Player Matchup

Fafnir
Fafnir
DuckAnorak
Fafnir
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 228L
1,481 Elo+
Party 1
Odin
Odin
PicaPicada
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,421 Elo+
Solo
Nemesis
Nemesis
Profe022
Nemesis
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 112L
1,381 Elo+
Solo
Anhur
Anhur
SuburbanGem6487
Anhur
Level 3
God Stats
2W - 0L
1,665 SR
Queue Stats
2W - 1L
1,446 Elo+
Party 1
Poseidon
Poseidon
VentoSoprado
Poseidon
Level 18
God Stats
1W - 1L
1,303 SR
Queue Stats
84W - 27L
1,738 Elo+
Solo
Team Averages
Level 31
1,493 SR
1,493 Elo+

VS

Team Averages
Level 16
1,539 SR
1,551 Elo+
Set
Set
GankMastaFresh1
Set
Level 5
God Stats
8W - 6L
1,504 SR
Queue Stats
15W - 10L
1,664 Elo+
Party 2
The Morrigan
The Morrigan
GankMastaFresh2
The Morrigan
Level 5
God Stats
3W - 3L
1,721 SR
Queue Stats
11W - 8L
1,664 Elo+
Party 2
Jing Wei
Jing Wei
MrDViz
Jing Wei
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 65L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
Wertinni
Cthulhu
Level 16
God Stats
6W - 5L
1,234 SR
Queue Stats
8W - 7L
1,423 Elo+
Party 3
Odin
Odin
zoteloPR-arg-
Odin
Level 25
God Stats
1W - 3L
1,734 SR
Queue Stats
109W - 133L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DuckAnorak
Fafnir
9
0 / 1 / 0
5,384
489
1,489
5,942
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,314
483
3,112
5,051
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Profe022
Nemesis
9
2 / 1 / 0
5,829
530
3,313
6,315
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 2 / 0
4,859
442
1,713
5,099
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
VentoSoprado
Poseidon
13
2 / 0 / 0
6,627
602
2,308
3,777
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,780
525
2,165
3,757
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
GankMastaFresh2
The Morrigan
11
1 / 1 / 1
6,000
545
3,374
4,151
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
MrDViz
Jing Wei
10
3 / 0 / 1
5,665
515
4,167
5,361
1,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Wertinni
Cthulhu
7
0 / 1 / 2
4,564
415
2,201
2,861
2,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 1
4,824
439
1,192
4,996
1,816
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DuckAnorak
Fafnir
0
1
0
0
L
3
0
2
4
L
The Morrigan
GankMastaFresh2
The Morrigan
1
1
1
1.5
L
Jing Wei
MrDViz
Jing Wei
3
0
1
3.5
W
0
3
1
0.17
W
Nemesis
Profe022
Nemesis
2
1
0
2
W
0
2
0
0
W
Poseidon
VentoSoprado
Poseidon
2
0
0
2
L
Cthulhu
Wertinni
Cthulhu
0
1
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,935
Damage
13,099
26,184
Taken
21,126
11,199
Mitigated
10,006
7,723
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DuckAnorak
Fafnir
1,489
456
0
1,786
5,942
3,903
0
1,131
4,561
8,357
0
L
2,165
805
0
834
3,757
2,697
0
393
3,316
4,022
21,834
L
The Morrigan
GankMastaFresh2
The Morrigan
3,374
919
0
730
4,151
1,237
414
1,038
2,843
35,211
0
L
Jing Wei
MrDViz
Jing Wei
4,167
2,861
0
2,747
5,361
1,278
0
1,228
4,108
0
32,740
W
3,112
1,453
0
175
5,051
3,166
610
1,071
3,865
0
18,599
W
Nemesis
Profe022
Nemesis
3,313
1,305
0
2,281
6,315
1,850
0
1,116
5,076
0
31,003
W
1,713
922
0
2,204
5,099
1,229
42
681
4,343
0
24,123
W
Poseidon
VentoSoprado
Poseidon
2,308
459
0
1,277
3,777
1,051
282
1,040
2,647
43,145
0
L
Cthulhu
Wertinni
Cthulhu
2,201
401
73
223
2,861
2,978
0
349
2,512
9,703
0
L
1,192
542
0
0
4,996
1,816
0
515
4,355
0
13,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
26,833
252
Minions Killed
257
0
Camps Cleared
0
1,054,251
Distance Traveled
1,047,300
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,384
489
12
1
0
200,505
2
L
Set
5,780
525
57
5
0
241,952
2
L
The Morrigan
6,000
545
88
8
0
208,413
4
L
Jing Wei
5,665
515
59
5
0
206,146
2
W
Odin
5,314
483
39
4
0
214,305
1
W
Nemesis
5,829
530
60
5
0
251,617
2
W
Anhur
4,859
442
55
5
0
160,560
2
W
Poseidon
6,627
602
86
8
0
227,264
2
L
Cthulhu
4,564
415
18
2
0
197,474
3
L
Odin
4,824
439
35
3
0
193,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role