Player Matchup

Jormungandr
Jormungandr
DexterOne87
Jormungandr
Level 65
God Stats
2W - 1L
1,806 SR
Queue Stats
47W - 45L
1,407 Elo+
Party 2
Nemesis
Nemesis
Esdeath6709
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,073 Elo+
Party 2
Kukulkan
Kukulkan
KadaAK2000
Kukulkan
Level 7
God Stats
2W - 2L
1,525 SR
Queue Stats
10W - 12L
1,319 Elo+
Party 2
Team Averages
Level 32
1,610 SR
1,266 Elo+

VS

Team Averages
Level 52
1,486 SR
1,433 Elo+
Baron Samedi
Baron Samedi
BraidedBat830
Baron Samedi
Level 109
God Stats
16W - 9L
1,268 SR
Queue Stats
358W - 420L
1,424 Elo+
Party 1
Neith
Neith
EditingRaptor38
Neith
Level 26
God Stats
14W - 22L
1,449 SR
Queue Stats
447W - 490L
1,421 Elo+
Party 1
Khepri
Khepri
ToneBone0308
Khepri
Level 20
God Stats
1W - 1L
1,740 SR
Queue Stats
22W - 29L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DexterOne87
Jormungandr
15
2 / 5 / 2
11,505
606
10,728
19,579
17,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Esdeath6709
Nemesis
13
1 / 6 / 2
10,342
544
6,455
13,979
5,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
KadaAK2000
Kukulkan
14
2 / 7 / 3
11,833
623
18,402
16,309
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BraidedBat830
Baron Samedi
16
5 / 2 / 11
12,823
675
19,720
14,322
12,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 2 / 7
12,891
678
12,298
12,192
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
5 / 1 / 12
12,752
671
11,777
20,162
25,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BraidedBat830
Baron Samedi
5
2
11
5.25
L
Jormungandr
DexterOne87
Jormungandr
2
5
2
0.6
W
8
2
7
5.75
L
Nemesis
Esdeath6709
Nemesis
1
6
2
0.33
L
Kukulkan
KadaAK2000
Kukulkan
2
7
3
0.5
W
Khepri
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,585
Damage
43,795
49,867
Taken
46,676
28,342
Mitigated
42,949
1,645
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BraidedBat830
Baron Samedi
19,720
1,224
4,435
5,612
14,322
12,789
1,329
7,937
6,385
63,984
0
L
Jormungandr
DexterOne87
Jormungandr
10,728
1,992
0
1,209
19,579
17,034
0
11,322
7,499
50,714
0
W
12,298
3,930
0
4,433
12,192
4,680
1,815
7,458
4,734
0
62,111
L
Nemesis
Esdeath6709
Nemesis
6,455
2,978
0
366
13,979
5,239
0
8,865
4,648
0
20,006
L
Kukulkan
KadaAK2000
Kukulkan
18,402
891
0
70
16,309
6,069
0
9,449
6,209
63,414
0
W
Khepri
11,777
666
887
5,675
20,162
25,480
423
13,814
6,348
40,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
38,466
166
Minions Killed
202
0
Camps Cleared
0
966,595
Distance Traveled
980,160
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,823
675
83
4
0
338,772
0
L
Jormungandr
11,505
606
59
3
0
311,747
3
W
Neith
12,891
678
87
5
0
318,535
2
L
Nemesis
10,342
544
26
1
0
352,282
3
L
Kukulkan
11,833
623
81
4
0
302,566
2
W
Khepri
12,752
671
32
2
0
322,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role