Player Matchup

Neith
Neith
FelipeDelReyYT
Neith
Level 117
God Stats
5W - 7L
1,560 SR
Queue Stats
17W - 23L
1,494 Elo+
Party 2
King Arthur
King Arthur
Hybrid10
King Arthur
Level 159
God Stats
36W - 32L
1,910 SR
Queue Stats
225W - 222L
1,616 Elo+
Party 2
Discordia
Discordia
KaldrKiller12
Discordia
Level 43
God Stats
1W - 3L
1,734 SR
Queue Stats
51W - 40L
1,682 Elo+
Party 2
Cerberus
Cerberus
XxXPocho08XxX
Cerberus
Level 16
God Stats
2W - 3L
1,729 SR
Queue Stats
2W - 3L
1,728 Elo+
Party 2
Ao Kuang
Ao Kuang
yagooML
Ao Kuang
Level 147
God Stats
0W - 1L
1,745 SR
Queue Stats
246W - 214L
1,682 Elo+
Party 2
Team Averages
Level 96
1,736 SR
1,641 Elo+

VS

Team Averages
Level 59
1,677 SR
1,729 Elo+
Chernobog
Chernobog
GunnerCraz
Chernobog
Level 23
God Stats
15W - 4L
1,821 SR
Queue Stats
160W - 76L
1,831 Elo+
Party 1
Terra
Terra
JustaClam
Terra
Level 57
God Stats
34W - 6L
1,846 SR
Queue Stats
135W - 77L
1,727 Elo+
Party 1
Ra
Ra
MadMatt3007
Ra
Level 64
God Stats
8W - 3L
1,715 SR
Queue Stats
174W - 89L
1,692 Elo+
Party 1
Medusa
Medusa
paradiseman3
Medusa
Level 145
God Stats
8W - 7L
1,500 SR
Queue Stats
127W - 85L
1,685 Elo+
Party 1
Guan Yu
Guan Yu
tantastic1
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 54L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,669
482
1,193
9,610
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Hybrid10
King Arthur
14
0 / 2 / 2
8,167
454
7,417
15,125
7,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
KaldrKiller12
Discordia
14
0 / 4 / 1
8,220
457
3,373
8,471
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
XxXPocho08XxX
Cerberus
11
1 / 6 / 2
7,581
421
2,559
13,395
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
yagooML
Ao Kuang
15
6 / 4 / 1
9,212
512
15,727
22,476
10,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GunnerCraz
Chernobog
18
3 / 1 / 12
11,500
639
12,343
10,045
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
JustaClam
Terra
13
2 / 1 / 8
9,720
540
7,117
13,766
11,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 2 / 4
11,145
619
10,801
12,314
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
5 / 1 / 5
10,642
591
8,496
8,444
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
tantastic1
Guan Yu
15
1 / 2 / 4
9,400
522
7,982
16,275
13,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
18
18
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chernobog
GunnerCraz
Chernobog
3
1
12
9
L
King Arthur
Hybrid10
King Arthur
0
2
2
0.5
W
Terra
JustaClam
Terra
2
1
8
6
L
Discordia
KaldrKiller12
Discordia
0
4
1
0.13
W
7
2
4
4.5
L
Cerberus
XxXPocho08XxX
Cerberus
1
6
2
0.33
W
Medusa
5
1
5
7.5
W
Guan Yu
tantastic1
Guan Yu
1
2
4
1.5
L
Ao Kuang
yagooML
Ao Kuang
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,269
Damage
46,739
69,077
Taken
60,844
33,469
Mitigated
38,331
24,378
Healing
29,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,193
272
0
5,232
9,610
3,255
392
583
9,027
0
67,137
W
Chernobog
GunnerCraz
Chernobog
12,343
8,859
0
5,806
10,045
4,077
2,044
3,688
6,357
0
92,073
L
King Arthur
Hybrid10
King Arthur
7,417
361
0
3,920
15,125
7,193
0
3,979
10,827
0
46,634
W
Terra
JustaClam
Terra
7,117
1,777
1,652
3,224
13,766
11,849
48
5,848
7,918
24,923
0
L
Discordia
KaldrKiller12
Discordia
3,373
44
0
933
8,471
2,872
0
973
7,473
58,258
0
W
10,801
2,766
2,506
6,739
12,314
5,511
56
4,038
8,078
79,044
0
L
Cerberus
XxXPocho08XxX
Cerberus
2,559
270
0
2,397
13,395
9,867
0
6,174
7,146
9,680
0
W
Medusa
8,496
3,501
0
1,087
8,444
3,662
734
4,236
4,208
0
80,421
W
Guan Yu
tantastic1
Guan Yu
7,982
1,236
452
8,014
16,275
13,232
0
8,081
8,194
159
45,202
L
Ao Kuang
yagooML
Ao Kuang
15,727
3,250
0
11,896
22,476
10,282
0
6,368
15,983
67,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
52,407
444
Minions Killed
528
0
Camps Cleared
0
1,586,502
Distance Traveled
1,791,619
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,669
482
133
7
0
278,865
5
W
Chernobog
11,500
639
151
8
0
360,666
4
L
King Arthur
8,167
454
90
5
0
312,617
4
W
Terra
9,720
540
22
1
0
366,519
6
L
Discordia
8,220
457
111
6
0
301,581
3
W
Ra
11,145
619
137
8
0
395,540
0
L
Cerberus
7,581
421
18
1
0
340,680
7
W
Medusa
10,642
591
146
8
0
339,548
4
W
Guan Yu
9,400
522
72
4
0
329,346
2
L
Ao Kuang
9,212
512
92
5
0
352,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role