Player Matchup

Achilles
Achilles
FoxLord97
Achilles
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 49L
1,510 Elo+
Solo
Arachne
Arachne
HugeSicko
Arachne
Level 122
God Stats
3W - 1L
1,577 SR
Queue Stats
5W - 1L
1,542 Elo+
Party 1
Zeus
Zeus
James6262
Zeus
Level 5
God Stats
5W - 2L
1,577 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 1
Ymir
Ymir
NoahAndTheArk1
Ymir
Level 3
God Stats
2W - 0L
1,689 SR
Queue Stats
2W - 0L
1,653 Elo+
Party 2
Izanami
Izanami
Shabbona1
Izanami
Level 60
God Stats
8W - 8L
1,500 SR
Queue Stats
25W - 32L
1,416 Elo+
Party 2
Team Averages
Level 43
1,569 SR
1,532 Elo+

VS

Team Averages
Level 17
1,595 SR
1,458 Elo+
Jormungandr
Jormungandr
Artificers
Jormungandr
Level 6
God Stats
10W - 11L
1,687 SR
Queue Stats
36W - 36L
1,588 Elo+
Party 3
Thoth
Thoth
Oscar8bit
Thoth
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
149W - 140L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
RstngZero
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
StewDew
Erlang Shen
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
304W - 307L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Uhai98789
Cernunnos
Level 26
God Stats
1W - 2L
1,787 SR
Queue Stats
148W - 190L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FoxLord97
Achilles
14
1 / 0 / 2
8,340
596
5,208
9,692
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
HugeSicko
Arachne
13
8 / 1 / 0
7,961
569
5,042
8,209
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
14
7 / 2 / 1
8,257
590
9,421
5,661
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 5
6,916
494
2,318
7,167
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Shabbona1
Izanami
12
3 / 2 / 5
7,453
532
8,614
9,564
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Artificers
Jormungandr
12
0 / 3 / 0
7,383
527
7,272
10,115
8,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Oscar8bit
Thoth
11
1 / 7 / 2
6,711
479
3,614
9,732
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RstngZero
Cthulhu
10
0 / 3 / 3
5,988
428
4,044
9,452
3,453
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
StewDew
Erlang Shen
11
2 / 3 / 0
6,683
477
1,752
7,229
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Uhai98789
Cernunnos
9
3 / 4 / 0
5,821
416
6,922
8,222
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
6
6
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Artificers
Jormungandr
0
3
0
0
W
Achilles
FoxLord97
Achilles
1
0
2
2
W
Arachne
HugeSicko
Arachne
8
1
0
8
W
Zeus
7
2
1
3.75
W
1
1
5
3.5
L
Thoth
Oscar8bit
Thoth
1
7
2
0.29
L
Cthulhu
RstngZero
Cthulhu
0
3
3
0.5
W
Izanami
Shabbona1
Izanami
3
2
5
2.75
L
Erlang Shen
StewDew
Erlang Shen
2
3
0
0.67
L
Cernunnos
Uhai98789
Cernunnos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
23,604
40,293
Taken
44,750
17,540
Mitigated
22,708
19,640
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Artificers
Jormungandr
7,272
2,549
0
2,505
10,115
8,992
24
0
9,590
37,958
0
W
Achilles
FoxLord97
Achilles
5,208
1,163
0
6,083
9,692
7,031
386
6,915
2,777
0
40,429
W
Arachne
HugeSicko
Arachne
5,042
3,517
0
5,262
8,209
2,641
312
926
7,249
0
34,703
W
Zeus
9,421
1,326
0
1,571
5,661
1,390
890
3,061
2,388
40,035
0
W
2,318
659
0
2,074
7,167
3,595
0
2,166
5,001
9,530
0
L
Thoth
Oscar8bit
Thoth
3,614
257
0
1,131
9,732
3,222
100
5,516
4,216
31,194
0
L
Cthulhu
RstngZero
Cthulhu
4,044
144
76
405
9,452
3,453
0
1,278
8,174
21,603
0
W
Izanami
Shabbona1
Izanami
8,614
6,754
270
4,380
9,564
2,883
1,141
1,702
7,862
0
52,884
L
Erlang Shen
StewDew
Erlang Shen
1,752
610
0
1,835
7,229
4,809
0
3,312
3,895
6,864
27,690
L
Cernunnos
Uhai98789
Cernunnos
6,922
3,058
0
1,563
8,222
2,232
0
1,633
6,589
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
32,586
374
Minions Killed
257
0
Camps Cleared
0
1,268,026
Distance Traveled
1,177,826
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,383
527
64
5
0
227,159
0
W
Achilles
8,340
596
117
8
0
263,913
2
W
Arachne
7,961
569
65
5
0
272,613
1
W
Zeus
8,257
590
66
5
0
244,889
1
W
Ymir
6,916
494
17
1
0
241,232
3
L
Thoth
6,711
479
63
5
0
198,479
1
L
Cthulhu
5,988
428
33
2
0
220,792
5
W
Izanami
7,453
532
109
8
0
245,379
2
L
Erlang Shen
6,683
477
68
5
0
285,872
0
L
Cernunnos
5,821
416
29
2
0
245,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role