Player Matchup

Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Santy130604
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,487 Elo+
Party 2
Fenrir
Fenrir
emilio8287
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,451 Elo+
Party 2
Bellona
Bellona
juani2704
Bellona
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
lapulguita2911
Jormungandr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 62L
1,499 Elo+
Party 2
Team Averages
Level 25
1,457 SR
1,497 Elo+

VS

Team Averages
Level 19
1,491 SR
1,388 Elo+
Nu Wa
Nu Wa
ANONIMUS365
Nu Wa
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CA-Nahueel
Danzaburou
Level 17
God Stats
21W - 20L
1,500 SR
Queue Stats
675W - 900L
1,402 Elo+
Party 1
Thor
Thor
IG7_-Pelaaa-_o
Thor
Level 32
God Stats
9W - 19L
1,262 SR
Queue Stats
689W - 1,043L
1,302 Elo+
Party 1
Chaac
Chaac
MaxiiR12
Chaac
Level 8
God Stats
2W - 1L
1,693 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 1
Bellona
Bellona
lllCaelumlll
Bellona
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
517W - 535L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
3 / 2 / 0
5,026
503
3,180
5,516
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Santy130604
Tsukuyomi
8
0 / 6 / 0
4,680
468
1,446
6,281
1,746
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
emilio8287
Fenrir
5
0 / 7 / 0
3,924
392
2,277
6,434
1,612
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
juani2704
Bellona
6
0 / 4 / 0
4,239
424
1,141
5,406
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
lapulguita2911
Jormungandr
8
0 / 3 / 2
5,008
501
3,358
6,672
3,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 4
6,604
660
8,380
3,260
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
CA-Nahueel
Danzaburou
9
3 / 1 / 4
5,543
554
4,050
4,419
1,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 0 / 0
5,750
575
1,141
5,358
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Chaac
MaxiiR12
Chaac
9
4 / 0 / 2
5,715
572
3,374
3,944
2,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
lllCaelumlll
Bellona
9
3 / 2 / 3
5,280
528
3,324
7,312
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
22
22
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
2
0
1.5
W
8
0
4
10
W
Danzaburou
CA-Nahueel
Danzaburou
3
1
4
5
W
4
0
0
4
W
Chaac
MaxiiR12
Chaac
4
0
2
5
L
Tsukuyomi
Santy130604
Tsukuyomi
0
6
0
0
L
Fenrir
emilio8287
Fenrir
0
7
0
0
L
Bellona
juani2704
Bellona
0
4
0
0
L
Jormungandr
lapulguita2911
Jormungandr
0
3
2
0.33
W
Bellona
lllCaelumlll
Bellona
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,402
Damage
20,269
30,309
Taken
24,293
11,614
Mitigated
9,304
6,702
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,180
2,702
0
2,539
5,516
1,416
148
1,070
4,298
0
19,831
W
8,380
2,168
0
1,375
3,260
802
441
0
3,260
32,620
0
W
Danzaburou
CA-Nahueel
Danzaburou
4,050
2,139
0
1,226
4,419
1,300
351
1,547
2,872
0
22,065
W
1,141
275
0
2,067
5,358
1,587
267
0
5,308
0
27,085
W
Chaac
MaxiiR12
Chaac
3,374
753
0
1,821
3,944
2,126
151
0
3,783
0
14,906
L
Tsukuyomi
Santy130604
Tsukuyomi
1,446
292
99
500
6,281
1,746
258
3,637
2,270
0
23,006
L
Fenrir
emilio8287
Fenrir
2,277
880
333
917
6,434
1,612
333
1,316
4,965
0
10,155
L
Bellona
juani2704
Bellona
1,141
248
0
335
5,406
3,751
33
429
4,650
0
7,648
L
Jormungandr
lapulguita2911
Jormungandr
3,358
700
170
1,809
6,672
3,089
131
1,120
5,468
16,650
0
W
Bellona
lllCaelumlll
Bellona
3,324
1,182
0
2,348
7,312
3,489
0
1,811
5,501
0
15,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,877
Gold Earned
28,892
137
Minions Killed
205
0
Camps Cleared
0
892,530
Distance Traveled
969,010
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,026
503
41
4
0
158,216
0
W
Nu Wa
6,604
660
45
5
0
201,014
0
W
Danzaburou
5,543
554
37
4
0
150,895
0
W
Thor
5,750
575
68
7
0
196,000
0
W
Chaac
5,715
572
26
3
0
204,585
1
L
Tsukuyomi
4,680
468
35
4
0
155,769
1
L
Fenrir
3,924
392
20
2
0
210,776
0
L
Bellona
4,239
424
15
2
0
194,275
0
L
Jormungandr
5,008
501
26
3
0
173,494
3
W
Bellona
5,280
528
29
3
0
216,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role