Player Matchup

Hercules
Hercules
AllofthemAnubis
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,614 Elo+
Solo
Rama
Rama
DangDingus
Rama
Level 4
God Stats
5W - 7L
1,512 SR
Queue Stats
51W - 50L
1,888 Elo+
Solo
Vamana
Vamana
DeutscheBank
Vamana
Level 26
God Stats
7W - 9L
1,820 SR
Queue Stats
133W - 107L
1,868 Elo+
Solo
Agni
Agni
Khiyohi
Agni
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 47L
1,757 Elo+
Party 1
Arachne
Arachne
Morgaina
Arachne
Level 16
God Stats
8W - 2L
1,752 SR
Queue Stats
144W - 77L
1,751 Elo+
Party 1
Team Averages
Level 19
1,617 SR
1,776 Elo+

VS

Team Averages
Level 26
1,483 SR
1,664 Elo+
Yemoja
Yemoja
BroGottaBigDeck
Yemoja
Level 26
God Stats
51W - 28L
1,614 SR
Queue Stats
204W - 166L
1,650 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Generaltellya
Cu Chulainn
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
359W - 304L
1,654 Elo+
Party 2
Ra
Ra
HALFCHUBBERS
Ra
Level 28
God Stats
3W - 4L
1,300 SR
Queue Stats
210W - 183L
1,647 Elo+
Party 2
Heimdallr
Heimdallr
ImThaDiddler
Heimdallr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 47L
1,651 Elo+
Party 2
Camazotz
Camazotz
SeanIsStinky
Camazotz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 0 / 0
5,995
600
4,827
6,907
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 0
5,778
578
2,310
3,211
816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
9
0 / 0 / 3
5,196
520
4,166
5,161
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Khiyohi
Agni
11
6 / 0 / 0
6,319
632
5,797
3,743
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Morgaina
Arachne
10
1 / 0 / 2
5,616
562
2,105
5,825
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,660
466
1,008
2,632
946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Generaltellya
Cu Chulainn
9
0 / 2 / 0
5,041
504
4,312
7,841
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 6 / 0
4,527
453
1,638
5,445
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
ImThaDiddler
Heimdallr
8
0 / 2 / 0
4,493
449
1,443
5,155
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
SeanIsStinky
Camazotz
9
0 / 0 / 0
4,907
491
2,926
5,407
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
11
Kills
0
0
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
0
2
L
0
1
0
0
W
2
0
0
2
W
Vamana
0
0
3
1.5
L
Cu Chulainn
Generaltellya
Cu Chulainn
0
2
0
0
L
0
6
0
0
L
Heimdallr
ImThaDiddler
Heimdallr
0
2
0
0
W
Agni
Khiyohi
Agni
6
0
0
6
W
Arachne
Morgaina
Arachne
1
0
2
2
L
Camazotz
SeanIsStinky
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
11,327
24,847
Taken
26,480
14,835
Mitigated
12,345
12,653
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,827
1,436
0
3,994
6,907
5,916
0
0
6,562
0
31,115
L
1,008
337
918
1,190
2,632
946
0
164
2,468
14,579
0
W
2,310
2,046
0
2,230
3,211
816
0
406
2,805
0
32,400
W
Vamana
4,166
1,892
0
2,748
5,161
3,399
315
612
4,549
3,183
23,485
L
Cu Chulainn
Generaltellya
Cu Chulainn
4,312
592
0
2,621
7,841
5,233
0
202
7,340
0
25,912
L
1,638
41
213
843
5,445
1,764
195
3,604
1,841
18,536
0
L
Heimdallr
ImThaDiddler
Heimdallr
1,443
788
0
671
5,155
1,365
0
810
4,345
0
18,086
W
Agni
Khiyohi
Agni
5,797
1,037
0
1,437
3,743
1,035
328
1,019
2,541
35,312
0
W
Arachne
Morgaina
Arachne
2,105
1,127
0
2,244
5,825
3,669
0
487
5,293
8,498
27,481
L
Camazotz
SeanIsStinky
Camazotz
2,926
767
0
2,707
5,407
3,037
0
1,528
3,879
5,336
21,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
23,628
322
Minions Killed
214
0
Camps Cleared
0
1,031,741
Distance Traveled
983,904
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,995
600
64
6
0
223,737
2
L
Yemoja
4,660
466
23
2
0
194,409
3
W
Rama
5,778
578
70
7
0
192,562
1
W
Vamana
5,196
520
45
5
0
197,158
2
L
Cu Chulainn
5,041
504
46
5
0
196,280
1
L
Ra
4,527
453
46
5
0
178,605
3
L
Heimdallr
4,493
449
45
5
0
188,159
2
W
Agni
6,319
632
66
7
0
210,412
2
W
Arachne
5,616
562
77
8
0
207,872
6
L
Camazotz
4,907
491
54
5
0
226,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role