Player Matchup

Horus
Horus
BarDragon
Horus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 86L
1,647 Elo+
Solo
Zeus
Zeus
UNSC AJ Johnson
Zeus
Level 123
God Stats
16W - 15L
1,500 SR
Queue Stats
626W - 593L
1,464 Elo+
Solo
Danzaburou
Danzaburou
VirdiSaab
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,526 Elo+
Solo
Xing Tian
Xing Tian
WarhammerT71
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,757 Elo+
Solo
Arachne
Arachne
deadlylungs
Arachne
Level 148
God Stats
2W - 4L
1,284 SR
Queue Stats
387W - 407L
1,446 Elo+
Solo
Team Averages
Level 111
1,457 SR
1,568 Elo+

VS

Team Averages
Level 115
1,474 SR
1,404 Elo+
Horus
Horus
Alias Red Wolf
Horus
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 212L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Dark Prototypes
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,311 Elo+
Party 2
Osiris
Osiris
DarkRevenantz
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,368 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MuffinMann 777
Ah Muzen Cab
Level 118
God Stats
3W - 13L
1,370 SR
Queue Stats
151W - 147L
1,516 Elo+
Party 1
Ullr
Ullr
Pancakemann7
Ullr
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 86L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BarDragon
Horus
16
2 / 9 / 10
10,865
679
7,085
25,033
31,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 4 / 12
12,862
804
45,023
12,627
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
VirdiSaab
Danzaburou
19
4 / 5 / 13
12,561
785
25,104
17,144
8,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
WarhammerT71
Xing Tian
19
3 / 4 / 17
12,059
754
17,244
36,846
36,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
deadlylungs
Arachne
20
9 / 3 / 11
12,297
769
22,776
16,998
9,334
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 15
10,425
652
10,700
29,338
34,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 4 / 13
12,234
765
28,966
38,434
32,477
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 8 / 14
10,616
664
12,318
38,352
27,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MuffinMann 777
Ah Muzen Cab
19
9 / 3 / 10
12,238
765
21,236
14,505
7,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 11
10,162
635
13,392
15,449
7,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
25
Kills
25
25
Deaths
25
63
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
5
15
1.9
W
Horus
BarDragon
Horus
2
9
10
0.78
L
8
4
13
3.63
L
3
8
14
1.25
L
Ah Muzen Cab
MuffinMann 777
Ah Muzen Cab
9
3
10
4.67
L
3
5
11
1.7
W
7
4
12
3.25
W
Danzaburou
VirdiSaab
Danzaburou
4
5
13
2.1
W
Xing Tian
WarhammerT71
Xing Tian
3
4
17
2.88
W
Arachne
deadlylungs
Arachne
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,232
Damage
86,612
108,648
Taken
136,078
90,553
Mitigated
109,451
44,786
Healing
58,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,700
5,420
10,423
9,032
29,338
34,675
25
13,003
16,335
0
16,929
W
Horus
BarDragon
Horus
7,085
2,155
4,543
4,413
25,033
31,242
43
6,935
18,098
0
13,139
L
28,966
1,736
2,670
12,001
38,434
32,477
0
14,591
23,843
56,801
0
L
12,318
4,644
2,490
8,791
38,352
27,489
20
17,816
20,536
0
16,744
L
Ah Muzen Cab
MuffinMann 777
Ah Muzen Cab
21,236
8,453
3,528
5,263
14,505
7,275
2,153
7,414
7,091
0
44,521
L
13,392
5,322
2,676
1,676
15,449
7,535
1,902
9,443
6,006
0
23,473
W
45,023
4,903
2,325
2,337
12,627
5,073
918
3,650
8,977
80,556
0
W
Danzaburou
VirdiSaab
Danzaburou
25,104
12,971
1,889
7,101
17,144
8,501
2,221
5,356
11,788
0
43,553
W
Xing Tian
WarhammerT71
Xing Tian
17,244
1,428
44
12,236
36,846
36,403
272
8,132
28,714
28,727
0
W
Arachne
deadlylungs
Arachne
22,776
14,409
2,382
7,516
16,998
9,334
1,973
4,893
12,105
0
31,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,644
Gold Earned
55,675
187
Minions Killed
201
0
Camps Cleared
0
1,373,533
Distance Traveled
1,319,246
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,425
652
20
1
0
269,642
4
W
Horus
10,865
679
10
1
0
243,608
1
L
Cthulhu
12,234
765
70
4
0
281,192
3
L
Osiris
10,616
664
17
1
0
242,772
1
L
Ah Muzen Cab
12,238
765
67
4
0
275,672
3
L
Ullr
10,162
635
27
2
0
249,968
3
W
Zeus
12,862
804
96
6
0
282,709
1
W
Danzaburou
12,561
785
37
2
0
255,840
0
W
Xing Tian
12,059
754
17
1
0
286,792
3
W
Arachne
12,297
769
27
2
0
304,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role