
13,562
753
19,414
10,135
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
RedCladAssassin
Cu Chulainn
16
5 / 3 / 8
12,287
683
12,041
18,157
13,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CabrakanChang'eTsukuyomiPersephoneSobek

VS

Bans
HeraKumbhakarnaAphroditeGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kiyba
Janus
15
3 / 5 / 2
11,548
642
10,494
10,848
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ShameeksWeak
Jing Wei
14
0 / 7 / 4
10,256
570
8,474
15,533
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
kickass20050
Cthulhu
15
3 / 5 / 3
11,472
637
12,225
17,465
14,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
6
6
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
9
2
7
6.25
L
Janus
Kiyba
Janus
3
5
2
0.8
W
Cu Chulainn
RedCladAssassin
Cu Chulainn
5
3
8
3
L
Jing Wei
ShameeksWeak
Jing Wei
0
7
4
0.29
L
Cthulhu
kickass20050
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,123
Damage
31,193
47,753
Taken
43,846
36,311
Mitigated
23,043
21,989
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,668
421
1,377
11,057
19,461
18,908
779
7,893
11,258
20,066
0
W
19,414
2,398
0
3,563
10,135
3,780
924
7,241
2,652
112,710
0
L
Janus
Kiyba
Janus
10,494
761
0
2,084
10,848
3,105
0
7,017
3,639
57,779
0
W
Cu Chulainn
RedCladAssassin
Cu Chulainn
12,041
2,401
648
5,344
18,157
13,623
1,185
7,274
10,568
8,678
44,451
L
Jing Wei
ShameeksWeak
Jing Wei
8,474
5,961
0
1,835
15,533
5,544
0
8,182
7,115
0
43,659
L
Cthulhu
kickass20050
Cthulhu
12,225
857
573
2,155
17,465
14,394
0
11,765
4,639
32,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
33,276
226
Minions Killed
210
0
Camps Cleared
0
1,025,327
Distance Traveled
917,121
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,216
734
12
1
0
357,342
2
W
Scylla
13,562
753
158
9
0
313,595
1
L
Janus
11,548
642
90
5
0
301,840
3
W
Cu Chulainn
12,287
683
56
3
0
354,390
1
L
Jing Wei
10,256
570
76
4
0
321,048
2
L
Cthulhu
11,472
637
44
2
0
294,233
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role