Player Matchup

Hercules
Hercules
BrunoBerti
Hercules
Level 143
God Stats
16W - 21L
1,500 SR
Queue Stats
302W - 230L
1,624 Elo+
Party 2
Agni
Agni
Guimattar
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Jébinha
Osiris
Level 63
God Stats
7W - 6L
1,689 SR
Queue Stats
54W - 41L
1,687 Elo+
Party 2
Set
Set
TheLissia
Set
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 18L
1,596 Elo+
Party 2
Neith
Neith
ianopi
Neith
Level 27
God Stats
3W - 1L
1,759 SR
Queue Stats
44W - 20L
1,667 Elo+
Party 2
Team Averages
Level 89
1,590 SR
1,615 Elo+

VS

Team Averages
Level 56
1,571 SR
1,486 Elo+
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Brihandyr
Scylla
Level 61
God Stats
13W - 15L
1,548 SR
Queue Stats
583W - 580L
1,522 Elo+
Solo
Agni
Agni
ElMatiBro_MV0600
Agni
Level 29
God Stats
6W - 6L
1,804 SR
Queue Stats
14W - 25L
1,456 Elo+
Party 1
Ymir
Ymir
MorfildoII
Ymir
Level 61
God Stats
1W - 3L
1,502 SR
Queue Stats
30W - 35L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrunoBerti
Hercules
9
7 / 0 / 4
6,388
639
5,872
5,606
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
12
5 / 0 / 3
6,832
683
5,993
4,027
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Jébinha
Osiris
10
4 / 0 / 1
6,106
611
3,230
4,259
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 0 / 6
6,239
624
3,602
3,453
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
ianopi
Neith
11
3 / 1 / 5
6,305
631
5,315
5,109
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 5 / 0
4,555
456
2,079
6,633
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
 
Xing Tian
7
0 / 4 / 1
4,288
429
1,363
8,334
2,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Brihandyr
Scylla
8
0 / 3 / 0
4,649
465
898
4,255
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 5 / 0
4,415
442
3,134
5,009
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 0
4,565
457
1,354
6,705
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
22
Kills
1
1
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
L
Xing Tian
 
Xing Tian
0
4
1
0.13
L
Scylla
Brihandyr
Scylla
0
3
0
0
W
Hercules
BrunoBerti
Hercules
7
0
4
9
L
1
5
0
0.2
W
Agni
5
0
3
6.5
W
Osiris
Jébinha
Osiris
4
0
1
4.5
L
0
5
0
0
W
3
0
6
6
W
Neith
ianopi
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,012
Damage
8,828
22,454
Taken
30,936
12,570
Mitigated
12,200
7,680
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,079
344
0
323
6,633
4,866
0
15
6,345
0
14,079
L
Xing Tian
 
Xing Tian
1,363
185
114
1,277
8,334
2,640
0
1,253
7,019
10,428
0
L
Scylla
Brihandyr
Scylla
898
0
0
659
4,255
1,109
0
1,532
2,607
17,612
0
W
Hercules
BrunoBerti
Hercules
5,872
2,537
0
1,758
5,606
3,532
131
1,421
4,095
3,677
23,542
L
3,134
335
0
4
5,009
1,139
0
784
4,183
13,538
0
W
Agni
5,993
439
0
1,500
4,027
1,223
100
1,492
2,419
39,244
0
W
Osiris
Jébinha
Osiris
3,230
1,402
0
1,170
4,259
3,485
41
0
3,976
0
22,553
L
1,354
701
0
150
6,705
2,446
0
2,845
3,780
19,939
0
W
3,602
1,309
0
585
3,453
2,624
1,170
665
2,788
3,370
30,590
W
Neith
ianopi
Neith
5,315
3,222
0
2,667
5,109
1,706
2,066
2,987
2,122
0
33,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
22,472
301
Minions Killed
150
0
Camps Cleared
0
968,277
Distance Traveled
814,570
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,555
456
27
3
0
168,335
0
L
Xing Tian
4,288
429
15
2
0
149,475
1
L
Scylla
4,649
465
39
4
0
175,965
3
W
Hercules
6,388
639
36
4
0
219,102
4
L
Agni
4,415
442
23
2
0
159,099
1
W
Agni
6,832
683
85
9
0
206,475
4
W
Osiris
6,106
611
49
5
0
180,664
0
L
Ymir
4,565
457
46
5
0
161,696
5
W
Set
6,239
624
71
7
0
200,821
3
W
Neith
6,305
631
60
6
0
161,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role