Player Matchup

Neith
Neith
Bretthecableguy
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,375 Elo+
Party 1
Bastet
Bastet
TheAppriser
Bastet
Level 25
God Stats
6W - 4L
1,798 SR
Queue Stats
300W - 352L
1,467 Elo+
Party 1
Ares
Ares
VAMP4LIFE 45
Ares
Level 27
God Stats
129W - 95L
1,553 SR
Queue Stats
286W - 318L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
rasspie50
Kukulkan
Level 19
God Stats
49W - 40L
1,636 SR
Queue Stats
110W - 119L
1,424 Elo+
Party 1
Artemis
Artemis
whiskeywrangler
Artemis
Level 4
God Stats
6W - 8L
1,608 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Team Averages
Level 17
1,619 SR
1,453 Elo+

VS

Team Averages
Level 38
1,619 SR
1,577 Elo+
Chaac
Chaac
ConFennn
Chaac
Level 65
God Stats
4W - 2L
1,690 SR
Queue Stats
116W - 89L
1,545 Elo+
Party 2
Cupid
Cupid
Rippinglips8
Cupid
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,557 Elo+
Party 2
Nemesis
Nemesis
SquashLobotomy
Nemesis
Level 28
God Stats
5W - 6L
1,480 SR
Queue Stats
20W - 25L
1,421 Elo+
Solo
Zeus
Zeus
bambam018
Zeus
Level 88
God Stats
5W - 2L
1,728 SR
Queue Stats
12W - 8L
1,557 Elo+
Party 2
Terra
Terra
jakenosliw
Terra
Level 4
God Stats
2W - 0L
1,697 SR
Queue Stats
25W - 14L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
10,183
849
7,780
11,747
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
16
3 / 3 / 3
11,054
921
11,281
24,038
15,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 7 / 4
10,809
901
7,255
30,116
32,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
rasspie50
Kukulkan
16
2 / 10 / 2
10,780
898
23,866
21,995
10,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 10 / 6
10,439
870
18,539
20,610
9,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ConFennn
Chaac
19
7 / 1 / 19
12,192
1,016
19,480
23,455
19,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 2 / 20
13,057
1,088
26,020
11,839
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 8
11,461
955
11,392
16,039
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zeus
19
8 / 0 / 17
12,081
1,007
33,257
8,764
3,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
19
7 / 1 / 22
12,795
1,066
13,584
15,075
11,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
120
6
Kills
34
34
Deaths
6
15
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Chaac
ConFennn
Chaac
7
1
19
16.5
W
7
2
20
8.5
W
5
2
8
4.5
L
Bastet
3
3
3
1.5
L
0
7
4
0.29
W
Zeus
8
0
17
16.5
W
Terra
7
1
22
18
L
Kukulkan
rasspie50
Kukulkan
2
10
2
0.3
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,721
Damage
103,733
108,506
Taken
75,172
73,403
Mitigated
45,542
7,221
Healing
37,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,780
2,552
0
1,045
11,747
5,544
0
3,843
7,804
0
27,656
W
Chaac
ConFennn
Chaac
19,480
4,179
1,925
9,922
23,455
19,330
0
8,419
14,734
0
31,631
W
26,020
16,941
156
1,685
11,839
5,166
0
5,596
6,243
0
55,310
W
11,392
5,390
0
2,466
16,039
6,693
0
4,573
11,466
0
24,348
L
Bastet
11,281
3,967
1,069
2,405
24,038
15,071
0
11,249
12,514
0
20,866
L
7,255
495
0
989
30,116
32,977
0
13,848
16,143
19,133
0
W
Zeus
33,257
1,854
0
0
8,764
3,327
0
5,886
2,878
58,142
0
W
Terra
13,584
1,278
13,661
7,239
15,075
11,026
0
6,647
8,428
24,390
0
L
Kukulkan
rasspie50
Kukulkan
23,866
1,384
0
0
21,995
10,414
0
11,846
9,924
48,484
0
L
18,539
11,093
0
1,713
20,610
9,397
0
6,055
14,355
0
28,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,265
Gold Earned
61,586
161
Minions Killed
229
1
Camps Cleared
9
1,094,066
Distance Traveled
1,115,635
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,183
849
39
3
0
193,005
0
W
Chaac
12,192
1,016
32
3
1
251,759
0
W
Cupid
13,057
1,088
86
7
1
165,808
0
W
Nemesis
11,461
955
26
2
4
242,952
4
L
Bastet
11,054
921
19
2
1
271,146
0
L
Ares
10,809
901
20
2
0
228,183
0
W
Zeus
12,081
1,007
61
5
1
219,737
2
W
Terra
12,795
1,066
24
2
2
235,379
1
L
Kukulkan
10,780
898
54
5
0
236,476
0
L
Artemis
10,439
870
29
2
0
165,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role