Player Matchup

Cu Chulainn
Cu Chulainn
AuLion
Cu Chulainn
Level 67
God Stats
1W - 2L
1,199 SR
Queue Stats
103W - 114L
1,486 Elo+
Solo
Ullr
Ullr
Ill-cookie-llI
Ullr
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
244W - 285L
1,420 Elo+
Solo
Terra
Terra
Shockie4
Terra
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,530 Elo+
Solo
Hel
Hel
TheHouse362
Hel
Level 158
God Stats
13W - 9L
1,974 SR
Queue Stats
812W - 482L
1,629 Elo+
Solo
Pele
Pele
chrisowash
Pele
Level 126
God Stats
16W - 9L
1,500 SR
Queue Stats
307W - 333L
1,561 Elo+
Solo
Team Averages
Level 124
1,535 SR
1,525 Elo+

VS

Team Averages
Level 86
1,540 SR
1,461 Elo+
Tsukuyomi
Tsukuyomi
BestDadOCE
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,519 Elo+
Solo
Chaac
Chaac
MigzZesty
Chaac
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 147L
1,501 Elo+
Solo
Apollo
Apollo
XxRekthHimxX
Apollo
Level 62
God Stats
13W - 7L
1,500 SR
Queue Stats
398W - 317L
1,384 Elo+
Solo
Ares
Ares
ZevalUltra
Ares
Level 137
God Stats
10W - 11L
1,500 SR
Queue Stats
141W - 140L
1,381 Elo+
Solo
Scylla
Scylla
sabzanotto7
Scylla
Level 87
God Stats
117W - 119L
1,701 SR
Queue Stats
290W - 340L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AuLion
Cu Chulainn
14
4 / 1 / 4
8,293
638
11,068
12,815
12,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 6
6,757
520
2,554
6,238
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Terra
Shockie4
Terra
10
1 / 2 / 7
6,417
494
3,539
8,712
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 1 / 8
8,780
675
9,793
7,936
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 3 / 4
7,808
601
6,459
9,752
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BestDadOCE
Tsukuyomi
10
1 / 6 / 2
6,092
469
4,600
10,835
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
MigzZesty
Chaac
12
2 / 3 / 0
6,656
512
4,720
11,807
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
2 / 4 / 2
6,934
533
4,618
6,492
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 3
6,813
524
7,799
10,699
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
12
1 / 4 / 2
6,596
507
7,601
6,849
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
9
9
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AuLion
Cu Chulainn
4
1
4
6
L
Tsukuyomi
BestDadOCE
Tsukuyomi
1
6
2
0.33
W
1
2
6
2
L
Chaac
MigzZesty
Chaac
2
3
0
0.67
W
Terra
Shockie4
Terra
1
2
7
2.25
W
8
1
8
12
L
Apollo
2
4
2
0.75
L
3
4
3
1.13
W
7
3
4
3
L
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,413
Damage
29,338
45,453
Taken
46,682
24,114
Mitigated
30,458
21,563
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AuLion
Cu Chulainn
11,068
2,957
0
3,751
12,815
12,191
44
1,584
10,802
10,076
44,432
L
Tsukuyomi
BestDadOCE
Tsukuyomi
4,600
1,697
0
3,073
10,835
3,715
0
1,572
9,263
0
32,133
W
2,554
1,211
0
238
6,238
1,965
0
2,691
3,523
0
36,746
L
Chaac
MigzZesty
Chaac
4,720
477
0
5,739
11,807
14,828
0
2,301
9,506
0
35,350
W
Terra
Shockie4
Terra
3,539
758
340
3,354
8,712
4,041
0
3,905
4,713
12,992
0
W
9,793
587
4,919
5,697
7,936
2,782
30
4,552
3,282
59,327
0
L
Apollo
4,618
3,347
0
498
6,492
3,203
0
3,696
2,796
4,114
39,972
L
7,799
825
0
2,691
10,699
6,451
33
4,065
6,634
24,339
0
W
6,459
2,127
0
3,264
9,752
3,135
0
2,904
6,793
0
43,729
L
Scylla
7,601
553
0
916
6,849
2,261
0
4,104
2,745
44,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
33,091
378
Minions Killed
354
0
Camps Cleared
0
1,283,614
Distance Traveled
1,115,142
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,293
638
103
8
0
260,705
1
L
Tsukuyomi
6,092
469
64
5
0
236,972
3
W
Ullr
6,757
520
77
6
0
233,035
2
L
Chaac
6,656
512
81
6
0
203,483
0
W
Terra
6,417
494
24
2
0
255,793
4
W
Hel
8,780
675
105
8
0
271,971
6
L
Apollo
6,934
533
95
7
0
219,753
5
L
Ares
6,813
524
29
2
0
230,552
3
W
Pele
7,808
601
69
5
0
262,110
7
L
Scylla
6,596
507
85
7
0
224,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role