Player Matchup

Thor
Thor
AHenryWoodhouse
Thor
Level 24
God Stats
2W - 4L
1,170 SR
Queue Stats
214W - 231L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Cieclaw
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,713 Elo+
Solo
Persephone
Persephone
ImortleGamingTTV
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,339 Elo+
Solo
Freya
Freya
hsuru
Freya
Level 29
God Stats
1W - 0L
1,782 SR
Queue Stats
12W - 4L
1,598 Elo+
Solo
Bellona
Bellona
Артаин
Bellona
Level 29
God Stats
27W - 12L
1,677 SR
Queue Stats
59W - 50L
1,519 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,531 Elo+

VS

Team Averages
Level 16
1,498 SR
1,644 Elo+
Ravana
Ravana
FoughtCleric2
Ravana
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,288 Elo+
Party 2
Guan Yu
Guan Yu
Kritterium
Guan Yu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 55L
1,998 Elo+
Party 1
Fenrir
Fenrir
Pigspin
Fenrir
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 38L
1,610 Elo+
Solo
Amaterasu
Amaterasu
RedShirohai
Amaterasu
Level 4
God Stats
0W - 2L
1,309 SR
Queue Stats
8W - 14L
1,329 Elo+
Party 2
Olorun
Olorun
TempIars
Olorun
Level 18
God Stats
1W - 2L
1,680 SR
Queue Stats
101W - 57L
1,998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,572
563
4,944
12,300
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Cieclaw
Sun Wukong
14
1 / 0 / 14
8,274
487
9,927
13,463
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
ImortleGamingTTV
Persephone
15
6 / 3 / 11
9,500
559
9,232
5,919
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
hsuru
Freya
17
7 / 1 / 5
9,975
587
11,037
12,540
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Артаин
Bellona
15
4 / 3 / 1
9,568
563
9,752
15,303
11,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
7,809
459
8,081
11,761
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Kritterium
Guan Yu
12
1 / 5 / 0
7,031
414
5,803
15,480
8,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Pigspin
Fenrir
13
2 / 6 / 1
8,016
472
3,015
12,735
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
RedShirohai
Amaterasu
13
1 / 3 / 2
7,255
427
8,476
13,478
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
TempIars
Olorun
14
0 / 4 / 1
7,968
469
6,684
11,522
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
8
8
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Sun Wukong
Cieclaw
Sun Wukong
1
0
14
8
L
4
6
1
0.75
W
Persephone
ImortleGamingTTV
Persephone
6
3
11
3.83
L
Guan Yu
Kritterium
Guan Yu
1
5
0
0.2
L
Fenrir
Pigspin
Fenrir
2
6
1
0.42
L
Amaterasu
RedShirohai
Amaterasu
1
3
2
0.67
L
Olorun
TempIars
Olorun
0
4
1
0.13
W
Freya
hsuru
Freya
7
1
5
9.5
W
Bellona
Артаин
Bellona
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,892
Damage
32,059
59,525
Taken
64,976
32,060
Mitigated
35,723
21,686
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,944
1,165
0
4,054
12,300
4,223
255
82
11,993
0
61,263
W
Sun Wukong
Cieclaw
Sun Wukong
9,927
2,937
0
2,910
13,463
10,573
173
4,024
9,347
618
37,761
L
8,081
1,462
0
2,136
11,761
6,564
409
5,384
5,963
0
34,045
W
Persephone
ImortleGamingTTV
Persephone
9,232
1,006
26
1,927
5,919
1,636
782
396
5,347
43,590
0
L
Guan Yu
Kritterium
Guan Yu
5,803
818
983
2,940
15,480
8,046
0
6,421
8,462
0
40,543
L
Fenrir
Pigspin
Fenrir
3,015
635
0
3,160
12,735
7,701
0
2,144
10,509
5,396
41,191
L
Amaterasu
RedShirohai
Amaterasu
8,476
3,151
0
2,939
13,478
9,610
260
1,590
11,865
0
29,826
L
Olorun
TempIars
Olorun
6,684
2,504
826
4,802
11,522
3,802
0
4,013
7,219
57,416
0
W
Freya
hsuru
Freya
11,037
4,048
0
9,132
12,540
4,364
878
2,249
10,216
72,137
0
W
Bellona
Артаин
Bellona
9,752
3,731
0
3,637
15,303
11,264
1,842
69
14,700
0
49,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,889
Gold Earned
38,079
463
Minions Killed
362
0
Camps Cleared
0
1,657,340
Distance Traveled
1,594,729
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,572
563
114
7
0
332,485
0
W
Sun Wukong
8,274
487
52
3
0
342,105
8
L
Ravana
7,809
459
60
4
0
299,643
1
W
Persephone
9,500
559
79
5
0
307,981
1
L
Guan Yu
7,031
414
68
4
0
354,653
7
L
Fenrir
8,016
472
81
5
0
307,658
1
L
Amaterasu
7,255
427
52
3
0
337,608
1
L
Olorun
7,968
469
101
6
0
295,167
2
W
Freya
9,975
587
114
7
0
355,380
6
W
Bellona
9,568
563
104
6
0
319,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role