Player Matchup

Rama
Rama
DSayoh
Rama
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
22W - 7L
1,815 Elo+
Party 1
King Arthur
King Arthur
LGNDStyle
King Arthur
Level 149
God Stats
1W - 2L
1,348 SR
Queue Stats
113W - 55L
1,675 Elo+
Party 1
Ymir
Ymir
LpFlamingFury
Ymir
Level 118
God Stats
9W - 2L
1,754 SR
Queue Stats
415W - 252L
1,709 Elo+
Party 1
Tyr
Tyr
Pcparts
Tyr
Level 159
God Stats
4W - 2L
1,880 SR
Queue Stats
437W - 306L
1,679 Elo+
Party 1
Merlin
Merlin
devaboys 007
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 31L
1,769 Elo+
Party 1
Team Averages
Level 115
1,596 SR
1,730 Elo+

VS

Team Averages
Level 72
1,630 SR
1,601 Elo+
The Morrigan
The Morrigan
FenrirDogo
The Morrigan
Level 26
God Stats
8W - 5L
1,861 SR
Queue Stats
71W - 55L
1,629 Elo+
Party 3
Bacchus
Bacchus
Myhren
Bacchus
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 250L
1,609 Elo+
Party 2
Nemesis
Nemesis
PBcup
Nemesis
Level 45
God Stats
9W - 8L
1,789 SR
Queue Stats
12W - 9L
1,638 Elo+
Party 3
Neith
Neith
ReleaseOfCuacken
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
kaanwood
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 105L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DSayoh
Rama
16
3 / 4 / 4
10,130
596
11,181
12,632
5,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LGNDStyle
King Arthur
16
7 / 2 / 5
9,739
573
8,105
13,613
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 10
8,203
483
8,360
14,060
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
17
12 / 3 / 3
10,924
643
14,797
17,503
17,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
15
0 / 3 / 6
8,557
503
7,005
7,527
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FenrirDogo
The Morrigan
12
1 / 5 / 4
7,742
455
6,735
9,900
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Myhren
Bacchus
13
3 / 5 / 4
8,245
485
6,776
17,119
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
PBcup
Nemesis
13
6 / 3 / 3
8,420
495
7,835
13,796
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 2 / 3
9,541
561
9,898
8,211
2,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
kaanwood
Erlang Shen
12
2 / 8 / 3
7,584
446
6,113
16,080
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
23
Kills
16
16
Deaths
23
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
DSayoh
Rama
3
4
4
1.25
L
The Morrigan
FenrirDogo
The Morrigan
1
5
4
0.6
W
King Arthur
LGNDStyle
King Arthur
7
2
5
4.75
W
1
4
10
1.5
L
Bacchus
Myhren
Bacchus
3
5
4
1
L
Nemesis
PBcup
Nemesis
6
3
3
2.5
W
Tyr
12
3
3
4.5
L
4
2
3
2.75
W
Merlin
0
3
6
1
L
Erlang Shen
kaanwood
Erlang Shen
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,448
Damage
37,357
65,335
Taken
65,106
41,618
Mitigated
36,377
22,528
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DSayoh
Rama
11,181
8,867
0
4,100
12,632
5,653
3,205
3,813
8,819
0
74,324
L
The Morrigan
FenrirDogo
The Morrigan
6,735
1,322
0
2,136
9,900
3,010
117
5,206
4,269
35,236
3,237
W
King Arthur
LGNDStyle
King Arthur
8,105
1,244
0
4,789
13,613
6,555
321
1,841
11,532
0
53,696
W
8,360
1,179
0
4,399
14,060
9,481
260
2,624
11,237
29,017
0
L
Bacchus
Myhren
Bacchus
6,776
1,478
0
1,598
17,119
14,085
0
3,661
13,342
28,712
0
L
Nemesis
PBcup
Nemesis
7,835
3,101
0
2,525
13,796
8,306
0
3,119
10,519
6,202
41,599
W
Tyr
14,797
3,015
0
8,589
17,503
17,289
810
1,286
16,171
0
59,374
L
9,898
3,856
0
1,455
8,211
2,953
0
51
8,160
0
67,014
W
Merlin
7,005
73
0
651
7,527
2,640
719
2,758
4,629
66,346
0
L
Erlang Shen
kaanwood
Erlang Shen
6,113
3,062
0
4,742
16,080
8,023
0
2,777
13,198
0
32,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
41,532
471
Minions Killed
401
0
Camps Cleared
0
1,639,180
Distance Traveled
1,558,517
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,130
596
144
8
0
295,747
4
L
The Morrigan
7,742
455
82
5
0
290,161
3
W
King Arthur
9,739
573
99
6
0
368,871
3
W
Ymir
8,203
483
41
2
0
312,016
11
L
Bacchus
8,245
485
35
2
0
328,800
9
L
Nemesis
8,420
495
74
4
0
343,663
0
W
Tyr
10,924
643
89
5
0
354,108
2
L
Neith
9,541
561
141
8
0
281,205
5
W
Merlin
8,557
503
98
6
0
308,438
5
L
Erlang Shen
7,584
446
69
4
0
314,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role