Player Matchup

Sylvanus
Sylvanus
Adversus
Sylvanus
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 91L
1,715 Elo+
Solo
Danzaburou
Danzaburou
BigDavey
Danzaburou
Level 159
God Stats
1W - 1L
1,628 SR
Queue Stats
77W - 73L
1,860 Elo+
Party 1
Geb
Geb
Fightsdirty
Geb
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 107L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
Twinkiefob
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
surrok
Chiron
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,754 Elo+
Party 1
Team Averages
Level 154
1,526 SR
1,688 Elo+

VS

Team Averages
Level 128
1,500 SR
1,541 Elo+
Zeus
Zeus
Perspective
Zeus
Level 154
God Stats
17W - 8L
1,500 SR
Queue Stats
1,777W - 1,339L
1,637 Elo+
Solo
Skadi
Skadi
WedgedHorizon8
Skadi
Level 138
God Stats
6W - 11L
1,500 SR
Queue Stats
427W - 389L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zues2pro
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ale_cordoba03
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,517 Elo+
Solo
Hel
Hel
gochigachidesu
Hel
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 142L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adversus
Sylvanus
16
1 / 6 / 13
10,101
631
11,012
19,196
24,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
BigDavey
Danzaburou
20
11 / 5 / 8
13,515
845
18,118
17,228
9,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 4 / 20
12,425
777
12,002
23,383
28,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
Twinkiefob
Jormungandr
17
3 / 6 / 19
10,971
686
18,353
18,461
21,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
surrok
Chiron
19
7 / 6 / 12
12,620
789
21,242
17,879
7,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 13
11,649
728
21,017
15,010
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 6 / 10
12,795
800
12,432
17,626
7,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Zues2pro
Ah Muzen Cab
20
6 / 7 / 11
13,058
816
20,532
19,262
8,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
20
3 / 4 / 16
13,062
816
10,587
22,968
40,871
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

20
6 / 3 / 12
12,330
771
13,042
15,531
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
89
26
Kills
27
27
Deaths
26
72
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Adversus
Sylvanus
1
6
13
1.25
L
Danzaburou
BigDavey
Danzaburou
11
5
8
3
L
4
4
20
3.5
W
4
6
13
1.75
L
Jormungandr
Twinkiefob
Jormungandr
3
6
19
2.08
W
8
6
10
2.17
W
Ah Muzen Cab
Zues2pro
Ah Muzen Cab
6
7
11
1.64
W
Bacchus
3
4
16
2.75
W
6
3
12
4
L
Chiron
surrok
Chiron
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,727
Damage
77,610
96,147
Taken
90,397
91,710
Mitigated
72,073
36,365
Healing
43,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Adversus
Sylvanus
11,012
1,364
11,641
5,142
19,196
24,154
100
9,329
9,712
15,806
0
L
Danzaburou
BigDavey
Danzaburou
18,118
8,041
1,488
4,103
17,228
9,065
4,323
8,667
8,317
0
35,497
L
12,002
1,305
344
3,040
23,383
28,512
253
9,534
13,409
28,776
0
W
21,017
3,142
1,629
1,594
15,010
7,555
294
7,834
6,926
32,585
0
L
Jormungandr
Twinkiefob
Jormungandr
18,353
1,234
390
1,565
18,461
21,987
189
7,458
10,861
36,602
0
W
12,432
4,422
1,259
2,937
17,626
7,672
873
7,727
9,674
0
30,791
W
Ah Muzen Cab
Zues2pro
Ah Muzen Cab
20,532
8,823
1,828
4,050
19,262
8,814
3,010
9,063
9,949
0
50,215
W
Bacchus
10,587
781
2,726
4,421
22,968
40,871
429
6,956
15,851
20,096
0
W
13,042
1,534
14,454
8,948
15,531
7,161
956
8,751
6,630
34,737
0
L
Chiron
surrok
Chiron
21,242
10,267
3,139
5,513
17,879
7,992
813
8,496
9,202
0
40,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,632
Gold Earned
62,894
190
Minions Killed
198
0
Camps Cleared
0
1,426,821
Distance Traveled
1,379,008
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,101
631
12
1
0
276,918
0
L
Danzaburou
13,515
845
55
3
0
274,596
0
L
Geb
12,425
777
17
1
0
303,612
2
W
Zeus
11,649
728
27
2
0
233,594
1
L
Jormungandr
10,971
686
45
3
0
268,874
5
W
Skadi
12,795
800
29
2
0
268,217
1
W
Ah Muzen Cab
13,058
816
75
5
0
259,337
0
W
Bacchus
13,062
816
14
1
0
305,937
2
W
Hel
12,330
771
53
3
0
311,923
3
L
Chiron
12,620
789
61
4
0
302,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role