Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Juicy Jewse
Baron Samedi
Level 26
God Stats
21W - 9L
1,500 SR
Queue Stats
66W - 61L
1,445 Elo+
Solo
Neith
Neith
LadyBuffchest
Neith
Level 3
God Stats
27W - 26L
1,615 SR
Queue Stats
56W - 64L
1,500 Elo+
Party 2
Team Averages
Level 52
1,538 SR
1,482 Elo+

VS

Team Averages
Level 32
1,500 SR
1,526 Elo+
The Morrigan
The Morrigan
Mizjh16
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Solo
Susano
Susano
SneakyWeasel992
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,709 Elo+
Party 1
Anhur
Anhur
zKruzo
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
4 / 2 / 8
7,077
786
4,196
9,697
4,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Juicy Jewse
Baron Samedi
11
5 / 1 / 9
7,830
870
5,864
4,914
2,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
5 / 0 / 9
7,574
842
5,417
2,871
679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mizjh16
The Morrigan
5
0 / 4 / 1
5,404
600
28
3,774
1,065
9
0 / 3 / 2
5,753
639
3,207
7,234
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
zKruzo
Anhur
9
0 / 7 / 3
5,913
657
2,634
9,109
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
0
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
8
4
W
Baron Samedi
Juicy Jewse
Baron Samedi
5
1
9
9.5
W
5
0
9
9.5
L
The Morrigan
Mizjh16
The Morrigan
0
4
1
0.13
L
0
3
2
0.33
L
Anhur
zKruzo
Anhur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
5,869
17,482
Taken
20,117
7,902
Mitigated
7,834
6,213
Healing
819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,196
439
0
2,483
9,697
4,751
400
32
9,665
0
15,230
W
Baron Samedi
Juicy Jewse
Baron Samedi
5,864
1,101
809
1,834
4,914
2,472
693
36
4,878
24,669
0
W
5,417
2,792
0
1,087
2,871
679
768
12
2,859
0
16,152
L
The Morrigan
Mizjh16
The Morrigan
28
28
0
0
3,774
1,065
0
1,192
2,582
1,899
0
L
3,207
142
0
250
7,234
3,873
0
1,956
5,278
697
10,304
L
Anhur
zKruzo
Anhur
2,634
1,105
0
569
9,109
2,896
0
2,730
6,379
0
8,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
17,070
70
Minions Killed
25
0
Camps Cleared
0
502,733
Distance Traveled
396,131
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,077
786
19
2
0
170,628
0
W
Baron Samedi
7,830
870
29
3
0
167,680
2
W
Neith
7,574
842
22
2
0
164,425
0
L
The Morrigan
5,404
600
1
0
0
101,729
0
L
Susano
5,753
639
8
1
0
156,227
1
L
Anhur
5,913
657
16
2
0
138,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role