Player Matchup

Bacchus
Bacchus
DarkPE
Bacchus
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 173L
1,468 Elo+
Solo
Anubis
Anubis
NKLse
Anubis
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 131L
1,823 Elo+
Party 2
Apollo
Apollo
Rafaelsteiny
Apollo
Level 6
God Stats
5W - 2L
1,803 SR
Queue Stats
26W - 16L
1,953 Elo+
Party 2
Ra
Ra
Suuxxx
Ra
Level 127
God Stats
1W - 0L
1,665 SR
Queue Stats
11W - 6L
1,751 Elo+
Party 2
Mulan
Mulan
lDex
Mulan
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 104L
1,734 Elo+
Party 2
Team Averages
Level 107
1,594 SR
1,746 Elo+

VS

Team Averages
Level 70
1,500 SR
1,435 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Alej4ndrox_PY
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,433 Elo+
Party 3
Fenrir
Fenrir
HGDFM
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,433 Elo+
Party 3
Jormungandr
Jormungandr
RedRiotNikolaiPy
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,433 Elo+
Party 3
Hades
Hades
Rei Feerico
Hades
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkPE
Bacchus
14
4 / 3 / 13
10,277
571
7,209
14,438
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
NKLse
Anubis
19
15 / 1 / 9
12,477
693
22,438
9,141
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
14 / 5 / 10
11,554
642
19,687
15,374
6,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
16
7 / 1 / 16
11,450
636
14,428
11,019
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
lDex
Mulan
19
7 / 2 / 8
12,566
698
12,057
19,252
14,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 7 / 2
8,636
480
7,174
16,400
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 14 / 3
6,584
366
3,795
18,536
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
HGDFM
Fenrir
16
7 / 7 / 2
11,205
623
9,363
19,145
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
RedRiotNikolaiPy
Jormungandr
11
3 / 7 / 1
7,970
443
8,253
20,489
13,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 12 / 4
7,443
414
2,961
17,119
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
47
Kills
11
12
Deaths
47
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
2
0.29
L
0
14
3
0.11
W
Bacchus
DarkPE
Bacchus
4
3
13
3.5
L
Fenrir
HGDFM
Fenrir
7
7
2
1.14
W
Anubis
NKLse
Anubis
15
1
9
19.5
W
Apollo
14
5
10
3.8
L
Jormungandr
RedRiotNikolaiPy
Jormungandr
3
7
1
0.5
L
0
12
4
0.17
W
Ra
7
1
16
15
W
Mulan
lDex
Mulan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,819
Damage
31,546
69,224
Taken
91,689
43,791
Mitigated
39,494
33,657
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,174
405
0
70
16,400
4,859
602
5,675
10,725
53,918
0
L
3,795
1,015
0
1,297
18,536
5,736
0
7,575
10,797
0
19,594
W
Bacchus
DarkPE
Bacchus
7,209
1,108
0
3,203
14,438
13,773
325
5,179
8,984
21,823
0
L
Fenrir
HGDFM
Fenrir
9,363
2,888
0
4,416
19,145
9,343
0
8,999
9,934
0
48,469
W
Anubis
NKLse
Anubis
22,438
1,754
0
5,758
9,141
4,625
867
2,587
6,185
90,556
0
W
Apollo
19,687
13,670
0
5,451
15,374
6,125
7,548
3,952
10,941
0
63,485
L
Jormungandr
RedRiotNikolaiPy
Jormungandr
8,253
2,415
0
1,325
20,489
13,351
0
10,069
10,261
28,453
0
L
2,961
184
0
1,698
17,119
6,205
0
10,980
5,897
34,710
0
W
Ra
14,428
2,121
2,708
7,127
11,019
4,838
2,392
2,468
8,323
79,267
0
W
Mulan
lDex
Mulan
12,057
2,347
0
9,410
19,252
14,430
3,500
4,726
14,198
0
86,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,324
Gold Earned
41,838
561
Minions Killed
339
0
Camps Cleared
0
1,742,594
Distance Traveled
1,429,760
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,636
480
108
6
0
260,756
4
L
Hou Yi
6,584
366
35
2
0
264,700
2
W
Bacchus
10,277
571
32
2
0
372,495
3
L
Fenrir
11,205
623
85
5
0
339,501
0
W
Anubis
12,477
693
148
8
0
330,051
0
W
Apollo
11,554
642
95
5
0
360,018
6
L
Jormungandr
7,970
443
44
2
0
300,143
6
L
Hades
7,443
414
67
4
0
264,660
0
W
Ra
11,450
636
102
6
0
343,106
3
W
Mulan
12,566
698
184
10
0
336,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role