Player Matchup

Heimdallr
Heimdallr
AwesomeNPCMiner
Heimdallr
Level 15
God Stats
2W - 2L
1,553 SR
Queue Stats
6W - 9L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
CaptinLiverPants
Guan Yu
Level 23
God Stats
1W - 2L
1,184 SR
Queue Stats
8W - 14L
1,331 Elo+
Party 1
Discordia
Discordia
KingNferno
Discordia
Level 29
God Stats
1W - 4L
1,261 SR
Queue Stats
371W - 322L
1,470 Elo+
Solo
Bellona
Bellona
ShifuShifu
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
lNemexl
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,400 SR
1,463 Elo+

VS

Team Averages
Level 17
1,525 SR
1,455 Elo+
Cthulhu
Cthulhu
AFGSloth
Cthulhu
Level 7
God Stats
1W - 1L
1,422 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
BegginForMoah
Izanami
Level 27
God Stats
44W - 29L
1,529 SR
Queue Stats
162W - 158L
1,599 Elo+
Party 2
Chaac
Chaac
GoblinSlayer7u7
Chaac
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
8W - 12L
1,014 Elo+
Solo
Ra
Ra
YouLikeThatBoi
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,671 Elo+
Party 2
Bakasura
Bakasura
gman371
Bakasura
Level 17
God Stats
38W - 27L
1,673 SR
Queue Stats
151W - 143L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AwesomeNPCMiner
Heimdallr
8
1 / 4 / 1
5,028
419
3,756
6,337
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 1
5,058
422
952
7,242
4,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Discordia
KingNferno
Discordia
12
5 / 3 / 1
7,113
593
6,743
5,278
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ShifuShifu
Bellona
8
0 / 3 / 0
5,032
419
1,788
5,701
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
lNemexl
Bakasura
9
1 / 6 / 4
5,806
484
1,974
9,716
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFGSloth
Cthulhu
9
1 / 4 / 4
5,992
499
2,611
6,775
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
13
6 / 0 / 2
8,142
679
7,166
7,206
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
6,877
573
2,270
4,692
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 3 / 4
8,419
702
7,079
8,414
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
gman371
Bakasura
12
3 / 1 / 1
7,306
609
1,742
5,161
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
18
19
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AFGSloth
Cthulhu
1
4
4
0.75
L
Heimdallr
AwesomeNPCMiner
Heimdallr
1
4
1
0.38
W
Izanami
6
0
2
7
L
1
3
1
0.5
W
1
1
1
1.5
L
Discordia
KingNferno
Discordia
5
3
1
1.83
L
Bellona
ShifuShifu
Bellona
0
3
0
0
W
7
3
4
3
W
Bakasura
gman371
Bakasura
3
1
1
3.5
L
Bakasura
lNemexl
Bakasura
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
20,868
34,274
Taken
32,248
14,872
Mitigated
14,319
6,843
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AFGSloth
Cthulhu
2,611
171
54
899
6,775
2,312
157
849
5,704
13,915
0
L
Heimdallr
AwesomeNPCMiner
Heimdallr
3,756
1,174
0
640
6,337
1,840
0
1,488
4,849
0
20,562
W
Izanami
7,166
3,846
0
2,459
7,206
2,442
141
560
6,628
0
49,460
L
952
28
368
1,454
7,242
4,057
0
2,039
5,203
0
9,116
W
2,270
445
0
1,806
4,692
3,714
836
518
4,136
0
27,722
L
Discordia
KingNferno
Discordia
6,743
524
0
1,467
5,278
1,721
0
3,435
1,843
38,434
0
L
Bellona
ShifuShifu
Bellona
1,788
928
0
779
5,701
4,225
0
63
5,157
2,630
13,375
W
7,079
1,157
591
2,360
8,414
2,765
625
4,042
4,046
49,538
0
W
Bakasura
gman371
Bakasura
1,742
1,206
0
1,209
5,161
3,086
1,889
583
4,547
4,859
34,469
L
Bakasura
lNemexl
Bakasura
1,974
1,542
0
2,135
9,716
3,029
570
2,728
6,988
0
21,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
36,736
222
Minions Killed
345
0
Camps Cleared
0
1,034,542
Distance Traveled
1,179,902
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,992
499
20
2
0
203,721
0
L
Heimdallr
5,028
419
44
4
0
205,259
1
W
Izanami
8,142
679
88
7
0
264,696
1
L
Guan Yu
5,058
422
16
1
0
216,085
2
W
Chaac
6,877
573
56
5
0
209,498
2
L
Discordia
7,113
593
67
6
0
230,063
5
L
Bellona
5,032
419
35
3
0
181,523
0
W
Ra
8,419
702
86
7
0
248,768
6
W
Bakasura
7,306
609
95
8
0
253,219
0
L
Bakasura
5,806
484
60
5
0
201,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role