Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
LilGuardDuck
Nu Wa
Level 108
God Stats
5W - 2L
1,726 SR
Queue Stats
8W - 4L
1,494 Elo+
Party 1
Athena
Athena
SirTrippalot
Athena
Level 106
God Stats
4W - 5L
1,330 SR
Queue Stats
8W - 8L
1,442 Elo+
Party 1
Ra
Ra
iSplazhGreen
Ra
Level 104
God Stats
3W - 2L
1,447 SR
Queue Stats
18W - 22L
1,267 Elo+
Party 4
Team Averages
Level 119
1,501 SR
1,441 Elo+

VS

Team Averages
Level 113
1,563 SR
1,463 Elo+
Anhur
Anhur
AntiGods
Anhur
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
371W - 431L
1,474 Elo+
Party 3
Ymir
Ymir
DMileHigh247
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,547 Elo+
Solo
Odin
Odin
Yendir
Odin
Level 127
God Stats
38W - 28L
1,814 SR
Queue Stats
444W - 504L
1,474 Elo+
Party 3
Discordia
Discordia
goooooooooglo54
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,411 Elo+
Party 2
Hera
Hera
jigoo23
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 0 / 7
8,925
893
5,765
4,981
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
 
King Arthur
14
6 / 1 / 8
8,652
865
7,554
7,790
4,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 1 / 9
7,612
761
6,487
3,331
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
4 / 0 / 10
8,029
803
5,082
9,209
4,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

14
2 / 0 / 5
7,434
743
2,966
3,301
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AntiGods
Anhur
12
0 / 4 / 1
5,803
580
893
6,954
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 1
6,046
605
1,620
9,199
8,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Yendir
Odin
13
2 / 3 / 0
7,001
700
6,059
7,296
2,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
goooooooooglo54
Discordia
11
0 / 5 / 1
5,845
585
5,225
5,351
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
jigoo23
Hera
12
0 / 2 / 1
6,123
612
6,655
4,737
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
17
Kills
2
2
Deaths
17
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
7
7.5
W
King Arthur
 
King Arthur
6
1
8
10
L
Anhur
AntiGods
Anhur
0
4
1
0.13
L
0
3
1
0.17
W
1
1
9
5.5
W
Athena
4
0
10
9
L
Odin
Yendir
Odin
2
3
0
0.67
L
Discordia
goooooooooglo54
Discordia
0
5
1
0.1
W
2
0
5
4.5
L
Hera
jigoo23
Hera
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,854
Damage
20,452
28,612
Taken
33,537
13,640
Mitigated
18,303
9,582
Healing
1,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,765
1,457
0
1,435
4,981
2,039
1,285
1,820
3,069
0
31,042
W
King Arthur
 
King Arthur
7,554
1,197
0
1,963
7,790
4,591
114
2,875
4,673
0
19,995
L
Anhur
AntiGods
Anhur
893
373
0
150
6,954
3,510
0
3,429
3,361
0
8,855
L
1,620
35
525
276
9,199
8,321
0
3,116
5,920
13,535
0
W
6,487
2,630
0
250
3,331
1,177
1,008
1,122
2,064
22,812
0
W
Athena
5,082
1,443
0
3,452
9,209
4,448
17
5,135
3,675
8,936
0
L
Odin
Yendir
Odin
6,059
103
0
0
7,296
2,967
0
3,477
3,733
0
26,340
L
Discordia
goooooooooglo54
Discordia
5,225
45
0
548
5,351
1,720
0
2,572
2,653
14,808
0
W
2,966
216
1,142
1,340
3,301
1,385
353
1,690
1,323
26,835
0
L
Hera
jigoo23
Hera
6,655
1,560
0
500
4,737
1,785
62
1,438
3,099
27,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
30,818
225
Minions Killed
181
9
Camps Cleared
5
910,891
Distance Traveled
862,371
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,925
893
76
8
3
165,557
2
W
King Arthur
8,652
865
30
3
2
193,318
3
L
Anhur
5,803
580
22
2
0
160,031
0
L
Ymir
6,046
605
25
3
1
177,868
2
W
Nu Wa
7,612
761
43
4
2
180,262
1
W
Athena
8,029
803
7
1
1
203,119
0
L
Odin
7,001
700
62
6
3
203,178
3
L
Discordia
5,845
585
28
3
1
152,515
0
W
Ra
7,434
743
69
7
1
168,635
1
L
Hera
6,123
612
44
4
0
168,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role