Player Matchup

Danzaburou
Danzaburou
Gold III
BigMeatyChaac
Danzaburou
Gold III
Level 129
God Stats
3W - 2L
1,694 SR
Queue Stats
40W - 22L
1,777 MMR
Party 1
Chronos
Chronos
Gold II
PlzDropem
Chronos
Gold II
Level 144
God Stats
2W - 0L
1,909 SR
Queue Stats
33W - 18L
1,811 MMR
Party 1
Yemoja
Yemoja
Gold III
Team27
Yemoja
Gold III
Level 102
God Stats
8W - 4L
1,698 SR
Queue Stats
34W - 21L
1,777 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,767 SR
1,789 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,569 SR
1,767 MMR
Sun Wukong
Sun Wukong
Gold I
Kadocaine
Sun Wukong
Gold I
Level 148
God Stats
10W - 10L
1,708 SR
Queue Stats
202W - 187L
1,903 MMR
Party 2
Cabrakan
Cabrakan
Gold II
McrowetheKing
Cabrakan
Gold II
Level 110
God Stats
4W - 7L
1,500 SR
Queue Stats
172W - 179L
1,709 MMR
Party 2
Discordia
Discordia
Gold V
RK Beiick
Discordia
Gold V
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMeatyChaac
Danzaburou
18
14 / 3 / 6
15,221
801
27,674
21,340
9,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
PlzDropem
Chronos
16
4 / 4 / 12
13,048
687
20,022
20,319
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Team27
Yemoja
17
5 / 3 / 13
14,020
738
8,098
16,240
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeScyllaGuan YuVulcanCthulhu

VS

Bans
Baron SamediSkadiChaacCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kadocaine
Sun Wukong
14
3 / 6 / 5
11,605
611
14,334
25,970
27,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
McrowetheKing
Cabrakan
15
3 / 5 / 4
11,749
618
7,765
20,616
28,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
RK Beiick
Discordia
14
4 / 12 / 4
11,649
613
17,331
17,288
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
23
Kills
10
10
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigMeatyChaac
Danzaburou
14
3
6
5.67
L
Sun Wukong
Kadocaine
Sun Wukong
3
6
5
0.92
L
Cabrakan
McrowetheKing
Cabrakan
3
5
4
1
W
Chronos
PlzDropem
Chronos
4
4
12
2.5
L
Discordia
RK Beiick
Discordia
4
12
4
0.5
W
Yemoja
Team27
Yemoja
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,794
Damage
39,430
57,899
Taken
63,874
34,311
Mitigated
62,882
26,368
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigMeatyChaac
Danzaburou
27,674
14,827
0
12,683
21,340
9,470
1,681
10,292
11,048
0
102,023
L
Sun Wukong
Kadocaine
Sun Wukong
14,334
1,760
0
2,080
25,970
27,169
311
12,116
13,524
1,348
39,925
L
Cabrakan
McrowetheKing
Cabrakan
7,765
903
0
500
20,616
28,628
96
7,324
12,998
34,026
0
W
Chronos
PlzDropem
Chronos
20,022
4,214
496
4,824
20,319
8,580
309
8,406
11,913
73,018
0
L
Discordia
RK Beiick
Discordia
17,331
1,195
0
1,211
17,288
7,085
0
7,833
9,208
55,392
0
W
Yemoja
Team27
Yemoja
8,098
1,386
3,139
5,226
16,240
16,261
398
6,679
9,561
32,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,289
Gold Earned
35,003
244
Minions Killed
147
0
Camps Cleared
0
1,018,763
Distance Traveled
950,947
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,221
801
107
6
0
332,887
5
L
Sun Wukong
11,605
611
46
2
0
373,913
0
L
Cabrakan
11,749
618
40
2
0
311,418
2
W
Chronos
13,048
687
99
5
0
340,255
0
L
Discordia
11,649
613
61
3
0
265,616
4
W
Yemoja
14,020
738
38
2
0
345,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role