Player Matchup

Serqet
Serqet
Bowtiet123
Serqet
Level 6
God Stats
1W - 2L
1,740 SR
Queue Stats
6W - 4L
1,563 Elo+
Solo
Bellona
Bellona
CautiousBook046
Bellona
Level 6
God Stats
2W - 3L
1,545 SR
Queue Stats
15W - 38L
1,622 Elo+
Solo
Ao Kuang
Ao Kuang
FallDock
Ao Kuang
Level 27
God Stats
9W - 14L
1,474 SR
Queue Stats
509W - 487L
1,621 Elo+
Solo
The Morrigan
The Morrigan
in_thend00
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,717 Elo+
Solo
Vamana
Vamana
the samurai1592
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,552 SR
1,605 Elo+

VS

Team Averages
Level 17
1,565 SR
1,520 Elo+
Discordia
Discordia
 
Discordia
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DingoWarrior749
Bellona
Level 20
God Stats
8W - 4L
1,500 SR
Queue Stats
58W - 62L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Enrique_Cris
Cthulhu
Level 24
God Stats
18W - 18L
1,604 SR
Queue Stats
242W - 264L
1,622 Elo+
Solo
Neith
Neith
T0LMANAT0R
Neith
Level 14
God Stats
6W - 2L
1,723 SR
Queue Stats
7W - 8L
1,459 Elo+
Solo
Ymir
Ymir
xXNIKE1Xx
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 17L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bowtiet123
Serqet
12
0 / 6 / 3
6,996
999
7,983
14,694
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 8 / 2
6,849
978
1,880
12,242
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
FallDock
Ao Kuang
13
4 / 4 / 0
8,361
1,194
5,650
14,995
7,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
in_thend00
The Morrigan
12
0 / 6 / 2
6,992
999
6,201
8,440
3,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,406
915
1,312
3,812
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

158

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 0 / 15
8,768
1,253
8,734
3,704
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 12
9,704
1,386
13,147
6,764
5,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Enrique_Cris
Cthulhu
14
5 / 1 / 16
8,301
1,186
9,925
5,592
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
8 / 1 / 15
9,625
1,375
9,476
5,737
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
3 / 1 / 17
8,166
1,167
7,168
6,897
3,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
103
4
Kills
28
28
Deaths
4
7
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
15
11.5
L
Serqet
Bowtiet123
Serqet
0
6
3
0.25
L
0
8
2
0.13
W
8
1
12
14
W
Cthulhu
Enrique_Cris
Cthulhu
5
1
16
13
L
Ao Kuang
FallDock
Ao Kuang
4
4
0
1
W
Neith
8
1
15
15.5
L
The Morrigan
in_thend00
The Morrigan
0
6
2
0.17
L
0
4
0
0
W
Ymir
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
48,450
54,183
Taken
28,694
27,386
Mitigated
14,640
3,523
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,734
677
270
1,153
3,704
1,026
0
359
2,743
27,642
0
L
Serqet
Bowtiet123
Serqet
7,983
1,690
0
358
14,694
5,409
0
6,392
8,302
0
12,436
L
1,880
1,157
0
215
12,242
9,886
0
6,758
5,484
184
9,287
W
13,147
6,201
548
500
6,764
5,156
0
2,547
3,769
0
25,774
W
Cthulhu
Enrique_Cris
Cthulhu
9,925
1,111
1,488
1,770
5,592
3,234
0
3,033
2,459
20,710
0
L
Ao Kuang
FallDock
Ao Kuang
5,650
1,592
0
2,668
14,995
7,142
0
6,673
8,322
19,988
0
W
Neith
9,476
4,802
0
2,036
5,737
2,111
0
2,581
3,156
51
21,636
L
The Morrigan
in_thend00
The Morrigan
6,201
1,214
123
159
8,440
3,452
0
4,434
3,989
22,455
0
L
1,312
231
0
0
3,812
1,497
0
1,621
2,191
0
2,796
W
Ymir
7,168
1,395
0
289
6,897
3,113
0
3,478
3,394
11,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
44,564
103
Minions Killed
143
3
Camps Cleared
5
558,894
Distance Traveled
669,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,768
1,253
45
6
1
139,804
0
L
Serqet
6,996
999
8
1
0
149,778
1
L
Bellona
6,849
978
14
2
0
101,532
1
W
Bellona
9,704
1,386
27
4
2
134,703
0
W
Cthulhu
8,301
1,186
29
4
0
134,220
0
L
Ao Kuang
8,361
1,194
36
5
3
124,935
0
W
Neith
9,625
1,375
27
4
2
133,515
0
L
The Morrigan
6,992
999
41
6
0
129,626
1
L
Vamana
6,406
915
4
1
0
53,023
1
W
Ymir
8,166
1,167
15
2
0
127,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role