Player Matchup

Hera
Hera
FlukeThighwalker
Hera
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
439W - 446L
1,544 Elo+
Solo
Mercury
Mercury
G2 Bugsie
Mercury
Level 65
God Stats
5W - 6L
1,691 SR
Queue Stats
46W - 51L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
T1 Banksy
Amaterasu
Level 63
God Stats
18W - 12L
1,715 SR
Queue Stats
67W - 59L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
cocoamooo
Danzaburou
Level 81
God Stats
45W - 30L
1,565 SR
Queue Stats
111W - 127L
1,408 Elo+
Party 1
Artio
Artio
ix ASLEEP xi
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 19L
1,684 Elo+
Party 1
Team Averages
Level 54
1,594 SR
1,524 Elo+

VS

Team Averages
Level 58
1,509 SR
1,478 Elo+
Nemesis
Nemesis
GatorBeHappy
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Ares
Ares
KumRager
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Proxyenvi
Nike
Level 67
God Stats
10W - 6L
1,487 SR
Queue Stats
26W - 36L
1,427 Elo+
Party 2
Chernobog
Chernobog
TherealObam
Chernobog
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
darkghost8888
Nu Wa
Level 43
God Stats
12W - 8L
1,557 SR
Queue Stats
314W - 293L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,038
503
6,208
5,725
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
G2 Bugsie
Mercury
12
0 / 2 / 2
6,812
487
2,926
7,561
4,720
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
T1 Banksy
Amaterasu
11
3 / 4 / 0
6,532
467
4,256
10,877
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
cocoamooo
Danzaburou
12
1 / 3 / 1
7,017
501
5,348
9,996
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 0
6,583
470
6,347
14,880
9,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GatorBeHappy
Nemesis
15
6 / 1 / 2
8,542
610
9,379
8,487
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
12
3 / 0 / 3
7,597
543
4,354
7,060
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
13
1 / 1 / 3
7,423
530
5,884
9,406
4,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
TherealObam
Chernobog
12
2 / 2 / 4
7,091
507
5,813
9,752
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 5
7,264
519
7,606
5,692
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
14
14
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Mercury
G2 Bugsie
Mercury
0
2
2
0.5
W
Nemesis
GatorBeHappy
Nemesis
6
1
2
7
W
Ares
3
0
3
4.5
W
Nike
1
1
3
2.5
L
Amaterasu
T1 Banksy
Amaterasu
3
4
0
0.75
W
Chernobog
TherealObam
Chernobog
2
2
4
2
L
Danzaburou
cocoamooo
Danzaburou
1
3
1
0.5
W
2
2
5
2.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
33,036
49,039
Taken
40,397
24,122
Mitigated
21,270
17,479
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,208
1,210
159
1,917
5,725
1,708
0
2,806
2,894
41,875
0
L
Mercury
G2 Bugsie
Mercury
2,926
588
0
1,000
7,561
4,720
0
1,905
5,612
6,585
42,343
W
Nemesis
GatorBeHappy
Nemesis
9,379
4,046
0
708
8,487
5,777
56
2,225
6,039
8,667
56,423
W
Ares
4,354
469
0
1,641
7,060
4,929
0
1,916
4,966
22,685
0
W
Nike
5,884
1,102
0
3,945
9,406
4,987
848
4,891
4,432
0
40,714
L
Amaterasu
T1 Banksy
Amaterasu
4,256
1,336
0
3,081
10,877
6,059
0
3,860
6,995
2,035
14,431
W
Chernobog
TherealObam
Chernobog
5,813
3,026
0
4,481
9,752
3,517
170
1,047
8,705
0
45,668
L
Danzaburou
cocoamooo
Danzaburou
5,348
1,651
0
4,051
9,996
2,603
0
2,936
7,060
0
44,415
W
7,606
3,305
0
500
5,692
2,060
958
2,342
3,178
34,183
0
L
6,347
791
0
7,271
14,880
9,032
0
1,210
13,120
33,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
37,917
353
Minions Killed
348
0
Camps Cleared
0
1,382,611
Distance Traveled
1,363,172
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,038
503
89
6
0
257,763
0
L
Mercury
6,812
487
94
7
0
302,094
4
W
Nemesis
8,542
610
107
8
0
310,380
1
W
Ares
7,597
543
39
3
0
293,393
2
W
Nike
7,423
530
89
6
0
260,778
3
L
Amaterasu
6,532
467
28
2
0
290,357
3
W
Chernobog
7,091
507
60
4
0
254,145
0
L
Danzaburou
7,017
501
83
6
0
256,386
1
W
Nu Wa
7,264
519
53
4
0
244,476
2
L
Artio
6,583
470
59
4
0
276,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role