Player Matchup

Thor
Thor
Brandeus
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
OneWhoIvan
Cthulhu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 202L
1,429 Elo+
Party 3
Arachne
Arachne
SoupyPupe
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
XiJinpingLover25
Yemoja
Level 14
God Stats
0W - 4L
1,199 SR
Queue Stats
22W - 18L
1,628 Elo+
Solo
Anubis
Anubis
sandcrab
Anubis
Level 24
God Stats
33W - 15L
1,543 SR
Queue Stats
148W - 168L
1,508 Elo+
Solo
Team Averages
Level 46
1,448 SR
1,513 Elo+

VS

Team Averages
Level 30
1,567 SR
1,734 Elo+
Cabrakan
Cabrakan
Danghosting
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,820 Elo+
Party 1
Neith
Neith
Ravenruby
Neith
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 6L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
Rhaphaela
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ZeroPercentIQ
Agni
Level 27
God Stats
6W - 1L
1,836 SR
Queue Stats
104W - 73L
1,855 Elo+
Solo
Fenrir
Fenrir
manklaine
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 7 / 2
7,861
873
3,730
8,862
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
OneWhoIvan
Cthulhu
15
4 / 4 / 1
9,889
1,099
15,260
17,828
17,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
SoupyPupe
Arachne
14
0 / 7 / 2
7,801
867
7,890
17,552
6,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 1
7,271
808
0
483
171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
sandcrab
Anubis
14
0 / 13 / 4
8,723
969
4,910
15,076
7,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

128

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Danghosting
Cabrakan
15
4 / 2 / 17
9,402
1,045
7,177
10,080
11,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Ravenruby
Neith
15
4 / 1 / 16
9,113
1,013
10,792
5,227
2,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Rhaphaela
Ah Puch
16
4 / 0 / 20
9,156
1,017
10,096
2,980
1,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 14
10,364
1,152
11,737
7,396
2,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
manklaine
Fenrir
16
13 / 1 / 10
10,342
1,149
15,969
10,809
9,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
108
5
Kills
31
31
Deaths
5
10
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thor
1
7
2
0.29
W
Cabrakan
Danghosting
Cabrakan
4
2
17
6.25
L
Cthulhu
OneWhoIvan
Cthulhu
4
4
1
1.13
W
Neith
Ravenruby
Neith
4
1
16
12
W
Ah Puch
Rhaphaela
Ah Puch
4
0
20
14
L
Arachne
SoupyPupe
Arachne
0
7
2
0.14
L
0
0
1
0.5
W
6
1
14
13
W
Fenrir
manklaine
Fenrir
13
1
10
18
L
Anubis
sandcrab
Anubis
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
55,771
59,801
Taken
36,492
35,402
Mitigated
26,859
4,010
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,730
529
0
0
8,862
4,173
0
4,091
4,771
0
5,321
W
Cabrakan
Danghosting
Cabrakan
7,177
982
0
876
10,080
11,076
0
5,252
4,828
12,368
0
L
Cthulhu
OneWhoIvan
Cthulhu
15,260
693
38
388
17,828
17,122
0
7,042
10,786
31,814
0
W
Neith
Ravenruby
Neith
10,792
5,325
0
1,209
5,227
2,203
0
3,896
1,331
0
26,109
W
Ah Puch
Rhaphaela
Ah Puch
10,096
619
0
245
2,980
1,243
0
2,773
207
22,587
0
L
Arachne
SoupyPupe
Arachne
7,890
5,263
0
1,933
17,552
6,262
0
10,206
7,346
0
17,723
L
0
0
0
0
483
171
0
357
126
0
0
W
11,737
1,776
0
587
7,396
2,797
0
3,291
4,105
44,095
0
W
Fenrir
manklaine
Fenrir
15,969
5,604
0
1,418
10,809
9,540
0
4,958
5,851
0
24,838
L
Anubis
sandcrab
Anubis
4,910
293
0
1,651
15,076
7,674
0
7,314
7,762
35,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,545
Gold Earned
48,377
144
Minions Killed
191
2
Camps Cleared
6
664,317
Distance Traveled
808,325
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,861
873
6
1
0
59,977
0
W
Cabrakan
9,402
1,045
17
2
0
115,993
1
L
Cthulhu
9,889
1,099
38
4
0
189,784
0
W
Neith
9,113
1,013
40
4
1
153,259
1
W
Ah Puch
9,156
1,017
20
2
3
194,903
0
L
Arachne
7,801
867
22
2
0
154,808
0
L
Yemoja
7,271
808
0
0
0
156,105
0
W
Agni
10,364
1,152
88
10
2
168,902
0
W
Fenrir
10,342
1,149
26
3
0
175,268
0
L
Anubis
8,723
969
78
9
2
103,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role