Player Matchup

Chang'e
Chang'e
Beakerbit
Chang'e
Level 92
God Stats
5W - 0L
1,500 SR
Queue Stats
180W - 133L
1,207 Elo+
Party 1
Serqet
Serqet
Ghett0Toad69
Serqet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 87L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
RoadRaw
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,207 Elo+
Party 1
Neith
Neith
TheSloth24
Neith
Level 6
God Stats
4W - 2L
1,576 SR
Queue Stats
61W - 71L
1,207 Elo+
Party 1
Yemoja
Yemoja
ripyizuu
Yemoja
Level 27
God Stats
20W - 68L
1,167 SR
Queue Stats
246W - 439L
1,270 Elo+
Solo
Team Averages
Level 42
1,449 SR
1,219 Elo+

VS

Team Averages
Level 26
1,525 SR
1,515 Elo+
Olorun
Olorun
Alpagør
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
HiggsSeldon
Erlang Shen
Level 41
God Stats
8W - 6L
1,625 SR
Queue Stats
417W - 389L
1,545 Elo+
Party 2
Eset
Eset
Shadeslayer2024
Eset
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 65L
1,443 Elo+
Party 3
Hou Yi
Hou Yi
Soul8456
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,513 Elo+
Party 3
Guan Yu
Guan Yu
YAKORUZA147
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beakerbit
Chang'e
19
17 / 4 / 4
13,198
628
26,340
18,831
6,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
16
6 / 5 / 9
11,296
538
12,743
18,416
7,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
RoadRaw
Cthulhu
16
2 / 4 / 7
10,389
495
7,414
18,773
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
16
5 / 5 / 4
10,685
509
10,281
13,840
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ripyizuu
Yemoja
16
1 / 4 / 7
10,331
492
6,520
15,268
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alpagør
Olorun
14
3 / 7 / 1
9,110
434
7,889
13,696
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
HiggsSeldon
Erlang Shen
17
5 / 4 / 3
11,191
533
8,007
21,050
8,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 8 / 4
10,211
486
14,746
16,706
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Soul8456
Hou Yi
15
5 / 4 / 4
9,999
476
12,028
14,240
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
YAKORUZA147
Guan Yu
14
2 / 8 / 8
9,801
467
8,090
18,831
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
31
Kills
20
22
Deaths
31
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alpagør
Olorun
3
7
1
0.5
W
Chang'e
Beakerbit
Chang'e
17
4
4
4.75
W
Serqet
6
5
9
2.1
L
Erlang Shen
HiggsSeldon
Erlang Shen
5
4
3
1.63
W
Cthulhu
RoadRaw
Cthulhu
2
4
7
1.38
L
5
8
4
0.88
L
Hou Yi
Soul8456
Hou Yi
5
4
4
1.75
W
Neith
5
5
4
1.4
L
Guan Yu
YAKORUZA147
Guan Yu
2
8
8
0.75
W
Yemoja
ripyizuu
Yemoja
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,298
Damage
50,760
85,128
Taken
84,523
38,238
Mitigated
40,555
31,315
Healing
27,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alpagør
Olorun
7,889
3,507
66
3,646
13,696
4,384
863
7,212
5,725
37,769
0
W
Chang'e
Beakerbit
Chang'e
26,340
2,818
4,017
7,598
18,831
6,974
1,169
8,600
9,769
81,634
0
W
Serqet
12,743
4,799
0
3,600
18,416
7,563
358
7,483
10,743
0
64,273
L
Erlang Shen
HiggsSeldon
Erlang Shen
8,007
4,005
0
8,001
21,050
8,139
0
10,599
9,766
0
63,190
W
Cthulhu
RoadRaw
Cthulhu
7,414
446
322
4,207
18,773
12,664
388
6,070
12,671
50,803
0
L
14,746
2,173
629
4,175
16,706
5,308
1,571
11,693
5,013
56,926
0
L
Hou Yi
Soul8456
Hou Yi
12,028
6,842
0
6,017
14,240
4,667
1,707
4,279
9,799
0
52,038
W
Neith
10,281
6,749
0
4,957
13,840
4,290
2,578
2,313
11,445
0
55,392
L
Guan Yu
YAKORUZA147
Guan Yu
8,090
1,770
1,016
4,227
18,831
18,057
988
6,194
11,996
240
29,034
W
Yemoja
ripyizuu
Yemoja
6,520
1,424
1,173
5,441
15,268
6,747
278
1,445
13,811
45,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,899
Gold Earned
50,312
419
Minions Killed
387
0
Camps Cleared
0
1,868,003
Distance Traveled
1,828,586
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,110
434
67
3
0
338,390
2
W
Chang'e
13,198
628
99
5
0
378,534
4
W
Serqet
11,296
538
92
4
0
423,606
0
L
Erlang Shen
11,191
533
111
5
0
426,861
7
W
Cthulhu
10,389
495
90
4
0
359,057
0
L
Eset
10,211
486
98
5
0
355,202
2
L
Hou Yi
9,999
476
73
3
0
341,208
2
W
Neith
10,685
509
87
4
0
404,557
0
L
Guan Yu
9,801
467
38
2
0
366,925
0
W
Yemoja
10,331
492
51
2
0
302,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role