Player Matchup

Cthulhu
Cthulhu
Herokina
Cthulhu
Level 18
God Stats
11W - 5L
1,757 SR
Queue Stats
22W - 26L
1,368 Elo+
Party 2
Mercury
Mercury
Nazenaechar
Mercury
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 73L
1,368 Elo+
Party 2
Medusa
Medusa
S1 SUB
Medusa
Level 8
God Stats
1W - 0L
1,539 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 38
1,599 SR
1,412 Elo+

VS

Team Averages
Level 19
1,570 SR
1,442 Elo+
Sol
Sol
Beberoniik
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
JeremiahW
Khepri
Level 29
God Stats
25W - 15L
1,624 SR
Queue Stats
25W - 20L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
XxDiNoxXBoB
Danzaburou
Level 25
God Stats
26W - 22L
1,586 SR
Queue Stats
29W - 30L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Herokina
Cthulhu
11
2 / 0 / 7
8,035
804
4,477
6,243
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
Nazenaechar
Mercury
11
3 / 0 / 4
7,636
764
3,805
3,173
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
S1 SUB
Medusa
10
4 / 3 / 3
7,493
749
5,121
6,617
2,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
5,756
576
1,152
3,900
1,058
Khepri
JeremiahW
Khepri
10
1 / 2 / 1
7,361
736
3,200
7,487
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
XxDiNoxXBoB
Danzaburou
10
1 / 3 / 1
7,079
708
5,179
5,621
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cthulhu
Herokina
Cthulhu
2
0
7
5.5
L
Khepri
JeremiahW
Khepri
1
2
1
0.75
W
Mercury
Nazenaechar
Mercury
3
0
4
5
W
Medusa
S1 SUB
Medusa
4
3
3
1.83
L
Danzaburou
XxDiNoxXBoB
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,403
Damage
9,531
16,033
Taken
17,008
9,488
Mitigated
7,890
3,143
Healing
1,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,152
247
0
86
3,900
1,058
10
649
3,251
2,618
0
W
Cthulhu
Herokina
Cthulhu
4,477
248
434
1,197
6,243
5,160
0
1,558
4,685
13,545
0
L
Khepri
JeremiahW
Khepri
3,200
94
0
966
7,487
4,758
0
1,551
5,936
19,171
0
W
Mercury
Nazenaechar
Mercury
3,805
1,860
660
852
3,173
2,197
782
798
2,375
3,486
25,815
W
Medusa
S1 SUB
Medusa
5,121
2,340
0
0
6,617
2,131
862
2,059
4,558
0
26,757
L
Danzaburou
XxDiNoxXBoB
Danzaburou
5,179
888
0
346
5,621
2,074
0
2,490
3,131
0
26,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
20,196
106
Minions Killed
82
0
Camps Cleared
0
586,820
Distance Traveled
434,015
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,756
576
1
0
0
99,292
0
W
Cthulhu
8,035
804
34
3
0
196,905
0
L
Khepri
7,361
736
31
3
0
185,795
0
W
Mercury
7,636
764
44
4
0
219,539
3
W
Medusa
7,493
749
28
3
0
170,376
0
L
Danzaburou
7,079
708
50
5
0
148,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role