Player Matchup

Hachiman
Hachiman
Arcangel328
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Guilherpower
Sun Wukong
Level 83
God Stats
18W - 18L
1,659 SR
Queue Stats
138W - 140L
1,481 Elo+
Party 1
Ymir
Ymir
LucraxR3
Ymir
Level 68
God Stats
6W - 9L
1,531 SR
Queue Stats
63W - 98L
1,325 Elo+
Party 2
Ratatoskr
Ratatoskr
PikadeCoelho
Ratatoskr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 212L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
joaquinmo115
Nu Wa
Level 89
God Stats
10W - 7L
1,804 SR
Queue Stats
508W - 504L
1,473 Elo+
Solo
Team Averages
Level 82
1,599 SR
1,452 Elo+

VS

Team Averages
Level 118
1,428 SR
1,516 Elo+
Medusa
Medusa
CosmiCa1
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
DiegoCarricarte
Nox
Level 44
God Stats
2W - 2L
1,334 SR
Queue Stats
12W - 22L
1,337 Elo+
Solo
Mercury
Mercury
Pl4ll3r
Mercury
Level 137
God Stats
1W - 0L
1,306 SR
Queue Stats
20W - 11L
1,745 Elo+
Solo
Sun Wukong
Sun Wukong
Suzaku153
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
yelenox
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arcangel328
Hachiman
12
0 / 5 / 1
7,180
513
4,190
6,945
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Guilherpower
Sun Wukong
12
1 / 4 / 1
6,932
495
5,887
9,968
7,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
10
0 / 5 / 2
6,163
440
2,518
10,637
4,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
PikadeCoelho
Ratatoskr
12
2 / 4 / 1
6,813
487
5,798
10,747
3,910
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
3 / 6 / 1
7,449
532
7,274
7,569
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CosmiCa1
Medusa
15
4 / 1 / 3
8,468
605
3,602
9,092
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 5
6,980
499
4,598
4,976
1,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Pl4ll3r
Mercury
15
8 / 0 / 3
8,831
631
6,130
10,234
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Suzaku153
Sun Wukong
13
8 / 0 / 6
8,116
580
10,366
11,574
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
yelenox
Ah Puch
13
2 / 2 / 3
8,192
585
9,140
7,947
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
24
24
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arcangel328
Hachiman
0
5
1
0.1
W
Medusa
CosmiCa1
Medusa
4
1
3
5.5
W
2
3
5
1.5
L
Sun Wukong
Guilherpower
Sun Wukong
1
4
1
0.38
L
Ymir
0
5
2
0.2
L
Ratatoskr
PikadeCoelho
Ratatoskr
2
4
1
0.63
W
Mercury
Pl4ll3r
Mercury
8
0
3
9.5
W
Sun Wukong
Suzaku153
Sun Wukong
8
0
6
11
L
3
6
1
0.58
W
Ah Puch
yelenox
Ah Puch
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,667
Damage
33,836
45,866
Taken
43,823
19,616
Mitigated
18,819
10,035
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arcangel328
Hachiman
4,190
1,674
0
1,334
6,945
1,646
74
0
6,695
0
36,185
W
Medusa
CosmiCa1
Medusa
3,602
1,133
0
6,151
9,092
3,140
1,080
1,093
7,895
0
52,008
W
4,598
475
0
500
4,976
1,573
23
1,785
2,907
27,446
0
L
Sun Wukong
Guilherpower
Sun Wukong
5,887
1,465
0
1,978
9,968
7,303
0
6,228
3,241
0
35,351
L
Ymir
2,518
480
165
1,835
10,637
4,355
0
2,521
7,956
28,231
0
L
Ratatoskr
PikadeCoelho
Ratatoskr
5,798
2,109
0
3,893
10,747
3,910
0
2,034
8,550
0
33,152
W
Mercury
Pl4ll3r
Mercury
6,130
2,481
0
4,024
10,234
3,563
1,690
2,730
7,202
0
56,325
W
Sun Wukong
Suzaku153
Sun Wukong
10,366
2,484
0
4,539
11,574
7,942
430
1,774
9,540
0
33,606
L
7,274
688
0
830
7,569
2,402
259
2,469
5,000
40,591
0
W
Ah Puch
yelenox
Ah Puch
9,140
670
0
2,886
7,947
2,601
204
1,340
6,145
45,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
40,587
359
Minions Killed
400
0
Camps Cleared
0
1,335,231
Distance Traveled
1,301,321
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,180
513
77
6
0
254,982
1
W
Medusa
8,468
605
100
7
0
243,293
4
W
Nox
6,980
499
52
4
0
188,555
0
L
Sun Wukong
6,932
495
73
5
0
259,934
2
L
Ymir
6,163
440
55
4
0
274,048
0
L
Ratatoskr
6,813
487
74
5
0
290,962
4
W
Mercury
8,831
631
101
7
0
331,083
5
W
Sun Wukong
8,116
580
49
4
0
302,081
3
L
Nu Wa
7,449
532
80
6
0
255,305
2
W
Ah Puch
8,192
585
98
7
0
236,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role