Player Matchup

Bellona
Bellona
Cha1nge
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,612 Elo+
Party 2
Skadi
Skadi
Jordz sG
Skadi
Level 67
God Stats
0W - 1L
1,706 SR
Queue Stats
8W - 3L
1,740 Elo+
Solo
Ao Kuang
Ao Kuang
Neb01060
Ao Kuang
Level 38
God Stats
9W - 9L
1,629 SR
Queue Stats
222W - 247L
1,618 Elo+
Party 2
Scylla
Scylla
ZzYUGOzZ
Scylla
Level 105
God Stats
66W - 66L
1,446 SR
Queue Stats
403W - 414L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
diecarmona17
Baron Samedi
Level 66
God Stats
18W - 20L
1,250 SR
Queue Stats
85W - 96L
1,417 Elo+
Solo
Team Averages
Level 61
1,506 SR
1,582 Elo+

VS

Team Averages
Level 86
1,614 SR
1,722 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
K1NG_Omar__
Cthulhu
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
381W - 298L
1,701 Elo+
Party 1
Kali
Kali
SL0M-HIM1-
Kali
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 7L
1,813 Elo+
Party 1
Danzaburou
Danzaburou
kku__
Danzaburou
Level 60
God Stats
27W - 21L
1,823 SR
Queue Stats
133W - 123L
1,877 Elo+
Party 1
Fenrir
Fenrir
qNeEr
Fenrir
Level 86
God Stats
21W - 9L
1,749 SR
Queue Stats
120W - 81L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cha1nge
Bellona
12
3 / 4 / 0
7,713
551
5,898
8,460
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Jordz sG
Skadi
6
0 / 5 / 0
4,991
357
2,857
7,289
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Neb01060
Ao Kuang
10
2 / 7 / 2
6,723
480
5,187
14,654
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
ZzYUGOzZ
Scylla
9
0 / 7 / 0
5,664
405
4,624
7,928
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
diecarmona17
Baron Samedi
12
3 / 6 / 1
7,091
507
5,307
11,369
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 3 / 4
8,853
632
8,645
6,710
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
K1NG_Omar__
Cthulhu
11
4 / 2 / 7
7,722
552
5,619
11,857
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 1
9,213
658
10,316
12,458
9,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
kku__
Danzaburou
14
4 / 0 / 9
8,500
607
6,252
9,915
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
qNeEr
Fenrir
14
11 / 0 / 3
8,978
641
6,044
8,802
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
8
Kills
29
29
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
4
2
L
Bellona
Cha1nge
Bellona
3
4
0
0.75
L
Skadi
Jordz sG
Skadi
0
5
0
0
W
Cthulhu
K1NG_Omar__
Cthulhu
4
2
7
3.75
L
Ao Kuang
Neb01060
Ao Kuang
2
7
2
0.43
W
6
3
1
2.17
L
Scylla
ZzYUGOzZ
Scylla
0
7
0
0
L
Baron Samedi
diecarmona17
Baron Samedi
3
6
1
0.58
W
Danzaburou
kku__
Danzaburou
4
0
9
8.5
W
Fenrir
qNeEr
Fenrir
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
36,876
49,700
Taken
49,742
18,624
Mitigated
26,264
12,047
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,645
2,816
0
1,994
6,710
2,202
165
2,699
4,011
60,216
0
L
Bellona
Cha1nge
Bellona
5,898
2,545
0
1,798
8,460
6,760
0
672
7,788
2,454
24,833
L
Skadi
Jordz sG
Skadi
2,857
1,267
0
1,298
7,289
1,709
28
3,495
3,734
0
12,324
W
Cthulhu
K1NG_Omar__
Cthulhu
5,619
176
321
3,192
11,857
7,415
0
3,800
8,057
25,327
0
L
Ao Kuang
Neb01060
Ao Kuang
5,187
1,370
0
4,139
14,654
4,142
0
3,413
11,131
29,470
0
W
10,316
6,833
0
5,916
12,458
9,677
864
3,190
9,268
5,593
47,769
L
Scylla
ZzYUGOzZ
Scylla
4,624
373
0
980
7,928
1,761
0
2,827
5,035
27,229
0
L
Baron Samedi
diecarmona17
Baron Samedi
5,307
81
361
3,471
11,369
4,252
0
4,440
6,668
30,845
0
W
Danzaburou
kku__
Danzaburou
6,252
2,578
0
6,382
9,915
3,498
844
3,595
6,320
0
50,482
W
Fenrir
qNeEr
Fenrir
6,044
1,151
0
4,141
8,802
3,472
277
2,267
6,535
0
43,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
43,266
215
Minions Killed
412
0
Camps Cleared
0
1,171,168
Distance Traveled
1,366,975
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,853
632
111
8
0
274,033
1
L
Bellona
7,713
551
57
4
0
270,270
1
L
Skadi
4,991
357
17
1
0
182,728
1
W
Cthulhu
7,722
552
25
2
0
275,760
2
L
Ao Kuang
6,723
480
50
4
0
234,170
0
W
Kali
9,213
658
110
8
0
238,046
1
L
Scylla
5,664
405
46
3
0
234,090
6
L
Baron Samedi
7,091
507
45
3
0
249,910
1
W
Danzaburou
8,500
607
84
6
0
246,981
0
W
Fenrir
8,978
641
82
6
0
332,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role