Player Matchup

Scylla
Scylla
NKLse
Scylla
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 131L
1,832 Elo+
Party 1
Anubis
Anubis
Rafaelsteiny
Anubis
Level 7
God Stats
1W - 1L
1,199 SR
Queue Stats
26W - 16L
1,978 Elo+
Party 1
Ah Puch
Ah Puch
Suuxxx
Ah Puch
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 6L
1,771 Elo+
Party 1
Guan Yu
Guan Yu
lDex
Guan Yu
Level 155
God Stats
9W - 2L
1,338 SR
Queue Stats
165W - 104L
1,746 Elo+
Party 1
Neith
Neith
nathiaraangelina
Neith
Level 85
God Stats
244W - 315L
1,435 SR
Queue Stats
559W - 653L
1,457 Elo+
Solo
Team Averages
Level 107
1,438 SR
1,757 Elo+

VS

Team Averages
Level 62
1,440 SR
1,345 Elo+
Tyr
Tyr
FERONKILER900
Tyr
Level 67
God Stats
11W - 16L
1,500 SR
Queue Stats
42W - 63L
1,399 Elo+
Solo
Ares
Ares
JumyKo4
Ares
Level 54
God Stats
1W - 4L
1,200 SR
Queue Stats
104W - 93L
1,133 Elo+
Party 2
Hachiman
Hachiman
Lucas_Messi_CJ
Hachiman
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 15L
1,194 Elo+
Party 2
Janus
Janus
hignes
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
ⓀȺЯψŋ
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NKLse
Scylla
17
5 / 2 / 6
9,903
619
11,202
10,165
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
16
7 / 2 / 0
9,511
594
10,766
6,365
4,042
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Suuxxx
Ah Puch
15
2 / 3 / 5
9,014
563
8,738
8,442
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
lDex
Guan Yu
14
3 / 3 / 6
8,630
539
7,801
12,501
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 0 / 4
8,550
534
2,385
5,135
1,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,051
503
4,398
11,482
7,320
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
JumyKo4
Ares
12
2 / 6 / 5
7,813
488
3,669
11,261
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
11
0 / 5 / 0
6,392
400
1,578
9,893
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
hignes
Janus
14
3 / 3 / 3
8,415
526
9,390
10,944
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
14
4 / 2 / 0
8,581
536
3,300
8,572
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
19
Kills
10
10
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ares
JumyKo4
Ares
2
6
5
0.75
L
Hachiman
0
5
0
0
W
Scylla
NKLse
Scylla
5
2
6
4
W
Anubis
7
2
0
3.5
W
Ah Puch
Suuxxx
Ah Puch
2
3
5
1.5
L
Janus
hignes
Janus
3
3
3
1.5
W
Guan Yu
lDex
Guan Yu
3
3
6
2
W
2
0
4
4
L
Ravana
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,892
Damage
22,335
42,608
Taken
52,152
20,971
Mitigated
21,800
19,819
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
641
0
619
11,482
7,320
593
5,140
6,198
0
40,019
L
Ares
JumyKo4
Ares
3,669
88
0
1,183
11,261
7,128
0
6,782
4,391
17,910
0
L
Hachiman
1,578
869
0
2,150
9,893
1,478
0
7,861
2,032
0
26,200
W
Scylla
NKLse
Scylla
11,202
1,765
0
5,045
10,165
3,287
1,271
3,581
6,453
71,823
0
W
Anubis
10,766
563
0
2,159
6,365
4,042
740
787
5,578
62,320
0
W
Ah Puch
Suuxxx
Ah Puch
8,738
813
0
3,785
8,442
2,909
1,167
3,366
4,888
55,625
0
L
Janus
hignes
Janus
9,390
248
0
1,751
10,944
3,045
0
4,817
5,905
59,255
0
W
Guan Yu
lDex
Guan Yu
7,801
951
854
4,507
12,501
8,927
355
4,806
7,495
0
32,557
W
2,385
848
0
3,469
5,135
1,806
1,030
0
5,135
0
40,706
L
Ravana
3,300
409
0
3,015
8,572
2,829
0
5,496
2,920
0
36,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
39,252
485
Minions Killed
366
0
Camps Cleared
0
1,439,679
Distance Traveled
1,503,697
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,051
503
89
6
0
307,258
1
L
Ares
7,813
488
27
2
0
300,548
5
L
Hachiman
6,392
400
52
3
0
237,903
0
W
Scylla
9,903
619
138
9
0
297,690
1
W
Anubis
9,511
594
118
7
0
272,294
6
W
Ah Puch
9,014
563
106
7
0
281,945
5
L
Janus
8,415
526
127
8
0
320,693
3
W
Guan Yu
8,630
539
36
2
0
318,884
4
W
Neith
8,550
534
87
5
0
268,866
8
L
Ravana
8,581
536
71
4
0
337,295
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role