Player Matchup

Jing Wei
Jing Wei
Dontidentifyme
Jing Wei
Level 25
God Stats
10W - 11L
1,464 SR
Queue Stats
52W - 44L
1,476 Elo+
Party 1
Odin
Odin
Elite LIEB3
Odin
Level 14
God Stats
3W - 3L
1,735 SR
Queue Stats
16W - 20L
1,417 Elo+
Party 3
Anubis
Anubis
OnlyOneKiffke
Anubis
Level 14
God Stats
83W - 75L
1,457 SR
Queue Stats
130W - 120L
1,415 Elo+
Party 3
Thoth
Thoth
ScuzziTwo
Thoth
Level 25
God Stats
13W - 14L
1,489 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 1
Thor
Thor
Scuzzitoo
Thor
Level 18
God Stats
4W - 6L
1,391 SR
Queue Stats
9W - 14L
1,369 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,425 Elo+

VS

Team Averages
Level 23
1,525 SR
1,469 Elo+
Yemoja
Yemoja
BONKFIRE
Yemoja
Level 22
God Stats
5W - 6L
1,287 SR
Queue Stats
408W - 434L
1,450 Elo+
Party 2
Neith
Neith
Battledark25
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
Smitooth
Olorun
Level 25
God Stats
8W - 3L
1,315 SR
Queue Stats
87W - 115L
1,342 Elo+
Solo
Arachne
Arachne
SoulSucker
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
smtripod
Bellona
Level 24
God Stats
28W - 20L
2,021 SR
Queue Stats
542W - 534L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 2 / 0
4,181
523
1,674
4,182
1,006
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
3,377
422
1,288
2,012
651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
3,425
428
420
1,589
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thoth
ScuzziTwo
Thoth
5
0 / 4 / 0
3,668
459
3,096
3,427
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
7
0 / 3 / 0
4,115
514
2,303
5,422
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BONKFIRE
Yemoja
7
1 / 0 / 3
4,593
574
1,047
4,034
1,197
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
1 / 0 / 1
3,946
493
1,369
2,968
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Smitooth
Olorun
8
1 / 0 / 4
4,564
571
1,249
2,535
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
SoulSucker
Arachne
9
6 / 0 / 2
5,431
679
5,000
2,880
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
smtripod
Bellona
9
2 / 0 / 0
5,299
662
1,785
2,724
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BONKFIRE
Yemoja
1
0
3
2.5
W
1
0
1
1.5
L
Jing Wei
0
2
0
0
L
0
1
0
0
L
0
1
0
0
L
Thoth
ScuzziTwo
Thoth
0
4
0
0
L
Thor
0
3
0
0
W
Olorun
Smitooth
Olorun
1
0
4
3
W
Arachne
SoulSucker
Arachne
6
0
2
7
W
Bellona
smtripod
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,781
Damage
10,450
16,632
Taken
15,141
4,693
Mitigated
6,253
1,764
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BONKFIRE
Yemoja
1,047
449
441
1,768
4,034
1,197
253
1,245
2,613
7,988
0
W
1,369
420
0
659
2,968
454
310
1,149
1,661
0
10,488
L
Jing Wei
1,674
1,268
0
369
4,182
1,006
0
189
3,993
0
16,306
L
1,288
387
0
84
2,012
651
0
344
1,668
0
3,687
L
420
85
0
361
1,589
620
0
515
1,074
7,579
0
L
Thoth
ScuzziTwo
Thoth
3,096
184
212
357
3,427
828
379
979
2,448
13,616
0
L
Thor
2,303
685
0
381
5,422
1,588
0
981
4,441
0
23,125
W
Olorun
Smitooth
Olorun
1,249
329
74
1,939
2,535
607
576
488
2,003
14,564
0
W
Arachne
SoulSucker
Arachne
5,000
3,461
0
1,007
2,880
1,812
0
231
2,624
4,743
19,342
W
Bellona
smtripod
Bellona
1,785
322
0
1,113
2,724
2,183
0
0
2,724
1,656
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,766
Gold Earned
23,833
127
Minions Killed
168
0
Camps Cleared
0
576,351
Distance Traveled
711,277
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,593
574
18
2
0
131,425
1
W
Neith
3,946
493
23
3
0
109,300
1
L
Jing Wei
4,181
523
36
5
0
156,152
2
L
Odin
3,377
422
5
1
0
106,100
0
L
Anubis
3,425
428
11
1
0
64,730
0
L
Thoth
3,668
459
29
4
0
129,944
0
L
Thor
4,115
514
46
6
0
119,425
0
W
Olorun
4,564
571
21
3
0
135,977
1
W
Arachne
5,431
679
54
7
0
169,484
0
W
Bellona
5,299
662
52
7
0
165,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role