Player Matchup

Ganesha
Ganesha
Silver I
ByViruzZ75
Ganesha
Silver I
Level 150
God Stats
12W - 5L
1,700 SR
Queue Stats
164W - 157L
1,487 MMR
Solo
Mercury
Mercury
Gold IV
DaniVilla526
Mercury
Gold IV
Level 115
God Stats
71W - 54L
1,824 SR
Queue Stats
127W - 118L
1,494 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
Shean_Camile
Cu Chulainn
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,503 MMR
Party 3
Nu Wa
Nu Wa
Silver I
javi145871
Nu Wa
Silver I
Level 105
God Stats
10W - 5L
1,820 SR
Queue Stats
144W - 144L
1,497 MMR
Solo
Jing Wei
Jing Wei
Silver II
oTechDragon
Jing Wei
Silver II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,496 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,669 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,507 SR
1,494 MMR
Set
Set
Silver I
BUTTERS5188
Set
Silver I
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
302W - 288L
1,457 MMR
Party 2
Ravana
Ravana
Bronze III
Bowser1506
Ravana
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,543 MMR
Party 2
Danzaburou
Danzaburou
Silver I
GRe3N MaCh1N3 7
Danzaburou
Silver I
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
474W - 485L
1,351 MMR
Party 1
Anubis
Anubis
Gold IV
Stary Lullby
Anubis
Gold IV
Level 144
God Stats
4W - 4L
1,533 SR
Queue Stats
109W - 123L
1,621 MMR
Party 1
Sylvanus
Sylvanus
Silver II
lilweezyforprez
Sylvanus
Silver II
Level 138
God Stats
4W - 6L
1,500 SR
Queue Stats
125W - 123L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ByViruzZ75
Ganesha
19
0 / 6 / 31
14,218
569
16,230
26,929
26,048
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
DaniVilla526
Mercury
20
17 / 4 / 11
16,102
644
20,691
23,119
9,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Shean_Camile
Cu Chulainn
20
9 / 4 / 13
15,238
610
26,241
24,269
28,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
19
4 / 6 / 21
13,889
556
25,088
19,140
7,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
oTechDragon
Jing Wei
20
9 / 3 / 8
16,453
658
18,748
17,762
6,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneHadesCthulhuCupidApollo

VS

Bans
TsukuyomiBakasuraKing ArthurArtemisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 0
12,491
500
15,030
25,867
27,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Bowser1506
Ravana
17
3 / 10 / 7
10,827
433
9,918
26,018
14,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
GRe3N MaCh1N3 7
Danzaburou
19
3 / 7 / 9
13,427
537
15,330
25,154
10,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
4 / 8 / 9
12,736
509
17,630
26,629
15,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
17
6 / 6 / 10
12,605
504
18,469
28,567
38,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
39
Kills
23
23
Deaths
39
84
Assists
35
Player
Kills
Deaths
Assists
KDA
L
7
8
0
0.88
L
Ravana
Bowser1506
Ravana
3
10
7
0.65
W
Ganesha
ByViruzZ75
Ganesha
0
6
31
2.58
W
Mercury
DaniVilla526
Mercury
17
4
11
5.63
L
Danzaburou
GRe3N MaCh1N3 7
Danzaburou
3
7
9
1.07
W
Cu Chulainn
Shean_Camile
Cu Chulainn
9
4
13
3.88
L
Anubis
4
8
9
1.06
W
Nu Wa
4
6
21
2.42
L
Sylvanus
6
6
10
1.83
W
Jing Wei
oTechDragon
Jing Wei
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,998
Damage
76,377
111,219
Taken
132,235
78,632
Mitigated
106,081
31,646
Healing
46,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,030
5,168
0
5,488
25,867
27,803
779
7,863
17,267
2,449
69,793
L
Ravana
Bowser1506
Ravana
9,918
2,448
0
7,611
26,018
14,380
179
6,702
18,837
0
80,716
W
Ganesha
ByViruzZ75
Ganesha
16,230
1,407
0
1,989
26,929
26,048
0
12,628
14,301
43,893
0
W
Mercury
DaniVilla526
Mercury
20,691
10,832
0
7,550
23,119
9,658
1,169
5,889
17,230
0
104,299
L
Danzaburou
GRe3N MaCh1N3 7
Danzaburou
15,330
7,602
0
8,696
25,154
10,637
975
7,665
17,194
0
94,000
W
Cu Chulainn
Shean_Camile
Cu Chulainn
26,241
4,762
0
6,896
24,269
28,601
727
6,649
17,620
12,821
72,060
L
Anubis
17,630
517
267
10,593
26,629
15,255
440
10,255
15,887
91,819
0
W
Nu Wa
25,088
5,740
0
5,179
19,140
7,578
1,285
9,437
9,703
101,147
0
L
Sylvanus
18,469
3,988
4,768
9,498
28,567
38,006
251
12,225
15,824
48,505
0
W
Jing Wei
oTechDragon
Jing Wei
18,748
14,089
0
10,032
17,762
6,747
7,757
3,467
14,295
0
127,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,900
Gold Earned
62,086
628
Minions Killed
603
0
Camps Cleared
0
2,397,547
Distance Traveled
2,108,427
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,491
500
133
5
0
448,125
3
L
Ravana
10,827
433
109
4
0
458,163
4
W
Ganesha
14,218
569
15
1
0
482,682
6
W
Mercury
16,102
644
113
5
0
565,344
9
L
Danzaburou
13,427
537
161
6
0
393,629
6
W
Cu Chulainn
15,238
610
136
5
0
486,472
2
L
Anubis
12,736
509
152
6
0
381,395
9
W
Nu Wa
13,889
556
162
6
0
416,582
13
L
Sylvanus
12,605
504
48
2
0
427,115
1
W
Jing Wei
16,453
658
202
8
0
446,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role