Player Matchup

Ah Puch
Ah Puch
KayFrm_DaVill
Ah Puch
Level 21
God Stats
12W - 12L
1,500 SR
Queue Stats
132W - 178L
1,350 Elo+
Solo
Horus
Horus
RED_EYE_DRAGON0
Horus
Level 28
God Stats
7W - 7L
1,620 SR
Queue Stats
86W - 79L
1,386 Elo+
Solo
Thanatos
Thanatos
ShadeDucatore
Thanatos
Level 25
God Stats
1W - 1L
1,705 SR
Queue Stats
35W - 54L
1,360 Elo+
Solo
Merlin
Merlin
lesadtrad
Merlin
Level 17
God Stats
15W - 22L
1,453 SR
Queue Stats
88W - 113L
1,341 Elo+
Solo
Neith
Neith
upstage_park
Neith
Level 15
God Stats
14W - 14L
1,427 SR
Queue Stats
23W - 30L
1,343 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,356 Elo+

VS

Team Averages
Level 18
1,544 SR
1,391 Elo+
Set
Set
BirdMoose_47
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Maryy12_89
Medusa
Level 24
God Stats
18W - 16L
1,455 SR
Queue Stats
153W - 145L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Rwolf88MaRT
Cthulhu
Level 24
God Stats
17W - 14L
1,470 SR
Queue Stats
61W - 66L
1,320 Elo+
Party 1
Baron Samedi
Baron Samedi
soulful_crackle9
Baron Samedi
Level 12
God Stats
15W - 7L
1,730 SR
Queue Stats
283W - 309L
1,274 Elo+
Solo
Apollo
Apollo
soulstealpowwaaa
Apollo
Level 27
God Stats
36W - 30L
1,566 SR
Queue Stats
57W - 59L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
6 / 6 / 5
11,959
997
11,571
13,564
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 8
10,727
894
10,233
17,453
14,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
ShadeDucatore
Thanatos
16
1 / 12 / 5
10,065
839
7,252
19,324
8,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
lesadtrad
Merlin
17
2 / 7 / 7
10,925
910
14,393
20,079
16,015
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 6 / 8
10,392
866
11,534
17,423
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

4

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 15
10,795
900
8,119
13,082
6,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Maryy12_89
Medusa
18
15 / 0 / 11
14,066
1,172
21,027
10,318
4,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Rwolf88MaRT
Cthulhu
19
4 / 0 / 22
12,496
1,041
14,938
14,400
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
soulful_crackle9
Baron Samedi
20
8 / 1 / 18
12,969
1,081
19,111
9,028
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 4 / 22
13,108
1,092
15,505
14,831
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
125
13
Kills
37
37
Deaths
14
33
Assists
88
Player
Kills
Deaths
Assists
KDA
W
2
9
15
1.06
L
Ah Puch
6
6
5
1.42
W
Medusa
Maryy12_89
Medusa
15
0
11
20.5
L
2
6
8
1
W
Cthulhu
Rwolf88MaRT
Cthulhu
4
0
22
15
L
Thanatos
ShadeDucatore
Thanatos
1
12
5
0.29
L
Merlin
lesadtrad
Merlin
2
7
7
0.79
W
Baron Samedi
soulful_crackle9
Baron Samedi
8
1
18
17
W
8
4
22
4.75
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,983
Damage
78,700
87,843
Taken
61,659
51,401
Mitigated
36,765
11,105
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,119
3,418
0
92
13,082
6,007
0
4,548
8,534
0
13,510
L
Ah Puch
11,571
1,522
0
1,469
13,564
5,499
0
4,856
8,583
32,436
0
W
Medusa
Maryy12_89
Medusa
21,027
12,590
0
255
10,318
4,419
0
2,640
7,678
0
36,890
L
10,233
5,527
1,586
1,932
17,453
14,019
0
6,602
10,726
0
22,860
W
Cthulhu
Rwolf88MaRT
Cthulhu
14,938
589
0
590
14,400
15,179
0
7,295
6,864
43,182
0
L
Thanatos
ShadeDucatore
Thanatos
7,252
2,641
0
2,286
19,324
8,653
0
5,163
14,086
0
14,053
L
Merlin
lesadtrad
Merlin
14,393
982
152
1,694
20,079
16,015
0
9,616
10,194
47,155
0
W
Baron Samedi
soulful_crackle9
Baron Samedi
19,111
2,384
4,004
3,767
9,028
4,997
0
4,657
4,371
37,611
0
W
15,505
8,643
0
3,230
14,831
6,163
0
6,583
8,248
0
41,206
L
11,534
6,821
0
1,986
17,423
7,215
0
7,143
10,205
0
24,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,068
Gold Earned
63,434
195
Minions Killed
229
1
Camps Cleared
7
905,209
Distance Traveled
1,085,194
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,795
900
23
2
0
183,901
0
L
Ah Puch
11,959
997
52
4
0
154,187
0
W
Medusa
14,066
1,172
28
2
7
238,511
0
L
Horus
10,727
894
30
3
0
213,228
0
W
Cthulhu
12,496
1,041
57
5
0
268,533
0
L
Thanatos
10,065
839
22
2
1
205,818
0
L
Merlin
10,925
910
66
6
0
157,186
1
W
Baron Samedi
12,969
1,081
46
4
0
179,947
0
W
Apollo
13,108
1,092
75
6
0
214,302
1
L
Neith
10,392
866
25
2
0
174,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role