Player Matchup

Cerberus
Cerberus
GuiltyVheX
Cerberus
Level 69
God Stats
3W - 4L
1,719 SR
Queue Stats
88W - 83L
1,484 Elo+
Party 2
Achilles
Achilles
Sûpa
Achilles
Level 29
God Stats
6W - 8L
1,427 SR
Queue Stats
126W - 86L
1,623 Elo+
Party 2
Thor
Thor
Veedup
Thor
Level 21
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 15L
1,575 Elo+
Party 2
Medusa
Medusa
mattisthebest
Medusa
Level 57
God Stats
7W - 4L
1,767 SR
Queue Stats
23W - 20L
1,583 Elo+
Party 1
Discordia
Discordia
xxxmoonlite
Discordia
Level 27
God Stats
0W - 1L
1,277 SR
Queue Stats
21W - 17L
1,603 Elo+
Party 1
Team Averages
Level 41
1,582 SR
1,573 Elo+

VS

Team Averages
Level 59
1,557 SR
1,658 Elo+
Thanatos
Thanatos
BardianAngel112
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,325 Elo+
Party 3
Merlin
Merlin
officialmixer
Merlin
Level 160
God Stats
3W - 0L
1,880 SR
Queue Stats
187W - 64L
1,956 Elo+
Party 4
Aphrodite
Aphrodite
snowbrger
Aphrodite
Level 16
God Stats
6W - 3L
1,773 SR
Queue Stats
53W - 44L
1,679 Elo+
Party 3
Camazotz
Camazotz
vibecheckedmoose
Camazotz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,897 Elo+
Party 4
Baba Yaga
Baba Yaga
xoreaxeax
Baba Yaga
Level 69
God Stats
3W - 3L
1,130 SR
Queue Stats
139W - 126L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GuiltyVheX
Cerberus
9
0 / 7 / 8
6,322
452
4,128
11,890
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Sûpa
Achilles
13
0 / 3 / 1
7,645
546
10,742
14,512
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Veedup
Thor
11
2 / 2 / 3
6,977
498
2,162
9,696
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
10 / 5 / 1
9,180
656
14,553
10,687
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
xxxmoonlite
Discordia
10
1 / 2 / 3
6,478
463
3,426
6,151
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 2 / 5
6,833
488
4,228
9,331
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 1 / 4
8,607
615
12,490
7,123
2,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
snowbrger
Aphrodite
11
2 / 5 / 7
7,243
517
4,235
10,163
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 0
7,936
567
6,657
13,699
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
xoreaxeax
Baba Yaga
12
6 / 5 / 4
7,625
545
9,156
10,515
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
13
Kills
19
19
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
2
5
2.25
L
Cerberus
GuiltyVheX
Cerberus
0
7
8
0.57
L
Achilles
Sûpa
Achilles
0
3
1
0.17
L
Thor
Veedup
Thor
2
2
3
1.75
L
10
5
1
2.1
W
7
1
4
9
W
Aphrodite
snowbrger
Aphrodite
2
5
7
1.1
W
2
0
0
2
W
Baba Yaga
xoreaxeax
Baba Yaga
6
5
4
1.6
L
Discordia
xxxmoonlite
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,011
Damage
36,766
52,936
Taken
50,831
25,374
Mitigated
24,462
15,615
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,228
1,438
0
8,492
9,331
2,993
785
1,278
7,978
0
29,414
L
Cerberus
GuiltyVheX
Cerberus
4,128
248
0
1,981
11,890
6,844
0
7,497
3,946
12,890
0
L
Achilles
Sûpa
Achilles
10,742
2,206
0
5,114
14,512
10,472
0
3,237
10,636
0
48,438
L
Thor
Veedup
Thor
2,162
469
0
4,511
9,696
2,959
0
2,448
7,097
0
34,791
L
14,553
8,186
0
3,759
10,687
3,350
0
7,297
3,086
0
56,494
W
12,490
926
0
676
7,123
2,486
151
1,971
5,102
55,340
0
W
Aphrodite
snowbrger
Aphrodite
4,235
296
2,088
3,799
10,163
4,461
390
1,990
8,173
15,541
0
W
6,657
1,643
0
6,966
13,699
11,376
0
682
12,442
0
49,168
W
Baba Yaga
xoreaxeax
Baba Yaga
9,156
1,035
0
1,734
10,515
3,146
62
1,633
8,882
45,695
0
L
Discordia
xxxmoonlite
Discordia
3,426
281
0
250
6,151
1,749
0
4,151
1,762
26,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
38,244
329
Minions Killed
368
0
Camps Cleared
0
1,346,093
Distance Traveled
1,382,786
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,833
488
52
4
0
272,841
0
L
Cerberus
6,322
452
22
2
0
246,974
0
L
Achilles
7,645
546
93
7
0
293,706
2
L
Thor
6,977
498
71
5
0
286,092
2
L
Medusa
9,180
656
88
6
0
265,843
3
W
Merlin
8,607
615
106
8
0
286,372
4
W
Aphrodite
7,243
517
32
2
0
272,644
3
W
Camazotz
7,936
567
106
8
0
289,179
2
W
Baba Yaga
7,625
545
72
5
0
261,750
3
L
Discordia
6,478
463
55
4
0
253,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role