Player Matchup

Ganesha
Ganesha
AnthraxGas
Ganesha
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 214L
1,334 Elo+
Party 1
Neith
Neith
FFP Feint
Neith
Level 8
God Stats
0W - 2L
1,243 SR
Queue Stats
13W - 16L
1,485 Elo+
Party 1
Ymir
Ymir
FFPMoJoe
Ymir
Level 30
God Stats
3W - 5L
1,528 SR
Queue Stats
74W - 107L
1,595 Elo+
Party 1
Ra
Ra
Pwnninja221
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,334 Elo+
Party 1
Sol
Sol
WiFiabeetus
Sol
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 118L
1,485 Elo+
Party 1
Team Averages
Level 40
1,454 SR
1,447 Elo+

VS

Team Averages
Level 25
1,670 SR
1,683 Elo+
Aphrodite
Aphrodite
Alex el leon479
Aphrodite
Level 27
God Stats
6W - 7L
1,737 SR
Queue Stats
116W - 136L
1,641 Elo+
Solo
Artio
Artio
ArtioBeAsTMoDe
Artio
Level 29
God Stats
16W - 13L
1,617 SR
Queue Stats
44W - 29L
1,693 Elo+
Solo
Mercury
Mercury
BigPanduh327
Mercury
Level 15
God Stats
29W - 34L
1,622 SR
Queue Stats
809W - 801L
1,613 Elo+
Solo
Vamana
Vamana
Sirscooty
Vamana
Level 26
God Stats
8W - 3L
1,795 SR
Queue Stats
36W - 26L
1,701 Elo+
Solo
Jing Wei
Jing Wei
xIzzi Boo
Jing Wei
Level 26
God Stats
10W - 13L
1,582 SR
Queue Stats
79W - 100L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnthraxGas
Ganesha
19
0 / 11 / 5
11,798
843
14,008
36,229
48,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
FFP Feint
Neith
17
2 / 2 / 2
12,260
876
22,305
11,658
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
17
1 / 8 / 1
11,447
818
13,023
27,828
23,671
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 9 / 3
11,647
832
19,224
20,641
9,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 1 / 3
12,337
881
19,736
15,477
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alex el leon479
Aphrodite
20
7 / 0 / 15
13,783
985
19,829
15,633
9,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 2 / 19
12,866
919
22,815
26,506
35,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
BigPanduh327
Mercury
20
12 / 3 / 11
13,255
947
28,276
16,512
6,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Vamana
Sirscooty
Vamana
20
4 / 0 / 15
13,276
948
10,443
20,300
22,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
xIzzi Boo
Jing Wei
20
3 / 0 / 23
13,711
979
25,942
19,051
6,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
114
5
Kills
31
31
Deaths
5
14
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alex el leon479
Aphrodite
7
0
15
14.5
L
Ganesha
AnthraxGas
Ganesha
0
11
5
0.23
W
5
2
19
7.25
W
Mercury
BigPanduh327
Mercury
12
3
11
5.83
L
Neith
FFP Feint
Neith
2
2
2
1.5
L
Ymir
1
8
1
0.19
L
0
9
3
0.17
W
Vamana
Sirscooty
Vamana
4
0
15
11.5
L
2
1
3
3.5
W
Jing Wei
xIzzi Boo
Jing Wei
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,296
Damage
107,305
111,833
Taken
98,002
93,983
Mitigated
79,520
16,786
Healing
50,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alex el leon479
Aphrodite
19,829
2,093
10,316
11,629
15,633
9,012
0
10,615
5,018
58,046
0
L
Ganesha
AnthraxGas
Ganesha
14,008
1,266
1,061
497
36,229
48,450
0
11,159
24,703
28,685
0
W
22,815
981
6,283
8,653
26,506
35,107
0
16,026
10,480
35,330
0
W
Mercury
BigPanduh327
Mercury
28,276
21,069
0
0
16,512
6,230
0
11,991
4,281
0
38,785
L
Neith
FFP Feint
Neith
22,305
13,152
0
2,534
11,658
6,057
0
5,497
6,111
0
33,728
L
Ymir
13,023
1,882
516
525
27,828
23,671
0
9,241
18,336
24,817
0
L
19,224
2,739
4,933
2,871
20,641
9,593
0
9,746
10,674
43,516
0
W
Vamana
Sirscooty
Vamana
10,443
5,849
0
6,987
20,300
22,172
0
13,262
7,038
0
32,184
L
19,736
3,139
634
3,215
15,477
6,212
0
6,012
9,365
60,131
0
W
Jing Wei
xIzzi Boo
Jing Wei
25,942
20,838
1,671
4,566
19,051
6,999
0
14,097
4,954
0
54,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,489
Gold Earned
66,891
248
Minions Killed
285
5
Camps Cleared
7
1,136,433
Distance Traveled
1,386,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,783
985
131
9
0
264,491
0
L
Ganesha
11,798
843
0
0
0
255,222
0
W
Artio
12,866
919
21
2
0
274,474
0
W
Mercury
13,255
947
19
1
2
285,686
1
L
Neith
12,260
876
32
2
0
195,653
0
L
Ymir
11,447
818
21
2
4
198,056
0
L
Ra
11,647
832
83
6
1
220,643
0
W
Vamana
13,276
948
34
2
2
274,905
0
L
Sol
12,337
881
112
8
0
266,859
0
W
Jing Wei
13,711
979
80
6
3
287,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role