Player Matchup

Anubis
Anubis
AlanCamarilloM
Anubis
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 194L
1,772 Elo+
Party 1
Arachne
Arachne
HGSAgel
Arachne
Level 80
God Stats
26W - 14L
1,629 SR
Queue Stats
367W - 357L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
KappenHook
Cthulhu
Level 89
God Stats
13W - 20L
1,583 SR
Queue Stats
185W - 211L
1,349 Elo+
Solo
Osiris
Osiris
MrDonPatas77
Osiris
Level 56
God Stats
5W - 8L
1,620 SR
Queue Stats
108W - 106L
1,549 Elo+
Party 1
He Bo
He Bo
kendrick_2_fly
He Bo
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 143L
1,538 Elo+
Solo
Team Averages
Level 73
1,566 SR
1,556 Elo+

VS

Team Averages
Level 105
1,500 SR
1,366 Elo+
Izanami
Izanami
Black_Raum_89
Izanami
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 56L
1,268 Elo+
Solo
Cthulhu
Cthulhu
MemeSteam99
Cthulhu
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 29L
1,456 Elo+
Solo
Cerberus
Cerberus
MiThoSow
Cerberus
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 111L
1,282 Elo+
Solo
Anubis
Anubis
chloescot96
Anubis
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 83L
1,419 Elo+
Solo
Nemesis
Nemesis
silverwolves02
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 144L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 9
12,269
558
18,174
16,968
8,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
HGSAgel
Arachne
20
21 / 2 / 7
14,506
659
32,751
21,845
12,186
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
KappenHook
Cthulhu
17
0 / 7 / 7
10,421
474
7,610
14,099
7,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
18
4 / 0 / 13
11,899
541
10,060
20,697
14,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
2 / 8 / 0
10,559
480
3,596
11,151
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
10 / 6 / 7
11,472
521
14,701
17,789
4,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
MemeSteam99
Cthulhu
15
0 / 7 / 1
9,184
417
10,618
23,476
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MiThoSow
Cerberus
16
6 / 8 / 5
10,516
478
12,072
25,329
11,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
15
2 / 6 / 4
9,857
448
9,431
14,019
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 6
9,467
430
6,321
18,953
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
35
Kills
20
21
Deaths
36
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Izanami
10
6
7
2.25
W
Arachne
HGSAgel
Arachne
21
2
7
12.25
W
Cthulhu
KappenHook
Cthulhu
0
7
7
0.5
L
Cthulhu
MemeSteam99
Cthulhu
0
7
1
0.07
L
Cerberus
MiThoSow
Cerberus
6
8
5
1.06
W
Osiris
4
0
13
10.5
L
Anubis
2
6
4
0.67
W
2
8
0
0.25
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,191
Damage
53,143
84,760
Taken
99,566
45,004
Mitigated
45,181
31,487
Healing
33,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,174
883
0
8,179
16,968
8,260
3,034
6,037
10,931
83,216
0
L
Izanami
14,701
9,443
294
4,971
17,789
4,598
2,606
9,145
8,644
0
61,263
W
Arachne
HGSAgel
Arachne
32,751
23,582
0
11,150
21,845
12,186
3,081
10,495
11,242
9,744
109,133
W
Cthulhu
KappenHook
Cthulhu
7,610
810
391
202
14,099
7,561
48
3,626
10,423
64,100
0
L
Cthulhu
MemeSteam99
Cthulhu
10,618
1,543
138
6,186
23,476
17,034
139
7,155
16,321
45,584
0
L
Cerberus
MiThoSow
Cerberus
12,072
1,098
1,515
10,809
25,329
11,749
1,159
8,607
16,722
59,399
0
W
Osiris
10,060
4,868
0
10,227
20,697
14,102
1,292
8,067
12,048
8,526
48,326
L
Anubis
9,431
96
0
5,034
14,019
5,367
232
1,677
12,342
70,814
0
W
3,596
156
0
1,338
11,151
2,895
689
3,131
7,995
52,117
0
L
6,321
1,919
172
4,017
18,953
6,433
718
5,883
13,070
0
39,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,654
Gold Earned
50,496
578
Minions Killed
522
0
Camps Cleared
0
2,032,443
Distance Traveled
1,715,921
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,269
558
127
6
0
317,418
6
L
Izanami
11,472
521
112
5
0
340,046
1
W
Arachne
14,506
659
134
6
0
506,055
5
W
Cthulhu
10,421
474
116
5
0
405,389
7
L
Cthulhu
9,184
417
87
4
0
319,137
3
L
Cerberus
10,516
478
132
6
0
329,361
4
W
Osiris
11,899
541
101
5
0
424,598
3
L
Anubis
9,857
448
112
5
0
317,243
6
W
He Bo
10,559
480
100
5
0
378,983
3
L
Nemesis
9,467
430
79
4
0
410,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role